Travelling salesman by LDJam user 338038
You are a prehistoric salesman. Travel between towns, balance your cargo and DELIVER in time
Ratings
| Given | 0🗳️ | 3🗨️ |
You are a prehistoric salesman. Travel between towns, balance your cargo and DELIVER in time
| Given | 0🗳️ | 3🗨️ |
I did find a couple of bugs though, you can walk off the edge while trading, and you can't get back meaning you're just stuck falling, and you can also fly by grabbing a larger brick, holding it your feet, and then jumping, but overall really great game! Good job :)
The game remains a bit quirky, with all the planned but unfunisched features, but it is a bit less buggy now :sweat_smile:
This would still be okay except that the platforming feels very bare-bones; you're maneuvering a static sprite around plain, boxy levels, with no music or sound, and no challenge other than jumps you can only make by pushing around blocks, and your character's awkward tendency to get stuck on the level geometry mid-jump. Any of those on its own would be fine, but put them all together and the fun drains away very quickly.
Looking at your profiles, I see you're all first-time competitors. It seems that what happened here is that you massively overestimated how much work you could get done in 72 hours, overscoped, and ran out of time long before you could finish. There's a potentially great game in the works here, and I hope you don't get discouraged and continue your game dev efforts, either by continuing to work on this game or by moving on to another project. But as it stands - and again, I hope this doesn't sound too harsh - you have little more than an extremely unfinished prototype.
But it still was a very interesting learning experience: the making of the game but especially the reviewing of other games.
Thank you for playing and rating our game in such depth!!