Quirky Zats by commanderstitch
welcome
goals are simple, find the leg. goal: find the fairy
then collect fairies to fill the cannon to win the game.

controls: wasd, enter, space.
nothing else is really needed. note: just a good lesson to warm up your tools and try to make something before hand so you don't end up in a pressure cooker situation trying to figure out something you should already know. -commanderstitch
Ratings
| Overall | 283th | 2.929⭐ | 23🧑⚖️ |
| Fun | 261th | 2.905⭐ | 23🧑⚖️ |
| Innovation | 237th | 2.976⭐ | 23🧑⚖️ |
| Theme | 254th | 3.143⭐ | 23🧑⚖️ |
| Graphics | 261th | 2.929⭐ | 23🧑⚖️ |
| Audio | 180th | 3.125⭐ | 22🧑⚖️ |
| Humor | 49th | 3.75⭐ | 22🧑⚖️ |
| Mood | 201th | 3.225⭐ | 22🧑⚖️ |
| Given | 23🗳️ | 24🗨️ |

Quirky is definitely the right descriptor! I liked the fake-out at the beginning where it felt like you had lost, but then all the fairies showed up the next time around. The goofy audio effects and the flying text was fun as well.
It was a bit difficult to understand what to do. I collected fairies and filled up the cannon, but then the progress reset, so I had to do it a second time. Maybe that was intended? I also avoided getting squashed by the foot for the longest time, but then no more fairies were spawning, so I got hit, which caused more to spawn.
And I didn't understand what to do with the mouse click (it shot copies of me as a bullet?) but I had fun shooting it around as I collected my fairies. A very unique entry, great effort!

I like the concept of using progressive reveal to change the nature of the game.
Unfortunately, I didn't manage to get much further because the game seemed to crash for me repeatedly after the first level where I got squashed by the giant leg.

https://www.youtube.com/watch?v=D8xlDpyVWJo
after filling cannon 2/3, there were no fairies left on screen. Are they off-screen or something?
I have jre1.8.0_431 java installed, I wonder if java version may affect the game...
There have been full screen issues, so I recommend not playing full screen.
Edit: by the way, the source code link is wrong. (it should be .zip)