Unstable Magicks by Untitled Studios

:book: PREMISE :book:
Something has gone terribly wrong. Upon performing the demon summoning ritual, all magic in a nearby area has become unstable: your access to magic has gone haywire. Now, stuck with a rotation of three spells, you must defeat the demons and harvest as many of their souls as you can.
:fire: HOW TO PLAY :fire:
Fight demons using your spells: an indicator on your mouse shows if your current spell is charged.
Charging -

Fully Charged -

Overcharging -

If a spell is used too early or too late, you will be stunned temporarily.
Demons drop souls when killed. Collecting one will recharge your current spell immediately.
Tip: Killing demons in quick succession will net you additional souls because ??? video games
:videogame: CONTROLS :videogame:
| | | |------------|--------------------| | Move | WASD / Arrow Keys | | Cast | Left Click / Space | | Quit | Shift + Q | | Fullscreen | Shift + F | | Mute | Shift + M |
:filmframes: GAMEPLAY :filmframes:
https://youtu.be/j1jan2oDEUg
:camera: SCREENSHOTS :camera:




Ratings
| Overall | 83th | 3.895⭐ | 21🧑⚖️ |
| Fun | 11th | 4.25⭐ | 22🧑⚖️ |
| Innovation | 281th | 3.325⭐ | 22🧑⚖️ |
| Theme | 283th | 3.55⭐ | 22🧑⚖️ |
| Graphics | 108th | 3.9⭐ | 22🧑⚖️ |
| Audio | 62th | 3.825⭐ | 22🧑⚖️ |
| Mood | 84th | 3.737⭐ | 21🧑⚖️ |
| Given | 18🗳️ | 14🗨️ |
Also I'm convinced you had some sort of logic preventing enemies from spawning on the side of the map you were at - is that true???
p.s. 81 is a quite good score actually
Graphicly, I have nothing to say, it is great !
For the gameplay part, the movement, spells and all very fluid and fun to use
I only have 2 points that I think could make the game a bit more fun for me (this is just personal of course)
- Instead of switching spells every shot, why not make a powerup system with collectibles ? It would make something to look for in the arena to feel even more powerful !
- Maybe display the score after death too, so we can keep track of our best score easily
Overall, I had a great time !
Very well balanced, though the challenge curve is a bit steep, and the runs are short. Great for the game jam audience, but maybe a little intense for the casual arcade audience.
I wish it showed your score after you died! I was somewhere between 20 and 30 points but not paying that much specific attention to it.
VOD Link: https://www.twitch.tv/videos/1167820239
Nothing to say. Like, really, it's very polished, the art is simple but fits well. The gameplay is juicy and it's really interesting to play.
Great work! :clap: :clap: