400 Days by Paulsams

[raw]
made by Paulsams for Ludum Dare 56 (JAM)

Description

The game tells the story of a scientist who accidentally reduced himself to a microcosm level and is trying to survive there.

Is a story-driven 2D platformer with voice acting in the form of a diary. You have to meet another person and have a short adventure with the goal of returning back to the macro world.

Versions

Jam Version:

  • The sounds and music sliders must be moved in the main menu, otherwise it won’t work. This is important because we have voice acting.

Post Jam Version:

  • It is highly advisable to play it exactly (this plus 2 full days of development to add content that was already ready in jam).

Input

| Name Action | PC | |:--------------------------:|:---------------:| | Movement | AD | | Jump | W | | Attack | LMB | | Use or Get into the Bob| E | | Pause | Ecs/P |

Screenshots:

400<em>Days</em>MtVswjxjNL.jpg 400<em>Days</em>qYkh6un1EO.jpg 400<em>Days</em>GYHZUGUINr.png

Ratings

Overall 546th 3.553⭐ 21🧑‍⚖️
Fun 760th 3.158⭐ 21🧑‍⚖️
Innovation 219th 3.711⭐ 21🧑‍⚖️
Theme 384th 3.868⭐ 21🧑‍⚖️
Graphics 197th 4.237⭐ 21🧑‍⚖️
Humor 488th 3.139⭐ 20🧑‍⚖️
Mood 300th 3.816⭐ 21🧑‍⚖️
Given 35🗳️ 34🗨️

Feedback

TheChadRampage
09. Oct 2024 · 02:14 UTC
Cool art but there was not much of a game!
Kateryna
24. Oct 2024 · 20:28 UTC
Interesting concept, really cool art and atmosphere. I found the platforming a bit too difficult
safalevent
24. Oct 2024 · 21:05 UTC
It is by far the most weird but also the most interesting game I have played in this jam. Congrats!
Ninai
24. Oct 2024 · 21:29 UTC
To begin with, this is not a game I would usually enjoy, as I am not a big fan of 'frustration games'. That being said this one really hooked me, I think I played for an hour or so. I did hate myself for part of it, but I certainly was hooked. The art is dropdead gorgeous, the voice lines are really charming, I am pretty interested in the story. BUT I couldn't finish the game. To be fair, I am not good at these type of games, due to never playing them, but I feel it may have been just too difficult. I don't fully understand why the health thingies don't come back when the player respawns (as I am in desperate need of them all of the times). The lack of checkpoints in level after we find Kerstin was also not great. And at the point where we need to collect a few resources at that different 'comet', I just couldn't. Whenever I respawned at Bob's I got swarmed by 8 virus thingies.

I think this game is meant for someone that has more skill than me, and I think if I did I would have enjoyed this a lot. I do wish I could have seen the ending, but oh well I have to admit to myself I am too much of a noob.

But again, it is a sign of pretty good game writing that I was so invested to begin with, and you should be really really proud of what you achieved.
Jeiji
25. Oct 2024 · 15:13 UTC
Игра топчик, нарисовано красиво, играется хорошо, не было каких-то проблем с игрой (я про баги), есть разные механики и сюжетыч, игра мне очень понравилась, считаю даже лучше нашей игры, молодцы ребята. Единственный минус как для меня прыжок не на пробел, но это вообще вкусовщина и на игру это не как не влияет.
Jeiji
25. Oct 2024 · 15:14 UTC
грустно, что так мало оценок (((((
anaastaska
25. Oct 2024 · 15:42 UTC
Interesting concept!
I like art a lot, great job!😍
Ginxel
25. Oct 2024 · 19:30 UTC
Lots of games about tardigrades hahah! It's definitely a unique mechanic though and also found it slightly too challenging