Hexworld by icxon

== Welcome to the Hexworld! ==
Sire! Evil wizard hexed our land and broke it apart.
Thankfully, I am a good wizard! I grant you a power to move your piece of land around and collect other pieces together by your royal hand.
Just remember that people didn't quite like it when the land is moving under their feet. And they tend to, khm, fall down. And the land itself, well, I should say it's a little bit unstable.
Now you have to sort this mess, sire.
Me, help you? No, no, you see, it's something about royal privilege. Good luck.
I'm out to get some Pina Collada, since the earth is shaking anyway.
Additional info
Game is controlled by mouse ʢ•·̫•ʡ
Collect the land, capture buildings and destroy all enemies - but remember, when you move, things tend to get a bit unstable.
If you feel stuck, O/P keys will help you through the levels.
Sorry, we couldn't make the end screen in time, so levels are looped.
M - mute, R - restart
Music:
One Bard Band by Alexander Nakarada | https://www.serpentsoundstudios.com
Music promoted by https://www.free-stock-music.com
Attribution 4.0 International (CC BY 4.0)
https://creativecommons.org/licenses/by/4.0/

| Link | https://bitbucket.org/volcanicgiraffe/ld49/ |
| Link | https://graal.itch.io/hexworld |
| Link | https://graal.itch.io/hexworld |
| Original URL | https://ldjam.com/events/ludum-dare/49/hexworld |
Ratings
| Given | 7🗳️ | 6🗨️ |
The music is great, watching the little people fight is fun. My only regret is a lack of the pillars collapsing, although if that's just because it was laggy and I didn't get far enough then touuchee.
Well done!
Cheers! [-LB](https://ldjam.com/users/the-lame-brain/)
However, at times I was confused, like other player here, about why my soldiers would randomly jump off cliffs and such.
I could see a very nice little age of empires game developing out of this prototype!
Nicely done!
Really outstanding concept
Overall just a great game!
I think i would enjoy it more if the Victory was not really pausing the gameplay but rather small victory
notification and let me keep going without resetting the world.
One last note: I always write down honest review, because everybody need that, not just nice craps with some bullshit, but sometime I will aperceite very good games. So if this review insult you, but use it well :) Anyway every game is counting so :)
Where's a screen of the bug [hexworld bug.PNG](///raw/ac6/9/z/46f87.png)
Edit: The image doesn't seems to be displayed so I've put the image on imgur: https://imgur.com/a/cNHfZz3
Terrific for a jam-game, thank you for bringing it to us!
Didn't expect to see unit variety, so that was a great surprise!
It is great that outer slots decay first, so you can sort of build the way you like and protect important buildings. I'm having some issues to place the slots exactly where I want them but I guess it adds more to the chaotic nature of the game :stuck_out_tongue:
There is lot of possibilities to expand this game, from terrains with effects to more unit and building types.
Hope you keep developing this one! I enjoyed it
The overall experience of art and music is great. I'm looking forward to a post-jam version
Thought it's bit fustrating having your units fall randomly when you move around.
Unfortunately, I didn't find the game-play itself very engaging. Perhaps there was depth to the combat that went completely over my head; if so, a little bit more in-game help might have made it easier to engage with.
The idea of the game could very well become a real game with roguelike content or strategy upgrade features!
Nice game,all of it seems so good.
Maybe you can try to add more actions that can allow player to use different strategies~
Followed you and waiting for your new games~Wish you can try my game too~
Спасибо!
Well done!
https://www.youtube.com/watch?v=Z_HMKQSEAJM
Very well done, super unique concept and well realised! Also extremely pretty and great choice of music!
Congratulations. I liked very much.
(+) art is cute in appearance,still what meaning certain objects has is quickly recognizable (fortresses & monsterhives etc.)
(+) multiple levels
(+) an arrow shows where is the next target, so getting lost on a map is prevented
(+) sound effects are crisp & the soundtrack feels fitting & enjoyable
(o) some options would be nice, like muting the music ... ok there is a button, nevermind
(+) multiple factions
(+) there is a manual restart
(-) where land tiles are added to the main cluster or when
(-) when there are gaps in the main cluster, the pathfinding for melee units is broken
(+) It's strategy, but with no building or unit control. It looks like Driftland, but is entirely a different game ... I call it fun, ok?
(+) fun concept, where navigation and assembling creates strategy & tactics
Great entry!
unique concepts that worked togheter well!
The graphics are awesome. Everything was produced with great care and care. You can see how visually beautiful your game is through the small details.
The sound is the same as the graphics. Amazing. Both music and sound effects.
And the gameplay is just amazing. I confess that when I saw the "cover of your game" I was interested in playing just for the graphics, and I didn't expect such a good gameplay. I was completely wrong hahaha. Literally every gameplay is perfect, and it works great. A nice lesson on how to offer a good level design to the player. It is possible to learn to play without even reading any instructions or tips.
Still talking about gameplay, it's a lot of fun to think of strategies to make your kingdom grow. All gameplay elements fit together perfectly. The player must know the ideal time to conquer other realms while knowing how to deal with the lifetime of each platform. Very elegant!
It's possibly the most creative and well-crafted game I've played in this gamejam. It was an excellent interpretation of the theme. Congratulations!