Package Passage by PizzArt64

[raw]
made by PizzArt64 for Ludum Dare 53 (COMPO)

Description

What does "same day delivery" actually mean? Well, this game answers that question. Become as stylish as possible while being a simple delivery man.

Screenshots

Screenshot 2023-05-01 043756.png Screenshot 2023-05-01 044044.png Screenshot 2023-05-01 044216.png Screenshot 2023-05-01 044226.png

Credits

  • all me :)

Bugfixes

  • fixed being able to be stuck on one of the rings
  • fixed easter egg collision
  • added fullscreen toggle (in case it's buggy)

Ratings

Given 20🗳️ 2🗨️

Feedback

LDJam user 283449
01. May 2023 · 10:23 UTC
Great game! really like the retro looking graphics but the font is a bit hard to read while driving. Still fun to play
Emily-TTG
01. May 2023 · 10:26 UTC
Really good fun! Only gripes would be that it's a tad dark and that the character controller is perhaps a little more infuriating than it needed to be :sweat_smile:. Managing to get all of that packaged into the executable without external resources is also just wild. Amazing job!
haselkern
01. May 2023 · 10:30 UTC
Jumping around with the truck was very fun. The graphics looked a bit weird on a bigger monitor, but were also put together very well.
burnedkirby
01. May 2023 · 10:30 UTC
The truck is surprisingly well maneuverable, unless you get wedged between walls somehow. It started getting harder to make deliveries when the destination changed to an area you had to discover, and it was also hard to get back to the starting point for each delivery. Though the difficulty ramped up in this way, there were neat little details to the game that made it pretty cool. Good work!
ciderpunk
01. May 2023 · 10:55 UTC
my top score score: 9850! love the lo-fi stylings
MoebiusMeow
01. May 2023 · 11:07 UTC
I like the part that I can do drift cornering XD

Discovering fragile walls and secret passages feels great, though the time limit is so tight that I can hardly get a brief understanding of the map during my first few attempts.

The object interactions is great fun! I can still mess up everything on the road even though I failed to deliver the package, which makes me less frustrated.

Nice work!
SurWeaver
01. May 2023 · 11:10 UTC
The game has a very cool style!
The sound design and graphics are top notch.
Turns in transport on the map with such narrow streets is quite difficult to perform. Saved only by drifting. You could make more abrupt stops for transport, because in a narrow corridor drifting won't help, so you need to go, for example, to the left and back, and then to the right and forward. And during the stop, the car stops as if on butter, like Mario. Because of this, the car doesn't turn, it just drives diagonally. This lengthens the turning process.
This needs to be checked, but I think if there were sharper turns and not as long acceleration of the car, it would be more enjoyable to drive.
It would also be nice to have a tutorial in a separate place. It would be better to explain all the controls before the timer, rather than starting the countdown and additionally telling the player which keys are responsible for what. Trying to drive and reading subtitles at the same time.
Other than that, it's a good enough game!
Kilthorne
05. May 2023 · 05:12 UTC
All I want to do is crash through the walls
AffinityChris
05. May 2023 · 05:29 UTC
Loved this - straight up felt like a Tony Hawk game meets truck delivery. Only critique is that I think the player gets a bit too much bonus time per delivery - though, better to sway on the easier side when doing a game jam so no biggie :smile: I was at about 35K points when I got stuck between a ramp and a ring!
Gatlink
11. May 2023 · 09:09 UTC
I loved everything about his game. The controls are good, the music is incredible, the level is well made... I wish there were more hip hop in video games, I love that kind of vibe. Great job, it was amazing.
wdelvi
12. May 2023 · 02:31 UTC
Dude really solid title. On the nose theme, solid game loop, fun and simple. Well done.
LDJam user 259103
13. May 2023 · 07:10 UTC
Really polished and pretty fun. I found the controls a bit annoying to get used to; I sometimes got stuck in corners and had difficulty turning around to get out of them. The font's also hard to read, especially at the speed the text shows up at in-game. Overall, though, this is a very solid entry.

Also, bonus points for the title screen. It's really cool :)
jnaver
15. May 2023 · 14:05 UTC
The game got everything. A great tutorial, great graphics, great music, smooth gameplay. Thanks for the great game!
Richard Baltrusch
18. May 2023 · 22:06 UTC
Really liked the vibe of the game - it's a kind of retro 90's garage cool :) I'm a big fan of the visuals and music for this, very cohesive!

A couple remarks and suggestions:
- The camera wasn't always easy to work with (sometimes showing mostly walls in the foreground), maybe a higher angle could help. Camera isn't easy to get right in a limited amount of time :)
- The font sometimes was a little hard to read.
- I wonder if a pickup truck with a detachable extension was the right choice for a labyrinth parkour game, as it got in the way quite a lot in tight corners and passageways.
- Had some jittery truck movement once on the grid platforms, maybe this needs some fixing.
- A minimap could be nice (as it is easy to get lost and not know where to return to pickup new packets).
- Where to deliver packets to on the ground was a bit hard to see at times.

Overall solid entry!
SleepyStudios
19. May 2023 · 22:45 UTC
The game absolutely oozed style. The PSX filter was great, the music worked really well and actually the font helped tie everything together, it felt truely retro. I enjoyed the gameplay but got a bit bored after a while. Luckily I found that secret little area with the ring and destructibles and had a bit of fun there too. Nice work.
digital bacon
19. May 2023 · 23:03 UTC
Interesting game, but the controls were a little tricky. The shadows made it really difficult to see, and I would've liked a fullscreen option. Very stylish design, though. Good work.