{"author_link":"\/users\/furtive-pygmy","author_name":"Furtive Pygmy","author_uid":1102936,"comments":[{"id":936868,"author_name":"naganen","author_uid":"naganen","epoch":1682949389,"text":"I like the game but i think if you double the gold amount of kills it will be good :) ","format":"md","likes":1,"spam":"N"},{"id":936921,"author_name":"rolferm","author_uid":"rolferm","epoch":1682949992,"text":"Awesome stuff! \n\ngot to level 14, then I became a bit optimistic with how hard enemies i could kill.\n\nFish all the way!","format":"md","likes":1,"spam":"N"},{"id":940064,"author_name":"Furtive Pygmy","author_uid":"furtive-pygmy","epoch":1682987461,"text":"@naganen Thanks for playing and the feedback, I added a 'cheat' function to the game to allow increasing enemy gold payout based on your review.  \n  \n@rolferm Thanks for playing! Yeah, goldy is underrated but definitely my favourite.","format":"md","likes":2,"spam":"N"},{"id":951725,"author_name":"Quanta Studios","author_uid":"quanta-studios","epoch":1683062637,"text":"Super chill game, great graphics and relaxing to play. Good job :D","format":"md","likes":1,"spam":"N"},{"id":952779,"author_name":"LDJam user 261208","author_uid":"261208","epoch":1683069752,"text":"From what I understand it's better to always save money and put the cat. As his attack is guided, it ends up being worth putting him alone. The fish almost always seemed useless to me haha\nIt was a pleasant experience to play. The essence of tower defense is there!","format":"md","likes":1,"spam":"N"},{"id":952873,"author_name":"Furtive Pygmy","author_uid":"furtive-pygmy","epoch":1683070426,"text":"@quanta-studios Thanks for playing and the feedback!  \n  \n@cabjhegas Yeah, I wasn't sure how it'd turn out and the balancing was non-existant. My aim was trying to make it so the cat was the best end-game. I think anything is viable with enough gold though... :turtle: is my favourite.  \nThanks for playing!\n","format":"md","likes":1,"spam":"N"},{"id":959963,"author_name":"cheesepencil","author_uid":"cheesepencil","epoch":1683150959,"text":"i love these sprites <3","format":"md","likes":1,"spam":"N"},{"id":960470,"author_name":"Pixelverse","author_uid":"pixelverse","epoch":1683157405,"text":"It\u2019s seems like a very decent game to me!","format":"md","likes":1,"spam":"N"},{"id":960959,"author_name":"Furtive Pygmy","author_uid":"furtive-pygmy","epoch":1683164431,"text":"@cheesepencil @pixelverse Thanks for playing and the feedback!","format":"md","likes":1,"spam":"N"},{"id":962013,"author_name":"WiredOverload","author_uid":"wiredoverload","epoch":1683184975,"text":"It look like you got a lot done in the time you had! I can see how balance didn't quite make it in though as the goldfish can solo anything from wave 1. That said, you implemented more than I would have expected out of a simple TD including cheats(!) and an autostart(!!) so I can see why you didn't have quite enough time. Solid game overall and I loved getting rewarded every now and again with voiced sound effects!","format":"md","likes":1,"spam":"N"},{"id":962093,"author_name":"LDJam user 359614","author_uid":"359614","epoch":1683186479,"text":"tower defends!","format":"md","likes":1,"spam":"N"},{"id":965102,"author_name":"Furtive Pygmy","author_uid":"furtive-pygmy","epoch":1683233879,"text":"@wiredoverload Thanks for playing and the feedback. Yeah, it was one of those things where I realised half way through it was going to be a struggle but kept pushing. It honestly came together into a game in like the last 3hrs.  \n@pralista `One does not simply tower into defends!` :D Thanks for playing!","format":"md","likes":2,"spam":"N"},{"id":965819,"author_name":"yumykon","author_uid":"yumykon","epoch":1683245545,"text":"I'1m sorry to heart that you couldn't implement everything you wanted in time, but what's important is that you're doing well and not putting too much pressure on yourself or pushing yourself beyond your limits! \nCongratulations anyway on the result you managed to bring, the gameplay is very fluid, the graphics are very cute, and the bg sound is very chill. \nI'm not sure if it was in your plans, but I missed having a button to speed up the gameplay when the wave is passing (like in Bloons TD) and more sound feedback from the enemies' SFX and our cute animals. \nCongratulations by your job, it's a great game! \u2661( \u25e1\u203f\u25e1 )\t","format":"md","likes":1,"spam":"N"},{"id":966510,"author_name":"Furtive Pygmy","author_uid":"furtive-pygmy","epoch":1683262289,"text":"@yumykon  \nThanks for the kind words, I am doing a lot better now!:smiley:  \nI completely forgot to add buttons for speeding up\/down, the logic is there but it completely slipped my mind when finishing it up! I'll add it into a post-jam version.  \nThanks for playing and the feedback. \n","format":"md","likes":2,"spam":"N"},{"id":966641,"author_name":"Vilius","author_uid":"vilius","epoch":1683266464,"text":"Very addicting!\n\nA tower defence game with simple mechanics, but overall a fun gameplay.\nI found all the buttons a bit confusing and overwhelming in the beginning but learned quickly what they did.\n\nI ended up using mainly goldfishes with their high base attack speed and penetrating projectiles while only increasing their damage, as the other stats have very negligible returns in terms of gold spent.\n\nGood job!\n\n","format":"md","likes":1,"spam":"N"},{"id":966670,"author_name":"Smoky01","author_uid":"smoky01","epoch":1683267124,"text":"This game is very interesting, thanks for making it","format":"md","likes":2,"spam":"N"},{"id":967271,"author_name":"Furtive Pygmy","author_uid":"furtive-pygmy","epoch":1683287116,"text":"@vilius Thanks for playing and the feedback. I agree, the balancing was pretty shonky with anything but damage.  \n  \n@smoky01 Thanks for playing and the feedback!","format":"md","likes":1,"spam":"N"},{"id":967875,"author_name":"Cabritta","author_uid":"cabritta","epoch":1683300293,"text":"Really well done! Cute visuals, gameplay works even with the balancing issues, it was a nice experience. ","format":"md","likes":1,"spam":"N"},{"id":968095,"author_name":"Felin","author_uid":"felin","epoch":1683304472,"text":"Solid TD game, could do with having some type of goal\/variation of wave types so it doesn't become so static, but considering I've sat 30+min with it, I have to say it is satisfying even in it's current state. ","format":"md","likes":1,"spam":"N"},{"id":969467,"author_name":"Furtive Pygmy","author_uid":"furtive-pygmy","epoch":1683336508,"text":"@cabritta Thanks for playing and the feedback!  \n  \n@felin Yeah, I agree. It was on my TODO list, but ran out of time.  Thanks for playing and the feedback, appreciate it!","format":"md","likes":1,"spam":"N"},{"id":969671,"author_name":"YurisCat","author_uid":"yuriscat","epoch":1683344415,"text":"This is a good game, I like its art style and the thoughtful cheat design. At the same time, I hope you have recovered from your illness! Anyway, this is a great work, so please don't feel regretful. I sincerely wish you all the best!\n\n(*^\u25bd^*)","format":"md","likes":1,"spam":"N"},{"id":970983,"author_name":"Ravernt","author_uid":"ravernt","epoch":1683387156,"text":"Fun little game! Love the combination of tower defense and incremental. Good job!","format":"md","likes":1,"spam":"N"},{"id":970999,"author_name":"Reed Molbak","author_uid":"reed-molbak","epoch":1683387614,"text":"I had fun with this, I generally like TD games and this was a fun one. I think some of the HP is either buggy or maybe I just wasn't following, but there were times where I was pretty sure I should have lost but didn't take any damage.","format":"md","likes":1,"spam":"N"},{"id":971033,"author_name":"Quinn_Patrick","author_uid":"quinn-patrick","epoch":1683388355,"text":"You're pretty hard on yourself, but the polish is pretty solid. I like the CRT filter, and the music is pretty good, too. I wrote off the goldfish at first, until I realized it had an insane rate of fire, and real magikarp power once you invest in its damage.","format":"md","likes":1,"spam":"N"},{"id":972889,"author_name":"OldDog","author_uid":"olddog","epoch":1683465925,"text":"love this game ,spent a lot time on this ,while I think some data so not reasonable,5 gold to buy a speed from 2 to 1.98?  and there is not enough coins to upgrade at all!! but it is a good game,good job ,wish for more content of this game","format":"md","likes":1,"spam":"N"},{"id":973657,"author_name":"Furtive Pygmy","author_uid":"furtive-pygmy","epoch":1683493298,"text":"@yuriscat Thanks for your feedback and playing. Yes, I'm much better now, thanks again!  \n  \n@ravernt Thanks for playing!  \n  \n@reed-molbak Thanks for playing and the feedback. I did see that issue occur in earlier builds, but haven't been able to replicate it after applying a fix :sob: \n![debug.png](\/\/\/raw\/812\/91\/z\/5b91b.png)  \n  \n@quinn-patrick Thanks for playing and the feedback! I think I expected to be able to get a lot more done than I did, I'm happy with what I got done, but just wish I had more time to get everything even more polished :smile: \n  \n@olddog Thanks for playing and the feedback! I agree, I definitely want to tweak some of the values around as I feel some are too cheap and others are prohibitively expensive.  \n","format":"md","likes":1,"spam":"N"},{"id":975964,"author_name":"OminusGalaxy44","author_uid":"ominusgalaxy44","epoch":1683638952,"text":"really cool and polished game. however, sometimes the fish has a bug where it fires randomly and then just stops firing. i reached level 41 only losing one health before i realized i should work on something else. addicting and cool game :)","format":"md","likes":1,"spam":"N"},{"id":977249,"author_name":"Furtive Pygmy","author_uid":"furtive-pygmy","epoch":1683775940,"text":"@ominusgalaxy44 thanks for playing and the feedback. I'll have to see if I can replicate that bug, thanks for pointing it out!","format":"md","likes":1,"spam":"N"},{"id":978181,"author_name":"LDJam user 158571","author_uid":"158571","epoch":1683887993,"text":"Great game! I noticed a bug while playing: if you have 4x game speed and you place new \"tower\", the tower projectiles are still at 1x speed, so enemies just walk past them unharmed.\nApart from that, this was a smooth game jam experience. Thank you!","format":"md","likes":1,"spam":"N"},{"id":979093,"author_name":"Furtive Pygmy","author_uid":"furtive-pygmy","epoch":1684020793,"text":"@mnemosynevl Thanks for playing and the feedback! That is a weird bug, I'll have to check that out today. Thanks for letting me know!","format":"md","likes":0,"spam":"N"},{"id":979379,"author_name":"shp","author_uid":"shp","epoch":1684072734,"text":"Cool, lots of nice TD mechanics in place, even if thigns aren't quite finished, it's still pretty addicting to build and upgrade stuff and push the limits of your defense, well done!","format":"md","likes":0,"spam":"N"},{"id":979435,"author_name":"Flying Dog Fish","author_uid":"flying-dog-fish","epoch":1684078599,"text":"Nice tower defense game, but there are some balance issues.","format":"md","likes":0,"spam":"N"},{"id":983329,"author_name":"MowPea","author_uid":"mowpea","epoch":1684541543,"text":"Lovely tower defence. I had a great time with the self-made sounds; matched nicely with the art style. The game was too easy though. Basically, I kept buying and upgrading randomly and went unharmed for 15 minutes. Still, I had a great time.","format":"md","likes":0,"spam":"N"}],"format":"md","images":["ld53\/wayback-placeholder.png"],"links":[{"url":"https:\/\/noskill-games.itch.io\/ld53","text":"Link"},{"url":"","text":"Link"}],"metadata":{"g_key":"66728","g_author":"1102936","g_event":"LD53","g_eventkey":"118","g_subevent":"JAM","g_urlkey":"285698","g_title":"LD53 - Box Crushing","g_status":"WAYBACK","g_place":"99999","g_commentcount":"33","g_site2_node_id":"334519","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"334519","n_urlkey":"285698","n_parent":"332127","n_path":"\/events\/ludum-dare\/53\/ld53-game","n_slug":"ld53-game","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"102936","n_created":"0","n_modified":"0","n_version":"1118253","n_status":"WAYBACK"},"node":{"id":334519,"parent":332127,"_superparent":9,"author":102936,"type":"item","subtype":"game","subsubtype":"jam","published":"2023-05-01T02:07:01Z","created":"2023-04-12T01:54:34Z","modified":"2023-05-01T04:09:03Z","_trust":5,"version":1118253,"slug":"ld53-game","name":"LD53 - Box Crushing","body":" - Didn't get as much done as I wanted as I was sick over the weekend, but was able to put something together.\n   I also seem to have submitted to `Jam` rather than `Compo`, fun times.    \n\nThere was no playtesting, everything is in a somewhat placeholder state as I just couldn't force myself to do it :(, and just gave up so I could get some rest.  \n\n\nThe aim of the game is to stop the evil box people from escaping their city by employing some cute animals.\nIf they escape, they will deliver slapped bottoms and broken purchases! Don't let it happen.  \n  \nTheme was hamfisted in, had some more plans but couldn't get it done unfortunately.  \n  \n\nAn incremental(ish) TD(ish).