Delivery, Xtreme by LDJam user 337828

[raw]
made by LDJam user 337828 for Ludum Dare 53 (JAM)

Summary

Delivery, Extreme is an arcadey puzzle game--kinda like DDR but with package delivery--where you strive to be the best delivery blob there is. Families in your town will request various things and it's up to you to deliver! Be warry of nasty competition as they try to prevent you from meeting your delivery goals, by intercepting packages. GameplayScene20230501172025899.png

GameplayScene20230501172139800.png

Tutorial

Use WASD to match the given directions on on a given on-screen order, making sure your Mouse is targeting them when you fire. Enemy competition will appear on screen to destroy packages, use Left Click to shoot bombs that can "take care" of them.

Controls

  • Mouse: aim slime package
  • WASD: fire a package of the corresponding direction
  • LeftClick: fire a package that can "take care" of enemies
  • Escape/P: pause game

Credits

  • Programming: Anguium
  • Design: Oritar
  • Models: @KenneyNL
  • Music: @JDSherbert

Made using Unity 2021

Ratings

Overall 11th 4.406⭐ 34🧑‍⚖️
Fun 9th 4.469⭐ 34🧑‍⚖️
Innovation 43th 4.212⭐ 35🧑‍⚖️
Theme 65th 4.438⭐ 34🧑‍⚖️
Humor 280th 3.613⭐ 33🧑‍⚖️
Mood 181th 4.047⭐ 34🧑‍⚖️
Given 25🗳️ 54🗨️

Feedback

Boboch D Brew
02. May 2023 · 05:00 UTC
Nice game ! great graphics and super smooth, really clean !
GreenwoodDrive
02. May 2023 · 06:14 UTC
Cool game ! Hahaa and thanks for not penalizing the player for bombarding the houses per error :P The gameplay is very fun yet quite challenging with all the patrol ufo blocking the delivery. Awesome use of the theme. Great work and thank you for the entry :)
Fire Steam Studio
02. May 2023 · 06:19 UTC
The game is very fun and responsive, the game is easy to understand and very polished. This has potential to be something more than a game jam game.
Extrone
02. May 2023 · 06:20 UTC
>**Fun and very crisp game, you definitely put care in the polish of everything. The gameplay is great to; definitely my favorite of all the games I’ve played so far. Excellent job! :100:**

That's exactly what I have to say about this game. Your gameplay is definitely better than mine though :joy:. Will be playing again later in harder modes.
jaroslav2324
02. May 2023 · 06:20 UTC
Wow, this is brilliant! Really fun, dynamic, cool gameplay!
thormoth
02. May 2023 · 06:22 UTC
great stuff! nice art, fun but challenging.
bmacintosh
02. May 2023 · 06:22 UTC
Very polished and well-scoped. It was fun to play and looks great. The difficulty curve felt like it spiked abruptly (on normal) from being totally manageable to totally out-of-control (maybe due to both the order complexity and the enemy count increasing at once).
AnnaBella T
02. May 2023 · 06:23 UTC
This game is incredibly cute, it was both easy enough to understand that I felt like I was improving, but difficult enough that I was challenged
mrmedic
02. May 2023 · 06:26 UTC
Very fun game. Easy to understand, but still challenging to do right. Only point of criticism for me would be that I'd like there to be a gamemode that just allows you to continue delivering without losing hearts. I could imagine delivering these packets for hours and really move into Zen type flow. Well done, will surely play more of it :)
LDJam user 142503
02. May 2023 · 06:27 UTC
Cool game. Combining mouse and keyboard to controls is a good idea.
Ha-kuro
02. May 2023 · 06:46 UTC
boom boom boom! this was loads of fun *:)*

didn't expect to be working on my keyboard DDR skills this jam __< ^ < > ^ ^ >__

awesome entry!
obittner
02. May 2023 · 21:22 UTC
Top! Really entertaining anf polished game. Although I'm not good at it :)

