The Lightless Caves by LDJam user 357656
Deliver a package in low-visibility conditions.
Windows executable available for download.
Embedded HTML5 is available, but it is very slow and the lighting doesn't seem to work right. If you know how to fix those issues, won't you please let me know?
| Source Code | https://github.com/goldenchimes/The-Lightless-Caves |
| Playthrough | https://youtu.be/SkR_uyYScUM |
| Original URL | https://ldjam.com/events/ludum-dare/53/the-lightless-caves |
Ratings
| Given | 14🗳️ | 14🗨️ |
It could be a problem with light limits on the webgl one, maybe try turning up the max number of pixel lights in the quality settings?
Btw, I also had issues with discrepancies between lighting in my game's HTML5 version and windows, so I'm curious about that too! It looks like lighting/shadows are weaker for some reason. I tried toggling some setting with no use.
However it took me some time to find out how to open the 2nd door.
Also some sound would add very much to the game without too much additional work. For example you could just blow in your Mic and use that as sound when the thruster runs.