RUCHKI by katamary

[raw]
made by katamary for Ludum Dare 53 (COMPO)

https://www.youtube.com/watch?v=S8t_fITAzos

RUCHKI Delivery Service

Ruchki help to delivery. Ruchkam are hard! Lots of ruchek! Do you want to be a part of The Ruchki Delivery Service? We are waiting for you!

  • Mouse control only.
  • [Q] - Quit Game.
  • [Alt]+[Enter] - Full screen mode.

Screenshot_1.png

Screenshot_2.png

LD53ruchkiv01 - Original compo jam windows build.

LD53ruchkiv02 - Post-jam version!

In the post-jam version adding: - possibility to select levels; - reduced difficulty level a little; - added new level; - added highlight of the maximum tension of the hands.

Ratings

Overall 2th 4.467⭐ 32🧑‍⚖️
Fun 29th 4.167⭐ 32🧑‍⚖️
Innovation 14th 4.333⭐ 32🧑‍⚖️
Theme 10th 4.467⭐ 32🧑‍⚖️
Graphics 29th 4.35⭐ 32🧑‍⚖️
Audio 9th 4.383⭐ 32🧑‍⚖️
Humor 18th 4.183⭐ 32🧑‍⚖️
Mood 5th 4.433⭐ 32🧑‍⚖️
Given 22🗳️ 40🗨️

Feedback

kiv
01. May 2023 · 13:28 UTC
Cool old school game, reminded me the first mobile physics-based puzzles. It seems to hard, I did not get we can drop things from one hand to another. But overall it's a really good submission. Cool atmosphere, interesting idea. Congradulations!
Flying Butter Studio
01. May 2023 · 13:36 UTC
Incredible, make me laugh many times. Thank you for that great game! Special like for the audio! xD
kykypy3o8
01. May 2023 · 14:17 UTC
that's super funny visual realisation, glad when ruchki from khe-khe, you can deliver mail:D awesome physics))
Firebelley
01. May 2023 · 19:22 UTC
This is an awesome game! It looks great and the concept is really fun. The difficulty spiked a little too hard imo, would have liked a gentler introduction to the mechanics and a lowering of the difficulty overall. But I really enjoyed it nonetheless!
Fersyvanderzee
01. May 2023 · 19:26 UTC
Ridiculous! And that's what I liked about it! Really original. I figured that throwing the envelope to other hands gave me a much better chance of actually getting somewhere. Glad I downloaded it, so I can show it to other people.
🎤 katamary
01. May 2023 · 19:33 UTC
@fersyvanderzee Thank you! I don't know how this idea brings to my mind. But at first I thought that the postal service had hands growing out of the priests when they brought me a broken package. It's true story.
🎤 katamary
01. May 2023 · 19:38 UTC
@firebelley I spent a lot of time to make only 4 levels for this game and I suddenly realized that I didn't want to make levels anymore, so I just made it harder. I'm so sorry. I just didn't have time. May be I'll make more levels in the post-jam version and make it less difficult at the beginning of the game.
Sylf
01. May 2023 · 19:50 UTC
This is the dopest thing I've seen! I want to listen to this soundtrack forever! Great work :D
Kabbi
01. May 2023 · 19:51 UTC
Whoa. The quality of this thing is awesome! And it has a very pronounced mood
Defrag
01. May 2023 · 20:08 UTC
This is weird, fun, awesome game. I almost never download game, but based on the trailer, had to give this one a try. What is ruchkam? I still don't know, but I had a blast whipping that envelope around with my strange hand/bottom things.
LDJam user 258850
01. May 2023 · 21:29 UTC
I was hoping it would show at the end for the screenshot, but I guess you'll just have to take my word that I got every heart ^^ 5/5 game

![image_2023-05-01_222515839.png](///raw/223/f3/z/593d6.png)

:heart::two_hearts: :love_letter: :hand_splayed: :relieved: __*r u c h k i*__
Tnnv
02. May 2023 · 16:20 UTC
Really cute and polished game, perfectly fits the theme!
A bit too challenging maybe (though I seldom play games of this type so it may be my issue) - but I already see it was partially because of the timespan and I guess it may be hard to finetune this kind of stuff without further playtesting by different people.
Rakowu
03. May 2023 · 06:56 UTC
The coolest thing is simply the soundeffects "grab" xD It's really an ingenious idea and really well implemented. I really had to laugh and it's fun :D Really good work.
🎤 katamary
03. May 2023 · 18:38 UTC
@defrag
> What is ruchkam?

