Autumn Picnic by Gao Ming
🍂🍃🐛🍁🍄
Controls: WAD to move.



Ratings
| Overall | 7th | 4.406⭐ | 50🧑⚖️ |
| Fun | 12th | 4.219⭐ | 50🧑⚖️ |
| Innovation | 53th | 3.896⭐ | 50🧑⚖️ |
| Theme | 5th | 4.427⭐ | 50🧑⚖️ |
| Graphics | 1th | 4.813⭐ | 50🧑⚖️ |
| Audio | 28th | 4.031⭐ | 50🧑⚖️ |
| Humor | 60th | 3.655⭐ | 44🧑⚖️ |
| Mood | 4th | 4.427⭐ | 50🧑⚖️ |
| Given | 30🗳️ | 9🗨️ |
I wouldn't mind playing more if game was longer :)
#katamariDamacy

Love the puzzle aspect!
Loved the mm cumbchy sounds and the fact it starts off a bit cozy and calm and peaceful (while secretly teaching me how to play) to then becoming kinda like a puzzler on how to proceed and grow so you can avoid the fly traps was actually brilliant. Loved the small color changes on the body segments on things you eat. A masterful combination of art, design, sounds, and gameplay. This one is a winner. Only criticism is that I wanted more. But it ended beautifully with unexpectedly eating the whole stump haha.
Great job!!!
Made me feel like a greedy little caterpillar.

I loved it when it was happily shaking its tail after completing a level. Very nice how the color of the caterpillar changes depending on what it ate.
There was a moment where the hood of a mushroom was still floating in the air because I already ate the base, but I somehow managed to eat in the end.
Very well done!
First: I have to talk about the art. I've never seen a game made of modeling clay here at LD. It's truly a work of extreme good taste.
Second: What a brilliant and objective minimalist idea. You hit the nail on the head regarding what it means to create a simple and functional game. It aligns perfectly with the theme.
I can only thank you for the experience."