A Town in Labor by EvoGenGames
Enjoy 5 little puzzles in MS Excel where you as the manager of Stork Industry want to provide the whole town with Baby Delivery Service using as few Storks as possible. Use your Baby Delivery Service Monitor (BDSM) to see the coverage of your current Stork Network and try to beat my personal best. ;-)

Ratings
| Given | 0🗳️ | 0🗨️ |
EDIT: I figured out how to view the tutorial, and it turns out I'm still confused. Maybe if I wasn't tired from doing LD all weekend I could figure it out. The idea of a spreadsheet-based game is certainly something I've never seen before, though. I assume the puzzle is good when you're not sleep-deprived.
This is awesome! Your game is nice but quite challenging.
Good job :thumbsup:
For anyone else who doesn't have Microsoft Excel, I was able to play by importing the file into Google Sheets. It's not perfect (some of the tutorial images were squished) but the gameplay works just fine and I'm so glad I didn't have to miss out on trying it!
This was probably the most challenging and definitely the most unique game I played so far. I only managed to beat the first level, the second already had my brain melt...
Very cool idea!
Took me a while to "launch" it, because I simply don't have any office-like software on my PC and I had to use Google Docs. The text in the tutorial was very hard to read (added a screenshot) even at 200% zoom, and the tutorial itself wasn't very clear. Eventually I figured out what to do, but didn't manage to solve the second level - it already felt incredibly complicated :( I've attached my best solution as a screenshot as well.


I also like this theme interpretation
Great take on the theme, unique "engine", fun times.
But this was surprisingly polished and nicely presented for an excel game, and it seems like it could be an interesting brain teaser if I could wrap my head around it!
Fun puzzle game. I had to cheat on the second puzzle, because I didn't realize something about that one, but the rest I figured out with a bit of effort but pretty easily. The difficulty was mostly in how the houses propagated, especially for that last one where I was legit parsing through Excel formulas. The pixel-art-by-Excel-cells houses on the front page is neat.
My scores: 100%, (100%), 109%, 125%, and 106%.

Link (just for @evogengames to use for debugging) to it on Google Docs [here](https://docs.google.com/spreadsheets/d/11SNJUySyrVW8OyR0JI20cJvpmvmqOV-itGfNkc3eL7o/edit?usp=sharing).
(Edit: all other puzzles seemed completable, except I gave up on the last one, so maybe the Tutorial is just not completable?)
https://docs.google.com/spreadsheets/d/1LTQg4dI2WK1CcnN8sDONyzPIYjxGXoYxpHx1VVYI_GE/edit?usp=sharing
Thank you very much for the ported build for Google Sheets!
Indeed the tutorial is not completable, was mostly to explain the mechanics, I built the first level more of a beginner/introduction ;-)
Thanks a lot for trying out the game :-)
Kind regards
I had a lot of fun with this. The UX is surprisingly good for a spreadsheet, and the puzzles were interesting enough for 5 levels. Well, I didn't much like the final level called Chaos (I found it too, well, chaotic), so I tapped out there off by 1 delivery total. I did manage to beat the developer's score on Wavy West Wind though, here's my solution:
!> A5 5, C9 3, E2 5, F9 4, J3 3, Score 120%