Deliver Your Voice by spacemyname

[raw]
made by spacemyname for Ludum Dare 53 (COMPO)

Fu61-XSaEAEJ1i8.png

I wanted to do a unique take on the theme, so instead of delivering an object you are delivering your own voice. Letters are grouped together based on a few sources, mostly was going for an even distribution. Once you get the hang of the groups it's fairly easy to understand, there's some alternate sounds for letters you got wrong.

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kykypy3o8
30. Apr 2023 · 17:25 UTC
quite an interesting idea, but a little tutorial would not hurt
Grayce
01. May 2023 · 02:47 UTC
Really interesting concept! Though I was a bit confused at first, and was stop on the 2nd level for a while because I didn't realize the throat was an option. Great game though, I love the concept/interesting take on the theme!
aushijo
01. May 2023 · 05:40 UTC
interesting interpretation of the theme and nice game
SurWeaver
01. May 2023 · 10:08 UTC
That's a cool interpretation of the theme!
After 5 levels I was already making sounds out loud to help myself :D
Pretty curious approach. This could grow into a cool learning program as people who speak other languages use other organs to deliver the same sounds. For example, our R is pronounced with the tongue pressed against the palate. It was a little refreshing to remember what the source of the different sounds in the English language is.

Some of the sounds are extracted using multiple organs, so it was hard to get through at these points and I was just going through all the parts of the mouth.
This game could have used explicit reset and replay buttons instead of waiting for a character to complete the mispronounced word.
Also worth considering here is whether we are pronouncing letters/sounds or words, as pronunciation and spelling are quite different in English than in other languages. You could think about using transcription instead of words.

It was funny to hear all sorts of kyhhhhh instead of K and other wrong sounds.
In the word "queen" the letter q was pronounced with the lips for some reason, that was a strange moment for me.

This is my first game I've watched on this jam, I liked it overall, cool!
🎤 spacemyname
01. May 2023 · 17:14 UTC
If I made this into a bigger game, I would absolutely make it more accurate. Some of the letters I had to give weird categories to balance it out, maybe in 2.0 I can include some other languages as well :)
cepeka
02. May 2023 · 09:30 UTC
Hahahaha this one is the best I played for now. Absurd and fun.
Graphisms and overall concept reminds those of WarioWare. Love it.
zantze
02. May 2023 · 16:46 UTC
Interesting concept! Couldve used more options, some voices felt bit ambiguous
LDJam user 142503
03. May 2023 · 05:51 UTC
Interesting!High score in Innovation and Theme.
Obe Dot
04. May 2023 · 16:33 UTC
This is totally amazing!
Obe Dot
04. May 2023 · 16:39 UTC
How do you play?
🎤 spacemyname
04. May 2023 · 16:45 UTC
@obe-dot You use the mouse to drag the empty squares to parts of the mouth that match the sound the letter should make, I have a video where I show how to play :)
https://www.youtube.com/watch?v=UKyNu9uQU9k
Groundwater Studio
04. May 2023 · 17:49 UTC
Neat little project, could have really used a bit of text saying "drag the squares to the part of your head that you want to use to make the noise" but I was able to find it in the comments. Shoutout to @spacemyname for the tip!

Definitely makes you think more deliberately about something that's entirely muscle memory at this point.
Cinterre
05. May 2023 · 21:02 UTC
Glad you posted the video, I would have had no idea what to do otherwise. It's a really interesting concept and interpretation of the theme. Did not expect to be learning something. Well done!
potkirland
06. May 2023 · 16:35 UTC
pretty cool I idea. It did get a little tedious but still had fun playing.
Leo Barber Dev
11. May 2023 · 15:29 UTC
I have to admit that despite having tried to make some conlangs and stuff in the past this was mostly a guessing game for me, definitely an innovative take on the theme
Madbarron
17. May 2023 · 02:57 UTC
This is sweet! Unfortunately, I disagree with a lot of where you placed the letters. I think going for accuracy is more important than getting an even distribution. For me, the point of the gameplay is to make the sounds in my own mouth and try to pinpoint where the action is happening. If you move the letter somewhere else, I think that takes away from the core gameplay experience.

Love the concept though. I bet this was a fun one to make :)
🎤 spacemyname
17. May 2023 · 15:40 UTC
@madbarron After the responses I've gotten, I will try to stick to a more realistic approach next time lol