Ruchki is a slavic word. It means a hand!))
🎤 katamary
03. May 2023 · 18:40 UTC
@rickylee Thank you! You are the first player to complete this game))
ugly_robot
03. May 2023 · 18:40 UTC
I absolute adore the aesthetics of this game! The clean, melancholic, charmed look of this world was an absolute treat for the eye. I am envious of your 2d art skills - and your dedication to such a strong visual language. The three color scheme never looked so stunning!

The controls are so innovative - and pose alot of interesting problem solving to the user. The agency being separated from the camera, the hands continuing to move and swing even without my 'possessing' them, and the springy, uncontrollable nature of each toss encouraging the player to 'catch' each throw - rather than letting the letter land.

Really innovative gameplay, I was super happy to see such a unique approach.

And the audio is 1st class - the sfx were delightful, and I could listen to that soundtrack all day

I was only able to beat the first level, and after much effort - even without any hearts. However, I greatly enjoyed the game, and would love to see it developed further.
🎤 katamary
03. May 2023 · 18:44 UTC
@rakowu Thank you! It was very funny when I recorded many replicas "grab" in a microphone to make voice with more suitable soft tone)). My natural voice is not good for recording!
🎤 katamary
03. May 2023 · 18:55 UTC
@ugly-robot Thank you! It means a lot to me that the game brings emotions. This inspires me!
I think in near future I'll make more easy levels at the start of the game in the post-jam version.
Frogman
03. May 2023 · 19:00 UTC
Awesome game! I can't get over the audio in this game, it's hilarious (and I don't even understand what most of the words mean). The game was so ridiculous, I loved it. The main mechanic was also really cool, but it felt pretty janky and unpredictable, which actually added to the surreal factor but made it even harder. I ended up rage-quitting in level 3 (I couldn't pass the section with the wind), but I still had fun with it! Overall, great entry!
ugly_robot
03. May 2023 · 21:25 UTC
@katamary very happy to hear there will be a post-jam update, I look forward to playing it!!
🎤 katamary
03. May 2023 · 21:48 UTC
@frogman Thank you! I'm very happy to hear that you enjoy my game). I'll try to improve it in the post-jam version.
Luxiffre
04. May 2023 · 13:32 UTC
...what in the world did I just play? :laughing:

Okay, in all seriousness though, the core gameplay of this game is actually interesting and fun! There are, however, two main problems that I see at the moment:
- The difficulty curve is way, *way* too steep. I couldn't finish the first level (so I don't know if there are more), and it's not because I didn't try enough. Using the main menu as an introduction was great and totally got me hooked, but the first level does not meet the player at their level of skill after just that short tutorial. Of course I got far regardless, but the satisfaction of actually completing a few levels was missing.
- The physics sometimes feel somewhat unintuitive. There were many moments when I tried to hurl the letter only for it to lose all its momentum at the last second. I believe I know why this happens (the arm reaches its maximum length, so the letter abruptly stops) and I know that it's technically my fault, but I'm pretty sure this is the kind of situation where something analogous to coyote time (just for momentum instead of the ability to jump) would be in line. It might be worth trying to make it so the letter isn't thrown with the momentum that it has at the moment the player releases the hand, but the momentum it had ~100ms (or so) before that.
🎤 katamary
04. May 2023 · 18:28 UTC
@luxiffre Thank you!
I know about too steep difficulty curve). I made this on 48 hours cranch when I tryed one hand to make code and other to make levels. And of corse I was warped by this gameplay and first two levels look easy to me but not players. So, I'll fix the difficulty of levels in next post-jam version. I hope, players will enjoy it)
LDJam user 314356
04. May 2023 · 21:35 UTC
Graphics are pretty neat, I like it! Sounds are funny and creates a feel of a bad(good?) trip. Controls are not very HANDY (get it? :D), and it's very easy to get tired of the gameplay really soon because of it. But I'm pretty sure there's something to do with controls, so it become much more responsive and fun.

