Crumbling Down by LDJam user 178331
Crumbling Down is a short top-down puzzle game. Every step you take cracks the unstable floor... can you make it to the exit without falling?
Ratings
| Overall | 20th | 4.132⭐ | 36🧑⚖️ |
| Fun | 8th | 4.294⭐ | 36🧑⚖️ |
| Innovation | 212th | 3.485⭐ | 36🧑⚖️ |
| Theme | 92th | 4.103⭐ | 36🧑⚖️ |
| Graphics | 163th | 3.736⭐ | 38🧑⚖️ |
| Audio | 164th | 3.471⭐ | 36🧑⚖️ |
| Given | 38🗳️ | 56🗨️ |
I got to this level and couldn't figure it out. :laughing:

while the mechanics stay simple it actually can get pretty complicated. Wouldn't mind playing this again and maybe even purchasing with a bit more polish and/or mechanics.
super engaging though and you executed teh puzzle design really well!
Thank you for playing and thanks for the kind words :smile:
Win32/Wacatac.b!ml
Really solid level design, and the application of the theme is obvious.
The mouse control for the glue felt a bit off, but besides that minor comment I really enjoyed it.
~~My antivirus says there's Win32/Wacatac.b!ml and Win32/Wacapew.C!ml, doesn't allow it to run and then removes completely~~
~~Any ideas how to fix it?~~
Ok, after a long fight with the anti-virus and multiple attempts to restore the .exe it worked :smile:
I like it! Great level design with some smart puzzles! The idea of having "glue" is pretty clever too. It's a very solid game, I only had problem in the beginning when I didn't realize that you can step on glued tile more than one time.
Good job!
This is interesting title; i guess we hope you get continuing with this awesome project. I'll just give you all 4,5 ratings because this is really cool and an almost the ready up game release.
A nice addition would be some music, but the sounds are already nice.
There were some similar games in LD 42, I even made one :) The glue is a great addition, it creates many potential puzzles. And oh boy, the puzzles in this game are extremely good! It's amazing that you designed them in just two days. I've seen in the comments you're aware of the diagonal exploit, it's also possible to die on a single tile by pressing up and down simultaneously :smile: One bug I found is that when you press space while dying, the glue animation still plays. I would like the glueing process to halt when the player tries to move, pressing the space again seems unnecessary (unless you add moving the glue by arrows instead of mouse, that would be cool too). Also, there are two glues to spare in the heart level. Good job overall :)
Having to hit the spacebar to activate "glue mode" felt a bit weird, I think the controls can be simplified (just click to glue ?)
Highly intuitive in-game tutorial.
Respect for you that it is a compo game.
Really great work :)

PS I think, it would be nice to control choosing space for glue using only keyboard. So you could add placing glue using arrows/WSAD, without clicking the mouse, but now I see, that idea would break how we use spacebar now for stop using glue :< maybe glue tiles with another key, eg. enter key?
PPS We did kind of similar (especially in crumbling floor mechanism) game to yours, but with turn-based style. It supposed to be more logical too, but now you can feel its adventure/action theme.
If want to, you can check out [here](/events/ludum-dare/49/../49/akameis/).
The puzzles were really well crafted. Good job!