{"author_link":"\/users\/chaitae","author_name":"chaitae","author_uid":1105726,"comments":[{"id":844344,"author_name":"LDJam user 305869","author_uid":"305869","epoch":1664802780,"text":"A little laggy but good as a small game. The models are pretty.","format":"md","likes":1,"spam":"N"},{"id":844759,"author_name":"mdotedot","author_uid":"mdotedot","epoch":1664808807,"text":"The embeded version didn't work, the itchio did work.\n\nCool graphics. Would really shine if there was like a creepy music. \nAnd the tasks could be voice-over. That would really make the experience better.\nnow I need to read the line and navigate. \nBut I totally understand the stress on time and the visuals are good!\n\nWell done!\n\n\n","format":"md","likes":2,"spam":"N"},{"id":890454,"author_name":"Mossieur Patate","author_uid":"mossieur-patate","epoch":1666021279,"text":"(I am now in a rush to test as many games as possible to help, so please do not mind the cursory reviewing style.)\n\n[testing the navigator version]\n\n0. preliminary advice: do not hesitate to add a cover to better identify your game, even a simple screen capture :)\n1. oh, no sound? Too bad, it would have been great in such a context!\n2. just let things go on the first time to observe; told me I lost after three lines, but after some more time during game over screen, told me I won!\n3. Controls are QWERTY-only instead of layout-independent (I have an AZERTY keyboard), BUT arrow keys are enabled.\n4. Had not realized the white element was a ghost! XD (I used cartoony ghosts in my game too, I should have known better! I guess this is because of the profile angle)\n5. funny concept! X) :) I wonder how the random teleportation of objects is justified\n6. the graphics (including fortune teller\u2019s animations), lines, and shudderings really make for a great atmosphere (and once again, with sounds or\/and music, this would have been even greater)\n7. I wonder if adding some timer indication would be a good idea or not. Just musing\n8. the game seems rather easy, without some mechanic (except maybe the teleport?) to hinder us from going straight to the current designated object; and seeing what happened before (ie the victory during game over), I suspect we just have to hold on for enough time. Yes, victory does occur after some time!\n9. by the way, I wonder what the portrait exactly is (apparently some dog, but is this some specific reference, or totally random?)\n\n**Takeaway:** even though I understand from the pithy description on the itch.io game page that you ran into some trouble (short on time, perhaps? It happens to more people than you may think ;D), I think you still did a great job for the setting and atmosphere! This is a great idea. Gameplay-wise, something feels missing\u2026 Some counterbalance to hinder the player from easily completing the tasks. And of course, what a waste for the sounds!! Please do add some to a later version! :D This could be the early sketch of an engaging game.\n\nThank you for the spiritualism seance.\n\n[Do not forget to review and rate other games, if you have enough time; it will also help yours get noticed and have testers and feedback. :)]","format":"md","likes":0,"spam":"N"}],"format":"md","images":["ld51\/wayback-placeholder.png"],"links":[{"url":"https:\/\/github.com\/chaitae\/LudumDare51","text":"Link"}],"metadata":{"g_key":"66415","g_author":"1105726","g_event":"LD51","g_eventkey":"114","g_subevent":"COMPO","g_urlkey":"285200","g_title":"Seance","g_status":"WAYBACK","g_place":"99999","g_commentcount":"3","g_site2_node_id":"306082","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"306082","n_urlkey":"285200","n_parent":"296586","n_path":"\/events\/ludum-dare\/51\/seance","n_slug":"seance","n_type":"item","n_subtype":"game","n_subsubtype":"compo","n_author":"105726","n_created":"0","n_modified":"0","n_version":"939282","n_status":"WAYBACK"},"node":{"id":306082,"parent":296586,"superparent":9,"author":105726,"type":"item","subtype":"game","subsubtype":"compo","published":"2022-10-02T22:44:40Z","created":"2022-10-02T22:42:58Z","modified":"2022-10-07T04:01:11Z","version":939282,"slug":"seance","name":"Seance","body":"Also can be found here https:\/\/chaitae.itch.io\/seance","scope":"public","node-timestamp":"2022-10-03T15:11:34Z","meta":{"author":[105726],"grade-06-out":"1","link-01":"https:\/\/github.com\/chaitae\/LudumDare51","link-01-tag":[50]},"meta-timestamp":"2022-10-07T04:01:11Z","path":"\/events\/ludum-dare\/51\/seance","parents":[1,5,9,296586],"files":[{"id":1887,"author":105726,"node":306082,"tag":0,"name":"$$embed-1887.zip","size":9937557,"timestamp":"2022-10-02T22:43:51Z","status":64},{"id":1947,"author":105726,"node":306082,"tag":0,"name":"SeanceWindowsbuild.zip","size":25334934,"timestamp":"2022-10-02T22:51:03Z","status":1},{"id":1948,"author":105726,"node":306082,"tag":0,"name":"SeanceWindowsbuild.zip","size":25334934,"timestamp":"2022-10-02T22:51:29Z","status":9}],"files-timestamp":"2022-10-02T22:51:29Z","love":0,"comments":2,"comments-timestamp":"2022-10-03T14:53:27Z","grade":{"grade-01":2,"grade-02":2,"grade-03":2,"grade-04":2,"grade-05":2,"grade-07":2,"grade-08":2},"magic":{"cool":0,"feedback":0,"given":0,"grade":2,"smart":-29.289321881345},"_wayback":{"timestamp":"20221009143300","url":"https:\/\/api.ldjam.com\/vx\/node2\/get\/301346+305983+301294+302745+299509+300755+303525+303705+302721+306044+306082+301665+299719+305889+305971+299414+305733+298487+302482+300449+303205+299261+302048+305345"}},"text":"Also can be found here https:\/\/chaitae.itch.io\/seance","title":"Seance","wayback_recovered":true,"wayback_source":{"timestamp":"20221009143300","url":"https:\/\/api.ldjam.com\/vx\/node2\/get\/301346+305983+301294+302745+299509+300755+303525+303705+302721+306044+306082+301665+299719+305889+305971+299414+305733+298487+302482+300449+303205+299261+302048+305345"}}