Prickle by LDJam user 296412
Play Prickle now in your browser
Prickle is a short top-down puzzle game.

The thing about a prickle is that it sticks together, no matter what. But it does make it hard to go through the forest's narrow corridors.
Join DadHog in his quest to collect all of his hoglings.

Game by Sunbird Studio:
Kultuk
Ido Adler
Shaked Lotan
Ori Brusilovsky
| itch.io | https://sunbirdstudio.itch.io/prickle |
| Newgrounds | https://www.newgrounds.com/portal/view/902171 |
| Original URL | https://ldjam.com/events/ludum-dare/54/prickle |
Ratings
| Given | 21🗳️ | 23🗨️ |
I would have liked the audio to be more polished, but the overall the concepts works well!
Good job!
I absolutely loved the graphics (including the wiggle animation when you beat a level). Simple-to-understand puzzle game with an interesting take on the theme. The audio helped set the cosy vibes. Even though I'm terrible at these kind of puzzles (and ended up bruteforcing some by just trying different things over and over) I had a great time playing this game, will recommend it to my team!
Made it to the end. Absolutely loved it. Best game of the jam for me. Great puzzle design, audio and graphics.
Great work!
I got stuck at some point because my brain was melting...
Awayway, geat job!
Really nice and cute game
The graphics are quite nice and I love the transitions between level/restart. Sound design is clean and on point.
My only grip is that I would have liked the level number to be displayed (maybe also the total number of levels in order to know how much time I have to allocate to finish?).
Slap a level selection to this bad boy, add a few levels and you could even release it for a few bucks in my opinion.
Congrats on your jam!
It's fantastic! A lot of really well-considered puzzling. Required me to think, you really feel limited by the space. The music started to grate after a while, but I think that's just a time constraint, you can't really do much more than have a short loop. Certainly in my top 5 favourites so far this jam.
The levels vere challenging enough to make me stop for a bit, but not too hard to make it frustrating.
I cant think of anything I would add, that is missing, or that is extra. Its perfect in the exact sence of the word as it is ^^
One of the best i've tried so far. Thanks for this !
I love this kind of puzzle games. And this one is a very clever enhancement of Sokoban. Perfect for the theme (we really feel congested). The art in the rough pencil style is very cute. And I 'm impressed with the amount of levels you could managed. The progression bar is well polished. Congratulation, Sunbird Studio :-)
Well done! Take a candy! :candy:
Nice amount of levels. Puzzles get's harder in nice pace. Oh! and the position of the black prickle matters.
Did manage to beat all levels, the win music and sounds are just soooo rewarding. Good good good! <3
🎵🎵🎵🦔🦔🦔🦔🦔🎵🎵🎵🎵
Polished polished POLISHED! to the extremes! The initial puzzle mechanics, the win animation and sound, the *simplicity* of it all... *THIS* is what a good game is. No... this is what a **GREAT** game is! AMAZING job!
I think this game is so cute!
Some levels really made me take time to think! That's a very good point for a puzzle game
The level design is perfect for a jam game. Levels constantly challenge the player to think about the mechanic in new ways.
Very solid entry!
Good game!
Great soundtrack and sound fx btw - it added a lot of character. :smiley:

It's a beautiful little package, so there's not much to criticize, but a couple things I would have loved to see:
- More visual representation of the rotation: which tiles am I passing through as I rotate? Which turns are available to me right now? (I could just try them, sure, but it'd be even nicer just to know.)
- Would it be better if the 'hogs were circular? I feel like I could visualize the rotation a little better that way.
- A little animation of the 'hogs all scurrying through the door one by one!
- More, harder levels, please!
Though on that last note, having made a few level-based LD games myself, I can definitely appreciate what's already here. Congrats, team! :)
Great game. The puzzles about assembly and rotation are very creative and challenging. I enjoyed the puzzles.
Well done!
I can only imagine how far you could bring this if you had hedgehogs that had different effects, different shapes even? as well as a few more obstacle types or collectables
Overall just a very pleasantly simple concept with a lot of potential for expansion. And as I said on your blog post, you just knocked it out of the park on the art style. Looking at your other games, it seems you're finding your style game after game by going more minimal - it's working out for you, keep that up.
This would be a lovely little mobile puzzle game with some more levels and a few more mechanics. I have basically no criticisms.
Excellent work :)
PS: displaying the number of the current level could help to comment a level, or requesting help 😉
In a couple places it felt like I should be able to rotate but couldn't, maybe that's just me though.
Well done, always love to see more well-designed LD puzzle games!
I liked it, well done!
Good job!
