Gear Mania by Curtis Pelissier
Gear Mania: a steampunk adventure

How does it work?

The game is an "IDLE" game where the hero moves automatically to the nearest enemy. Your role is to collect and organize its bag. You can grab items, rotating them, use them or drop them away.
Controls
- Left Click: pick item on ground
- Left Click (inventory): drag item
- Space when dragging item: rotating it clockwise
- Right Click (inventory): use item, if it can be used
You died? Don't worry!

If your hero died, every items in the bag are sold. This way, you can go to the shop and buy some upgrades to get stronger during your run.
Credits
|Crew|Role| |:---:|---:| |Lothaire Meyre|Dev| |Curtis Pelissier|Dev| |Robin Levasseur|Art| |Tiffanny Marzo|Art| |Louis Walle|Art| |Quentin Enjalric|Game Design/UX|
Musics by Leon Riskin: Fixing Elevators, Fixing Elevators Alt Vrs 1
| Win-64 | https://rewar.itch.io/gear-mania |
| Unity Source Code | https://rewar.itch.io/gear-mania |
| Original URL | https://ldjam.com/events/ludum-dare/54/gearmania |
Ratings
| Overall | 240th | 3.9⭐ | 22🧑⚖️ |
| Fun | 288th | 3.775⭐ | 22🧑⚖️ |
| Innovation | 209th | 3.825⭐ | 22🧑⚖️ |
| Theme | 382th | 3.9⭐ | 22🧑⚖️ |
| Graphics | 43th | 4.548⭐ | 23🧑⚖️ |
| Humor | 334th | 3.361⭐ | 20🧑⚖️ |
| Mood | 206th | 3.974⭐ | 21🧑⚖️ |
| Given | 37🗳️ | 32🗨️ |
Controls were simple, straightforward. I grasped the gameplay loop right away. It makes sense with the theme.
Why is it IMPOSSIBLE? Seriously, I've been playing for 15 minutes, and I still can't kill more than two enemies in a playthrough. I haven't even gotten to the part where I manage inventory, because I inevitably die before my bag gets remotely full. The first upgrades did nothing: my damage stayed the same, the damage I took stayed the same. And why are they so expensive? It takes 6+ runs to buy the first level of each!
For an "idle" game, it demands a lot of attention!
So there are some pretty glaring balance issues, but I think with a bit of tweaking this could be fun!
(Now at 20+ minutes, I just bought Armor L2, and I still take 5 damage a hit. I'm rage quitting :P)
Good job team :)