In general game looks very nice, and some controls/UX improvements can turn it into a nice small game!
MrSalamander
06. May 2023 · 05:44 UTC
Passing goods by hand is a very nice idea, just like our ancestors did when they transported their survival supplies, with a kind of primitive magic.But for some reason, on my computer, these hands occasionally get out of control, which can make me a little frustrated.
asfdfdfd
06. May 2023 · 14:42 UTC
Great entry! Grabbing and throwing letter feels very satisfying.
Stephen Kyranakis
06. May 2023 · 23:07 UTC
I love the feel of the game, especially the sound. I also liked the idea of delivering a letter to a cat.
🎤 katamary
08. May 2023 · 01:21 UTC
@mrsalamander Hands are really sometimes naughty, but this is part of the idea.)
🎤 katamary
08. May 2023 · 01:22 UTC
@asfdfdfd Thank you!
🎤 katamary
08. May 2023 · 01:24 UTC
@stephen-kyranakis I didn't plan to make a cat in the first time but my daughter insisted on it).
LDJam user 242971
08. May 2023 · 01:34 UTC
Very cool and challenging. I loved the mood set by the art, sounds and music. Good job!
DeadByDeath
08. May 2023 · 07:33 UTC
Hahahah you really got me! Beautiful experience! I liked a lot the challenging factor of the game! Keep it up!
stuembi
08. May 2023 · 08:19 UTC
Love the simple bw palette and the tilemap! The grabbing mechanic is really cool, but at first glance I thought the arms are coming out of a but :laughing: :cry: Super polished game, quite difficult what makes it engaging. Amazing entry for a jam, great job!
Tvorojok
08. May 2023 · 09:02 UTC
igra dala ponyat, chto moi ruchki iz zhopki. Mne ponravilos!
LDJam user 166918
08. May 2023 · 12:08 UTC
Something strange happens with physics here: sometimes the target object acquires an absolutely incomprehensible wildest speed, and sometimes it just slows down and falls as if in seconds it increased its mass a couple of times, sometimes it bounces like a ball, and sometimes it just falls like a weight into the sand. Strange. Graphics and SFX, my respect. The idea is great, but so far it is very hard to enjoy it.
🎤 katamary
08. May 2023 · 12:28 UTC
@arsher Thank you for the feedback! Part of this game controlled physics engine that I don't control yourself. Strange things happens.
🎤 katamary
08. May 2023 · 12:30 UTC
@tvorojok It's OK. It's a reflection of my every day working with my indie games)). Thanx!
🎤 katamary
08. May 2023 · 12:30 UTC
@tvorojok It's OK. It's a reflection of my every day working with my indie games)). Thanx!
Geckoo1337
08. May 2023 · 16:13 UTC
Amazing game with an astonish visual. I really liked the main mechanics and the background - especially the music and the pretty voices. I guess that rushki means something like руки, ручки или рукавья. Откуда ты друг мой? Thank you for this relaxing moment. I had fun playing. I wish you the best ++
🎤 katamary
08. May 2023 · 21:23 UTC
@geckoo1337 Thank you! I'm from Konigsberg and russian my second language.)
ardorugus
10. May 2023 · 04:09 UTC
Hands growing out of... Nice shapes! Weird but fun gameplay with humor in voice-accent-acting. You unveal the dark backstory of post offices here).
Geckoo1337
10. May 2023 · 12:50 UTC
@katamary Привет тебе. Спасибо за ответ. Я живу недалеко от границ с Люксембургом и Германием. Я француз, имеющий говорить по-русски. Я поздравляю тебя за проект Ручки. Круто! Тебе желаю успехов. У тебя есть портфолио в сети, что я мог посмотреть то, что ты сделал? Пока пока друг мой ++
deniskazantsev
22. May 2023 · 07:38 UTC
My congrats with this prestige place!