Limited Space Targets by TomPendergrass
I forced myself to use Godot instead of Unity for this project. I learned a massive amount by cramming in a bunch of teachings in the past 2 days!
I marked this as a casual entry as I barely stuck to the theme.
I still have a lot to learn in order to get the most of it. Check out the result!
| Link | https://ftompendergrass.itch.io/limited-space |
| Original URL | https://ldjam.com/events/ludum-dare/54/limited-space-targets |
Ratings
| Given | 1🗳️ | 2🗨️ |
I was able to see outside of bounds in a couple places and some of the energy blasts went through targets without breaking them if I was too far away, but other than that I didn't see any bugs.
Great job on learning Godot in such a short time frame! Personally the level of detail in the level design like the patterns in the walls was really impressive. I enjoyed the multitude of rooms to go through too. Can't wait to see what your next Godot entry turns into !