I think I would like a more prominent effect before timers exipre, I sometimes missed deliveries which I didn't even notice until it was to late and I lost a life.
Yeris
02. May 2023 · 21:25 UTC
Very nice entry, the feel of delivering those packages is superb! I dig the DDR vibe of it. The only thing that I would try to communicate more strongly is those "attack drones", maybe with more sounds or something, as while playing I would be so focused on delivering packages that I wouldn't see them.
JoaoPBax
02. May 2023 · 21:30 UTC
Fantastic! The best I've played yet for sure. The game design with the arrows is really inventive and smart. Congratulations for the game designers. The feedback vfx and sounds all work great. This should be finished and release. Well done!
Nikfus
02. May 2023 · 21:40 UTC
WOW! Very cool game. Top score! Great job!
vantos3001
02. May 2023 · 21:51 UTC
Very cool and breathtaking gameplay! As idea for future - rhythm sounds with right sequences.
niz
02. May 2023 · 23:31 UTC
Very fun idea!

Visually stunning and very smooth to play.

The sound is kinda chill (at least on the normal mode, I ain't got the skills to try harder modes).

Amazing idea with the commands. I kinda wish there was a mode without the blocking spaceships, just to check how far could I go just inputting commands, it really feels smooth to play!

I just did not understand the lives. Sometimes they would replenish and I couldn't find a pattern for why did it happen.

Anyway, amazing game!![delivery xtreme.PNG](///raw/e59/45/z/5ae1c.png)
ArturCosta
02. May 2023 · 23:41 UTC
HOLY SHUUT. 5/5 in every single aspect. Extremelly well polished and fun! congrulations to everyone.
drazil100
03. May 2023 · 03:40 UTC
This is the best game I have played this jam. Hands down. Nothing but compliments from me :)
Rakowu
03. May 2023 · 06:09 UTC
I think the dynamics of the game are great. The mood is really cool and fun to play. If there was something to criticise, it would be the difficulty of hitting the ufos. But I think that's exactly the difficulty. Besides, it's really only minimal. I think this is a very solid and strong piece of work that has been conjured up.
TheGameOverGuy
03. May 2023 · 16:49 UTC
Seriously cool idea you have here. Keep it up! I really like the rhythm game play.
StudioCherno
04. May 2023 · 03:20 UTC
Hey @anguium, @oritar, @KenneyNL, @JDSherbert well done on this great little game!

It's very polished and has great replayability! The whole game just works well together, I can't really even give any constructive criticism because it looks like you guys nailed it! It's beautiful, sound is great and works well with the game, explosions are great looking, UI and controls are super simple and intuitive!

Overall well done!

-Tim
cobrajs
04. May 2023 · 10:20 UTC
Fantastic game!! Really liked everything about this! Well done!
Shrombus
05. May 2023 · 15:51 UTC
Very solid game! Although pretty simple the execution of the mechanics was a lot of fun and had me playing for quite a while. Would definitely like to see more from this team :)
Torolchuk
07. May 2023 · 12:30 UTC
Superb game! Graphic, music, sound fx, concept and everything are done extremely effective. Good job
Twaerd
09. May 2023 · 21:32 UTC
Very cool game so fun !! awesome job !
caeonosphere
13. May 2023 · 09:18 UTC
How interesting! It's like Osu meets Overcooked...? I like a lot of the unique design choices, like introducing enemies that block packages instead of just having the rhythm component get more difficult. I appreciate the non-default option there. Would love to see an actual element of rhythm, and a slightly slower difficulty curve, with maybe some plateaus. I know it ain't easy balancing an LD game, but you did a great job!
addaellis
15. May 2023 · 03:27 UTC
This is brilliant and so beautifully polishes? I love the combination of DDR rhythm delivery and directionality thing (It reminded me of like typing games) combined with the jamming interference drones. It's so simple to grasp but the complexity brings out a lot of fun. <3