Run Cube, run! by zguba
So... yea, here I am. I did it. I made game named "Run Cube, run!", that is about a John Cube. He is keep running foward, jumping, collecting coins and shooting. All this with isometric camera. I don't really know what else can I say about this game. It's really simple. One I can tell you in trust is that there is one easter egg!
Have fun and thanks for your time!
Have fun and thanks for your time!
Ratings
| Coolness | 50% | 3 |
| Overall | 2.88 | 776 |
| Fun | 3.08 | 536 |
| Humor | 2.43 | 448 |
| Innovation | 2.31 | 880 |
| Mood | 2.59 | 719 |
| Theme | 3.42 | 702 |
The game starts off a bit slow but after a while it feels really good to play. Would be nice if you also controlled the menus using on z and x as well :P
The explosions on death look a lot like fireworks, that is awesome :D
* Don't use Z and X, those keys are not next to each other on a German keyboard layout. A/S, Q/W, ↑/↓, 1/2, would be good alternatives
* the jumping feels sluggish. Maybe increase the upwards part of the jump drastically in speed and/or magnitude
* It was impossible to tell whether I'd reach a coin or not. Maybe have them project their shadows onto the rail, so players would know where they are located?
* I constantly spammed the lane with projectiles and never saw an obstacle or enemy. Maybe limit the player-gun even more, e.g. by a cool-down, having the player also collect "ammo-packs" for it, and/or the possibility to also shoot precious coins.
* Ramp up the difficulty, e.g. by slowly increasing the speed of the game, increasing the number of enemies/gaps or introducing multi-level platforms. I'm sure you can come up with something.
Still it was fun! All the best :)
Keep up the good work!
- Kardfogú