Cue Cards by tddawson

Cue Cards is an improv game that can be played in-person, on video calls, or on your own.
Get ready for the most important speech of your life. Incorporate as many cue cards as seamlessly as you can. Group play and house rules encouraged!
Each round, the speaker will be assigned a speech type and immediately start talking. Soon, cue cards will appear with suggestions to use: words and phrases, actions and emotions, and even literary devices. Try to make your speech as seamless as possible to disguise your cues, or just cram in as many as you can.
Cue Cards is designed more as a playground than a single game. Play around and have fun--consider making your own challenges! Use the words for other group games like charades and catch phrase. Make connections. Make puns. Make a scene. Practice your freestyle rapping. I'd love to know what you come up with!
| Link | https://flock.games |
| Original URL | https://ldjam.com/events/ludum-dare/53/cue-cards |
Ratings
| Given | 2🗳️ | 1🗨️ |
I wonder how you evolve this to have some form of "competitive" or "quality rating" aspect, it's a bit too easy to just keep introducing new concepts in non-sequitur ways, which ends up just being a race to spit out the cue without much thought.
Just thinking, but maybe the objective could be to obscure which cue cards you've been given, and the audience has to guess - but if they guess right, you lose. E.g. "weave in the concept of a Toad without anyone noticing".