Which Cup Fills First by CodeChomper
Classic which cup fills first puzzle.
Can you complete all 5 levels first try?

Added Windows version to Itch.io incase you have trouble with the web version.
| Play On ITCH.io | https://codechomper.itch.io/ldjam-54-limited-space |
| Link | https://github.com/CodeChomper/LimitedSpace |
| Original URL | https://ldjam.com/events/ludum-dare/54/which-cup-fills-first |
Ratings
| Given | 0🗳️ | 1🗨️ |

The pacing is a little slow, could use a 2x speed up IMO
Very cool concept, well done!
@coffeup-studios thank you, I sat there thinking how can I make something a lot of people wouldn't make.
@roboimuri The indicator for which cup you picked was on my list of features but I forgot about it while tuning the physics to give a predicable consistent outcome without killing cpu / gpu.
@bayunyoubi I tried to speed it up as much as possible. Since it is using physics and instancing water drops quickly I had to find a balance.
@jack728 I had another friend mention the slowdown on the web version so I made the desktop version available and he told me it fixed his issue. Since it is a simulation calculating thousands of collisions there is a possibility that the browser on some machines might be throttled.
@2thegamechanger Thanks, yes it only took 6 hours. Honestly if I didn't have to look up a lot of GDScript functions it could have been faster. You caught me, I just used the physics engine and spawned tons of water droplets and let them go! The hardest part was tuning the physics so the cups filled in a predicable manner and then detecting when a cup was full!
https://docs.godotengine.org/en/3.5/tutorials/scripting/idle_and_physics_processing.html
I miserably failed the third puzzle the first time lol. It might've been nice being able not to redo the whole level when you fail.
Nice audio ! The graphics were very simple but pleasing to look at, and albeit very simple it was a very soothing experience to me with the audio.
The pixel water simulation is pretty cool ! It get kinda laggy when there are too much pixels though (at least on web haven't tested the downloadable one). I guess you used a form of cellular automaton to move the water, is that right ?
Good job of you to have made this in only 6 hours !