CERT by tjm

CERT is an explorable puzzle book!
Discover a surreal, dreamlike world filled with classic deduction-based paper puzzles! You can print it with the provided PDFs, or play through it online here.
Images:



How to play:
- If you're playing online:
- Go to this itch.io page and use the embedded pdf.js viewer.
- The "pen" icon lets you draw on the document. Once you've drawn something you can drag it around the page, which is useful for placing things on grids.
- If you're playing using a downloaded file:
- Download the "PDF (Facing Pages)" link.
- For the best experience, open the PDF in a viewer that lets you draw and scribble on the document.
- If you can't do that, I recommend using a pencil and paper to draw out the puzzles and make notes.
- If you're printing the book on a home printer:
- Download the "PDF (Facing Pages)" link.
- These double pages are designed to print on A5 sheets.
- If you only have A4 paper you can either scale them up or print two-to-a-page (if you do the latter I recommend cutting the sheets in half to avoid accidental spoilers).
- If you're printing the book through a printing service:
- Download the "PDF (Single Pages)" link.
- This document is intended to be printed as an A6 booklet.
- Bleed margins are not included.
Tools used:
- LibreOffice
- penpa+
- Fredericka the Great font
- Liberation sans font
- Inkscape
- GIMP
- Samsung A52s camera
Note:
For rating purposes, the CERT PDF file is both the submitted game and the "source code". The PDF viewer should not be considered part of the submission.
(Post-submission update 2023/10/02 1700 BST: Made three small text fixes in the dictionary. Added a version number to the back cover. Previous versions can be downloaded from github if people would prefer to test the game exactly as originally submitted.)
| PDF (Facing Pages) | https://github.com/tjm35/cert/blob/main/CERT-FacingPages.pdf?raw=true |
| PDF (Single Pages) | https://github.com/tjm35/cert/blob/main/CERT-SinglePages.pdf?raw=true |
| Original URL | https://ldjam.com/events/ludum-dare/54/cert |
Ratings
| Overall | 38th | 4.087⭐ | 25🧑⚖️ |
| Fun | 80th | 3.841⭐ | 24🧑⚖️ |
| Innovation | 8th | 4.543⭐ | 25🧑⚖️ |
| Theme | 174th | 3.69⭐ | 23🧑⚖️ |
| Graphics | 57th | 4.087⭐ | 25🧑⚖️ |
| Humor | 68th | 3.425⭐ | 22🧑⚖️ |
| Mood | 47th | 3.891⭐ | 25🧑⚖️ |
| Given | 43🗳️ | 25🗨️ |
Really want to play it with my girlfriend, she will love it! Thank you for all the work you provide to make this game!
I'm waiting her to test it, but i alreay love it too!
Thank you @tjm !
I kind of want to print it and play on paper, but I don't have access to a printer right now!
Well done!
Cool puzzles, fun key at the end. I'm not sure if you don't have programming experience or if you just wanted to push yourself to make something physical but I would love to see a digital version of the puzzles! Could be the next New York Times hit!
A number of the dictionary entries made me laugh out loud. A few I couldn't figure out or didn't get the reference.
Page 25 gave me a lot of trouble, since there were so many valid placements that didn't spell words. Page 37 gave me even more trouble, I ended up writing a program to help, and the real answer (which I had stumbled upon earlier, but dismissed as not a real word) apparently was not even in my dictionary -_-.
I finally completed this, both earning my certification (one day, you may also earn your certification in my game, perhaps ;), and winning the game =).
Really cool, and quite long, I think I spent about an hour and a half on this! I liked the imaginative setting, and nice sketches for some of them. My only complaint is the 2 mentioned puzzles which had lots of valid slottings of the pieces that just didn't happen to make words. A couple more numbers along the sides would have made them slightly more duduce-able, I think.
@jimbly Thanks for playing! It sounds like you might have either missed the rule on page 19, or not noticed some of the hex-shaped holes? Both of those could definitely have been a lot clearer; other players have reported problems caused by not noticing them, so sorry about that! The design is absolutely that each puzzle should have exactly one legal and deducible arrangement of pieces, so the right answer shouldn't ever be ambiguous.
Thanks for commenting, and I'm glad you enjoyed it!