Among Monolyths by LDJam user 174638
Among the Monolyths
A short game about solving puzzles to heal your unstable mind. Heavily inspired by the amazing The Witness by Jonathan Blow.
About 20min long.
Game dev and Art by @dekajoo Music by @MrGrob
Part of the fun of the game is to understand the different rules you will find in the puzzle. Try coming back to puzzles you already "brute force" and understand why they worked!
https://www.youtube.com/watch?v=d499odK4dlg
Screenshots | . | .
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How to play
- 📦 Download the Game (MacOs Version untested!) or 🛸 Run the Web version (Firefox works best to avoid sound crackling !)
- 🎮 Use the arrow keys to move (or WASD) and the mouse to interact with the world.
- ⏸ Escape or P to pause the game & 💻F11 to toggle full-screen
- Enjoy 😊
Any feedback is welcome !
(Especially on the dialog... I'm not a native English speaker so it's probably far from perfect)
Ratings
| Given | 62🗳️ | 75🗨️ |
Playing in browser, WASD doesn't seems to work, but arrow buttons do, so it's fine
Edit: And yes the mechanisms are completely inspired from "the Witness"!
Like beekeepart said, very cool effect on this text.
But I am not sure to understand very well the puzzles and I am already stuck on the four pillars ><
**Thanks for the feedback** I tried adding some indications on the first rooms to help the player understand how to go forward! 👍
It's a difficult balance tho' because, like in the witness, part of the fun is about understanding the rules fo the puzzles. And it also backup the story about healing and trying to understand stuff again. So I cannot just give them away 😀
@stefanie-leitch Try finishing it that's not the end of the story 😏 (And there is save system so you won't restart from the beginning)
I really love the various puzzles and the different mechanic present.
I am really looking forward to the rest of the puzzle.
Adding this to one of my top pick for this year.
(Edit: Final puzzle is great. Mind almost exploded)
+ sound was decent and though the loop was short it didnt get on my nerves
- the puzzles could have been better communicated at the start and once solved should be locked and uneditable
Thanks a lot for your appreciation that's great to read 😊
Small question had you played "The Witness" before ? it seems that people that did are doing better at start.
In fact I intentionally let people edit the puzzle so that they can "try again" on puzzle they already solved to understand the rule (sometimes there is several ways to solve the same puzzle and if you solve it a second time you have a visual feedback).
But I agree that I should find a way to let the user go back to the "solved" position quickly
The puzzle difficulty is quite well-paced, but I suspect people may have trouble getting the last 2 rules; the "dot", and the "double-line" (avoiding spoilers)
Took me a while to fully understand what the dot means, but the double line was easier
I recommend it to my friends and one of them told me it was hard to see the colors for some puzzles so he can't finish it.
Great Game Though
Once I got past this part though the game was amazing! I really liked how you kept combining puzzle concepts you learned before. This made it all a very cohesive and whole game. The story is also really nice and heartwarming, and this gave me the motivation to struggle through to the end. I did get bored of the puzzles after a while, but the same happened with The Witness, so I think this is just my preference in game :)
Really great work! I enjoyed this one a lot! :D
I love how carefully you interwove the serious story into it. It didn't feel heavy-handed, yet it isn't only observable by reading every line.
Tasteful, makes one emphasize... thank you for this game!
I recommend this game I played several months ago https://store.steampowered.com/app/1299400/Understand/ . This is a witness-like puzzle game filled with guessing rules by trials on the board.
And yes they are. They "heal" bit by bit when you solve puzzles :)
Visually the game is good, I like the glitching effects. And the music is pleasant to the ear. Great work!
But, there was only one place where which symbol represented which number. So, I had to go back and screenshot it to solve a puzzle. It was very inconvenient.
never played the witness, but i got through, and it felt very rewarding to get the hang of those puzzles!
I had a bit of difficulty understanding the puzzles, but nothing that got in the way of my experience. A really good entry!
Anyway, good work!
Спасибо за игру!
I am stuck here:

(Warning: SPOILER) The above left equation and the bottom right equations together say 5 + 5 + 3 whites + 1 red = 3 brown + 2 whites + 1 red. So 10 + 1 white = 3 browns. But thats impossible, I can only turn my pieces into 3s at most?
Some help would be appreciated!
Congrats on getting here just a small effort left 😀
The game is awesome, having to understand the rules by solving puzzles is genius. I don't know "The Witness" so I guess everything was a big surprise to me. So far, I've spent much more time on your game than any other game of this LD, which is probably the best compliment I can give ;)
The graphics were very nice and the glitches a nice touch (however at first I wondered if it was intended or not). The music is nice but a bit repetitive (and stressful when you get angry for not understanding the puzzles) so I would probably have picked another more relaxing style.
Great job overall, thanks for the experience !
Question for you so I understand if there is a flaw in the game design.
When you say "I couldn’t figure out what the double-line connector means"
Did you complete the first island on the left and got stuck at the second island.
Or did you manage to solve the puzzle to go right and never went to the small islands on the left ?
I'm not sure what you mean about left and right islands, so here's where I got (thanks for that "continue button, I was ready to start over to show you :p)
I solved 3 puzzles with the double-connector but I don't think I ever understood why :p
You should try going back on your steps and explore the left of the map.
I think I should have made the 2 puzzles with pink dots harder some people manage to pass without their "tutorial" 😅
I can absolutely see how this game was inspired by The Witness, and in a good way: particularly how puzzles are presented to the player before they have information necessary to solve them, forcing them to go exploring to find easier puzzles to act as hints.
That sort of game design is definitely easier said than done, but you did it well.
The puzzles were presented very well and i was able to keep on solvin!
It made me feel smart haha 😁
The story around the puzzles grounded the experience and gave it some meaning which was great!
I imagine it was difficult to balance puzzles in a jam game so really well done!
GOOD JOB! 👏👏
Great game.
Congratulations
A hint maybe: the number of dots might match a number of *something*. Try going back to the "easy puzzles" you brute forced and understand why they worked
@euler-moises try going left instead of going to the obvious puzzles on the right. You are not ready to solve those yet I think.
I really enjoyed that, the puzzles were great. Well introduced with pretty intuitive mechanics. I got one thing wrong i think, where i assumed blocks of the same color need to show the same symbol. But it seems this is not true for the grey ones. The south west puzzle had me stuck slightly on this, as i went in with the wrong assumption. After i solved these two, I got stuck on the dots. Up until that i found it even more approachable than the witness, but there i was pretty stumped and missed the puzzles that introduce a new mechanic. I didn't find an alternative puzzle, so i got stuck there, and didn't want to brute force it.
I was sceptical of the music first, but got into a nice groove quickly and came out really liking it. Well done game, i love puzzles and this one was really good. The underlying theme of the grandma stroke is also great, i really like heavy topics. Although, now that i think of it, it might clash a bit with the music. In any case great job!