Blow Ball by jk5000
Blow Ball This is a simple two player game. Each player has a fan and the aim is to push a ball towards the opponent's side. Every time you push the ball out on the opponent's side, you earn a point. Whoever gets 5 points first wins.
Help
The power meter shows you how much power the fan blow with, the longer down it is the less blow power you have left.
Player 1 (Blue):
A and D to move the fan to the sides
Hold down W to blow
S to use a "super blow"
Player 2 (Red):
Left and Right arrow to move the fan to the sides
Hold down Up arrow to blow
Down Arrow to use a "super blow"
Other Controls: - R to restart level - Escape to quit the game

Game made with - Unreal Engine 5.3 - Blender - LMMS - Gimp - Inkscape - Audacity
Good luck and have fun
If you have difficulty running the game, you could try the LowSpec-version. It might help, but the visuals is not as good.
| Link | https://jk5000.itch.io/blow-ball |
| Link | https://jk5000.itch.io/blow-ball |
| Original URL | https://ldjam.com/events/ludum-dare/54/blow-ball |
Ratings
| Given | 75🗳️ | 77🗨️ |
It would have been nice to be able to play against the AI, though. I pretty much played against myself as there is no one around to grab and have a match with at the moment :wink:
Nice entry !
I have not considered AI-opponent for jam version of the game. I understand that a lot people wants to play against a AI, but the idea for me is to make a local multiplayer game. I want people to play against each other, and if I have given it an AI there would have been a real risk, that nobody would have played the multiplayer part of the game. For me it's more impotent that some of you tries the game as it's intended to be played, then it is that most people chooses to play the game alone.
- I found it a little confusing, albeit maybe because I played as 2 player against myself, but I often moved in the wrong direction, it's a little weird because when you click to the left you move to the left and shoot to the right, when defending I would think of moving and when attacking I would think of shooting, so it felt like the controls (in my head) were inverting themselves depending on the position of the ball.
It's solid as is, would be fun with a CPU and arcade mode but obviously, 48 hours. Also the graphics need to be less demanding, not necessary for this style of game.
Thanks for the fun jam!
Thank you all for playing, given feedback and rating my game. Too bad that most game develops has no friends or family. I had hoped for a bit more of you had played it against somebody.