Volcano Buggy by Liven
Here is my Extra!
It is completely out of the theme but please let me know if it is fun and what you think about the game feel. Note that there is no real objective except reaching the blue checkpoints to become invincible and chase the lava rocks.
This peace of game use lot of visuals from asset store but the gameplay is 100% from me.
Note that you can load lot more rocks with the Downloadable version (and rocks spawn faster)

| Link | https://liven.itch.io/volcano-buggy |
| Original URL | https://ldjam.com/events/ludum-dare/53/volcano |
Ratings
| Given | 20🗳️ | 23🗨️ |
Step 2: set 'max balls' to 1000000000000000000
Step 3: wait for the slideshow to eventually begin
A fun little demo! The terrain is lit well and the particle effects are nice... I just wish that there were a consequence for letting the fire orbs touch you. Looking forward to seeing what a fuller version might look like!
t do anything besides looking cool. Do you plan to make a game loop out of it?
All in all an almost zen like experience driving around the vulcanic valley, had fun, thanks :)
not sure if I die in this.
good car sounds
I was trying to take a good sundown pic

and yes touching orbs should have more consequences
I concede it is more a gameplay showcase than a real game.
I started with the basic Unity system (from the kart learning project) I modified it a lot (ho yes a lot!).
Note that I tagged my game in "Extra" game jam category because it took me lot more the 72h to achieve it (but less than 3 week which is the "Extra" limit).
Sadly I wasn't able to test your game, controls don't work for me, the vehicle doesn't move :(
I only can see the gif which looks very nice!
Nice entry!
I fell through the level a few times, but the car gets reset to the surface, so it didn't interrupt much.
All in all I feel this would be a nice open-world driving game with the mechanics for driving you have now. Put a cool down on the turbo, some delivery objectives and a story to connect it all, and I'd be down to spend hours here. For a game play showcase, good job!
In any case, nice job!
Thank you very much for the feedback
Maybe I was unconsciously inspired from it.
you're right there is no real game mechanics or objectives, but I felt it was fun enough to share here.
I hope I didn't hack too much the game jam.