Fantasy Retail Simulator by snesgaard
Here we go again...
So here you, a stallwart shadow ball imp on your first day on the job, YA! XD
Here to deliver "high quality" alcohols to your customers.

Just one problem; your customers have some "minor" anger issues. Specifically if they do not get their drink quickly, they might explode from sheer anger induced blood pressure!! Also please for the love of god don't give them the wrong order...

One too many explosion and the tavern might just come crashing down, sooooo... good luck with that.
Details
Okay okay okay, I'll give you the job details. See the stands here:

Go there to pick up beer and wine. You can carry up to three items at a time. Just like this:

During the course of the game, customers will enter the bar and request an alcohol. Basically the icon floating over their head. Just go over there and give it to them.

Do it right and you get a point! Do it wrong, they explode and you lose a life.
Bear in mind that you give the item that is on top of your stack, so plan accordingly.
Controls
- Move -- Arrows keys
- Interact -- Space
- Quit -- Escape
- Restart -- R
Controls are also displayed in-game.
Goal
Try to last as long as possible. Please share your score in comments :)
Tools used
Developer Note
This is my first Ludum Dare to feature both sound effects and music. Hopefully it is not too hard on your ears ;)
Game has 3 difficulties: easy, hard and drunk. I recommend starting on easy.
Also some of screenshots are a bit out of date, but should be fine. Am too tired at time of writing to fix it :P
Ratings
| Given | 0🗳️ | 0🗨️ |
But overall it's well done, and it's fun because I started a bit on the same concept just the view that changes :)
@karlthecool Pretty good, developer record is about 24 so far :)
But really though I liked this game and the drunk mode was peak.

@guin36 Drunk mode is an important lesson for us all, to not show up drunk at work.
@unima9000 Yes agreed, will keep that in mind for next LD.
Great game, seeing the dudes waiting for wine/beer shaking in anger and exploding is really fun!
After a while you need to run everywhere and smash the space key. :stuck_out_tongue: Good job!
Drunk is not the difficulty, but how you feel after a successful run.
Drunk mode, oh yeah :)
Great entry for Compo, nicely done.
More movement or types of drinks could be fun!