Super Wraparound by LDJam user 374809

How to Play
- WASD/arrow keys to move
- You automatically shoot in the direction you're moving
- Avoid enemies by going off one side of the screen to wraparound to the other side
- Hit multiple shots without missing to increase your score multiplier
Tips
- Your score increases by your current score multiplier so try to line up your enemies

Issues
- Music loop has a delay before repeating on web version
| Link | https://bergeronimo.itch.io/super-wraparound |
| Link | https://bergeronimo.itch.io/super-wraparound |
| Original URL | https://ldjam.com/events/ludum-dare/54/super-wraparound |
Ratings
| Overall | 875th | 3.2⭐ | 22🧑⚖️ |
| Fun | 875th | 3.025⭐ | 22🧑⚖️ |
| Innovation | 975th | 2.775⭐ | 22🧑⚖️ |
| Theme | 465th | 3.775⭐ | 22🧑⚖️ |
| Graphics | 924th | 2.763⭐ | 21🧑⚖️ |
| Audio | 581th | 3.026⭐ | 21🧑⚖️ |
| Mood | 960th | 2.889⭐ | 20🧑⚖️ |
| Given | 31🗳️ | 23🗨️ |
The score multiplier adds a nice feel to the game, I would have loved a little bit of inertia on the controller, and maybe a smaller hitbox?
The screenwrapping feels always nice, I would also have enjoyed it if there was a way to make bullets screenwrap as well!
One small issue i have is that on the web exports (tried itch and ld), the lines delimiting the enemies and character are a bit too thin, which makes visibility a bit confusing!
it's pretty addicting at first, cause you can retry it fairly seamlessly, but becomes slightly frustrating after restarting 30 times, maybe a slightly shallower difficulty curve would be fitting.
cool game!

Cant believe i actually manage to beat it. It was a tough 10 minutes :) I think it's a little unfair that enemies can spawn next to you or even inside. Also i noticed that bullets not detect collision on hit, but when bullet are already inside enemy, i died a few times because of that few frames, when i thinked enemy is gonna die sooner. Other than that it's a fun little arcade, which need more polishing