RIP.tech by v3nevergod

[raw]
made by v3nevergod for LD36 (COMPO)
Once upon a time there was a civilization that managed to develop a technology that made people immortal.
And then they died.
Explore the dark Temple of Science, where death awaits those who seek immortality!
Your objective is simple - go deeper, to uncovered the secret of the temple.

Controls:
A - left
D - right
Left Mouse Button - shoot
Esc - pause

Time needed to complete: Maybe 5 minutes
Time needed to complete if you know what you're doing: around a minute.

My first entrance, please be gentle. It's not brilliant. It's barely functional. But I made it, yay!
Spent too much time sleeping, didn't have time to add sound:(. Enjoy the silence.

The only 2 things I didn't make are the fonts: Carnavalee Freakshow(http://www.1001fonts.com/carnivalee-freakshow-font.html) and Arial(I'm not sure.

LAST MINUTE NOTE: The hearts are messed up for some reason, worked just fine inside Unity. Health count still works, but the display doesn't. I could check what's wrong, but it's 3:10am, it wouldn't be fair and, most importantly, I can't be asked.

I'll probably do a Web port sometime later. Goodnight!

Thanks to my girlfriend and my brother for putting up with me during these 48 hours and for providing great insight and brilliant ideas.

Feedback

onyon
29. Aug 2016 路 11:58 UTC
Nice game, love the lights/shadows and the 3D/2D mix.
ursagames
29. Aug 2016 路 12:19 UTC
Those are some spooky skeletons! Nice entry! I liked the lighting on the character when you shoot. I had such an urge to jump the entire time though! Oh, also, the title screen reminds me of Venture Bros.
馃帳 v3nevergod
29. Aug 2016 路 13:43 UTC
@ursagames Oh yeah, I can see the resemblance. Thanks for the comment!
LCMW_Spud
29. Aug 2016 路 17:09 UTC
Haha, the story is great, also the game is truly perfect, well done
MyIsaak
29. Aug 2016 路 17:37 UTC
The lighting is well polished, and whoa the shadows look great! Nice job for a first entrance ;)
kndx123
29. Aug 2016 路 17:41 UTC
Interesting story with cool visuals and animations. Just lacking sound.
MrBrenan
29. Aug 2016 路 21:43 UTC
Fun, short and cool.
I love the skeletons exploding :D
The boss is a little bit to easy to kill.
Great game guy, continue like that :)
JustASHadow
29. Aug 2016 路 21:58 UTC
I looked at your project and noticed that the hearths are literally 2D sprites attached to the camera. I don't know why you would ever want to do that, but they're supposed to be under "Canvas", just like all your UI elements. Speaking of UI, make sure you understand anchors https://docs.unity3d.com/Manual/UIBasicLayout.html 99% of the time you want your anchors to be at the corners of their respective UI element, otherwise it won't scale with resolution.

As a side note, I listened to that "Spooky scary skeletons" song while playing and it made the game more comical than it was supposed to be lol.
blinry
29. Aug 2016 路 22:22 UTC
Nicely-done story introduction and cute character art! :) I love the lighting, it makes it really scary to jump down the steps. I went down all the way and killed the glowing skeleton - is there anything more to the game which I didn't find? Nice entry, good job!
IshikawaNakamura
30. Aug 2016 路 12:40 UTC
well done
Mordokay
30. Aug 2016 路 14:49 UTC
Loved the story and the low brightness makes the hole game more misterious. Iwould have added a jump option. Overall well done!
馃帳 v3nevergod
30. Aug 2016 路 15:26 UTC
@JustASHadow To tell the truth, I know close to nothing about Unity's built-it UI. I wasted a huge chunk of development time on figuring out how to make OnClick() work properly. Also, UI is usually the last thing I do in a project and I had a major UI-related crisis at about 2:30 am, and didn't have time to fix and test it properly and it kind of shipped in its very raw state. I'm very thankful for your comment, though, I'll read up some and next time I'll do the UI properly.
馃帳 v3nevergod
30. Aug 2016 路 15:30 UTC
@blinry Yes, there is another hole in the ground to the left of where the skeleton stands and another room with what I hesitate to describe as "story conclusion". Also, there are two ways you can go through the second stage and one of them has more enemies than the other one. Other than that, there's nothing more, glad you liked it!
Amine Tcherak
30. Aug 2016 路 16:48 UTC
very nice game great work!!