Deliverey 2 (VR Only) by shadowbrain

[raw]
made by shadowbrain for Ludum Dare 53 (JAM)

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This is a VR-only game made with OpenXR- it should work on any PCVR headset.

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Smash boxes onto doorsteps to earn cash! Don't drop too many of them- you'll lose!

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"A" button to stop/play music.

"B" button to change to a random song.

The rest of the game's controls are all physical actions!

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Enjoy!

The music and audio is all royalty free stuff so I had to opt out of the audio category!

Quick little gameplay video for folks without VR headsets: https://youtu.be/Liq2iwOvvpM

Ratings

Given 47🗳️ 9🗨️

Feedback

farfadet46
02. May 2023 · 09:59 UTC
sadly i can't play this game i havn't a VR headset :(
Alex Chertilin
02. May 2023 · 10:11 UTC
Wow, VR!
RRADU
02. May 2023 · 10:14 UTC
I think it's a crazy (in a good sense) idea to make a VR game for a gamejam. I really wish I could play it. If you could link to a gameplay video of sorts I'd like to try and rate it regardless
Answer21
02. May 2023 · 10:32 UTC
BP is quite an interesting solution and the graphics are awesome, I like it)
Nindya Tisa
02. May 2023 · 10:34 UTC
Its nice game with vr, im enjoying play this game
🎤 shadowbrain
02. May 2023 · 11:00 UTC
@rradu I've put up a quick little playthrough video :)
RRADU
02. May 2023 · 11:23 UTC
@shadowbrain it looks really well-made and fun, nice!
Fragment Games
02. May 2023 · 11:23 UTC
Nice touch with a VR game. This is how i imagine our packages gets delivered in real life :-D
DrunkardWolf
02. May 2023 · 12:11 UTC
Great entry as usual, enjoyed the take on the theme :) using VR for what its best at, hitting stuff!
Yaroslav Kravtsov
02. May 2023 · 14:51 UTC
Totally Realistic Delivery Simulator
Theg
03. May 2023 · 20:41 UTC
Cool to see someone always putting out a VR game in these jams. Very simple yet very fun game.
CameronPenner
06. May 2023 · 03:36 UTC
Really cool game!! I found it on itch, so I missed the nicely explained tutorial here :P (I will absolutely not count this against you, that is on me XD). The first time I played, I thought the main menu was a tutorial, so I spent the whole first run trying to get boxes into the truck in front of me and wondered why it was so hard haha. When I realized I could get points for placing them on the lawns it got way more interesting. Then I realized you get MORE points for getting it on doorsteps, and EVEN MORE points for landing it in windows! Then I started hunting for the high score, it took me maybe 5 runs, but I finally beat ASSS.

![Screenshot 2023-05-05 222828a.png](///raw/526/z/5b70a.png)

The attention to detail, denting in the boxes when you hit them, is really cool! The UI is very clear and well placed. I love that the game is controlled entirely by just swinging your arms, it makes it very intuitive to pick up and just play without having to memorize controls.

I see you do a lot of VR stuff, so I'll make sure to follow you to hopefully be one of your 20 hard to get VR votes in upcoming jams!
spudboy
06. May 2023 · 17:55 UTC
Always cool to see VR stuff for Ludum Dare! I feel obligated to vote on them as one of the few jammers with a VR setup :P

I kept watching to see where things landed (which seems like it should be part of the fun!) and then getting surprised when a new box appeared before I could finish watching. Maybe have some system where new packages will only show up if the player is looking in the general direction of the hatch or no other packages are still moving.

I was "KIWI" and "EEEE" on the leaderboard
jacobingalls
07. May 2023 · 23:01 UTC
Neat game! I feel like a "goal" for each package would help me learn what I was supposed to be doing faster. The graphics were great and ran well on my computer for the Valve Index.

I don't know if other have hit this, but the menu was hit and miss for me (I missed a lot.) I wish there was a controller button or in world big red button to make the menu shoot me a new box to attempt to start the game. It was a very frustrating way to start the game unfortunately (I did not help that my VR setup had some issues tracking in the beginning too)

I liked that the box vs. dog vs. bowling ball had different masses and so you had to hit them differently. Though I couldn't aim well for any of them... it was cool!

I think the game might be more fun and easier to learn if it was a fixed route on a fixed time instead of lives. Originally I thought the goal was to damage the packages as much as possible (given the Mail Bat and Box damage). Then I thought the goal was to punt them into the other truck, but I wasn't able to land the shot... but I got $10 for landing on a yard, so I learned.