\n  \nWith that said, the controls when you get into the game are:\n - Click on a box to recruit a tower\n - Click on a recruited tower to upgrade \/ delete it\n - Click on 'Next Wave' button to generate a new wave\n - Click on `Wave +` button (bottom left) to increase number of enemies per wave\n - Click on `Enemy +` to increase HP and Gold value of enemies spawned\n  \n  \nScore is the sum of damage done to enemies\n\n### Tower 'Plot'\n![tower.png](\/\/\/raw\/812\/91\/z\/5898e.png)  \n  \n### Buy Screen\n![buy.png](\/\/\/raw\/812\/91\/z\/58957.png)  \n  \n### Tower Upgrades\n![upgrade.png](\/\/\/raw\/812\/91\/z\/5895d.png)  \n  \n**Level:** Arbitrary level of tower  \n**Cost:** The cost of upgrading either Damage, Attack Speed, or Projectile Move Speed  \n**Damage:** The amount of damage each tower projectile deals  \n**Speed:** The rate at which each tower project is fired  \n**Move:** The move speed of each tower projectile  \n  \n### Upgrade Enemies\n![enemy.png](\/\/\/raw\/812\/91\/z\/58991.png)  \n  \nIncreases strength of enemies per wave (health and gold reward)\n  \n### Upgrade Waves\n![wave.png](\/\/\/raw\/812\/91\/z\/58993.png)  \n  \nIncreases number of enemies per wave\n  \n### Health and Gold\n![resources.png](\/\/\/raw\/812\/91\/z\/58992.png)  \n  \n0 Health will result in game over with a restart screen.  \n  \nGold is used to buy and upgrade towers as well as waves and enemies.\n  \n### Next Wave button\n![nextWave.png](\/\/\/raw\/812\/91\/z\/58994.png)  \n  \nYou control the action, release the next wave of box people!","scope":"public","node-timestamp":"2023-05-01T03:48:36Z","meta":{"author":[102936],"link-01":"https:\/\/noskill-games.itch.io\/ld53","link-01-tag":[42336],"link-02":"","link-02-tag":null},"meta-timestamp":"2023-05-01T04:09:03Z","path":"\/events\/ludum-dare\/53\/ld53-game","parents":[1,5,9,332127],"files":[],"files-timestamp":0,"love":0,"comments":0,"magic":{"cool":0,"feedback":0,"given":0,"grade":0,"smart":0},"_wayback":{"timestamp":"20230501041957","url":"https:\/\/api.ldjam.com\/vx\/node2\/get\/339003+355859+338129+334003+364520+342080+358187+362028+365979+337781+356879+366041+365087+365497+333780+336677+363005+365246+365484+365697+365944+332874+334519+336433"}},"text":" - Didn't get as much done as I wanted as I was sick over the weekend, but was able to put something together.\n   I also seem to have submitted to `Jam` rather than `Compo`, fun times.    \n\nThere was no playtesting, everything is in a somewhat placeholder state as I just couldn't force myself to do it :(, and just gave up so I could get some rest.  \n\n\nThe aim of the game is to stop the evil box people from escaping their city by employing some cute animals.\nIf they escape, they will deliver slapped bottoms and broken purchases! Don't let it happen.  \n  \nTheme was hamfisted in, had some more plans but couldn't get it done unfortunately.  \n  \n\nAn incremental(ish) TD(ish).\n  \nWith that said, the controls when you get into the game are:\n - Click on a box to recruit a tower\n - Click on a recruited tower to upgrade \/ delete it\n - Click on 'Next Wave' button to generate a new wave\n - Click on `Wave +` button (bottom left) to increase number of enemies per wave\n - Click on `Enemy +` to increase HP and Gold value of enemies spawned\n  \n  \nScore is the sum of damage done to enemies\n\n### Tower 'Plot'\n![tower.png](\/\/\/raw\/812\/91\/z\/5898e.png)  \n  \n### Buy Screen\n![buy.png](\/\/\/raw\/812\/91\/z\/58957.png)  \n  \n### Tower Upgrades\n![upgrade.png](\/\/\/raw\/812\/91\/z\/5895d.png)  \n  \n**Level:** Arbitrary level of tower  \n**Cost:** The cost of upgrading either Damage, Attack Speed, or Projectile Move Speed  \n**Damage:** The amount of damage each tower projectile deals  \n**Speed:** The rate at which each tower project is fired  \n**Move:** The move speed of each tower projectile  \n  \n### Upgrade Enemies\n![enemy.png](\/\/\/raw\/812\/91\/z\/58991.png)  \n  \nIncreases strength of enemies per wave (health and gold reward)\n  \n### Upgrade Waves\n![wave.png](\/\/\/raw\/812\/91\/z\/58993.png)  \n  \nIncreases number of enemies per wave\n  \n### Health and Gold\n![resources.png](\/\/\/raw\/812\/91\/z\/58992.png)  \n  \n0 Health will result in game over with a restart screen.  \n  \nGold is used to buy and upgrade towers as well as waves and enemies.\n  \n### Next Wave button\n![nextWave.png](\/\/\/raw\/812\/91\/z\/58994.png)  \n  \nYou control the action, release the next wave of box people!","title":"LD53 - Box Crushing","wayback_recovered":true,"wayback_source":{"timestamp":"20230501041957","url":"https:\/\/api.ldjam.com\/vx\/node2\/get\/339003+355859+338129+334003+364520+342080+358187+362028+365979+337781+356879+366041+365087+365497+333780+336677+363005+365246+365484+365697+365944+332874+334519+336433"}}