Dungeon Internship by LDJam user 384578
Description
In Dungeon Internship you are the dungeon master's intern and must summon the monsters that best suit the adventurers who enter your dungeon. Since your boss doesn't really trust you, she always tells you what the monster you're summoning looks like. Unfortunately, the summoning machine is made of magic language and you didn't learn it at the academy. Fortunately, you can use your boss's old grimoire, even if it's not very easy to understand...

Controls
Click on the magic runes to modify the monster and summon it.
Game modes
The game offers 2 modes: - Practice: Perfect for learning how the machine works (seriously, we recommend you start here). - Scoring: Summon as many monsters as you can in 3 minutes. The more your monster matches the objective, the more points you score. But beware: if your monster differs too much from the objective, it's immediately lost. You are also limited in the number of runes you can use to summon a monster.
| ItchIO | https://dams333.itch.io/dungeon-internship |
| Original URL | https://ldjam.com/events/ludum-dare/55/dungeon-internship |
Ratings
| Given | 25🗳️ | 23🗨️ |
Original gameplay. Good puzzle.
Overall, great job!!!
@ikuta we've tried to create a mix betwen a puzzle and a scoring game it's why there is no more tutorials (the book is the tutorial :wink:). But in a more complete version, we can do a progression, activating game mechanics one by one
Cool art! Good job!
@dzejpi not planned, but we have lot of good feedbacks here and from our friends so why not… if we do it, I think a « story mode » with step by step learning will be an essential
I like the book and runes that seem completely cryptic at start, then have more and more logic.
The only illogical and confusing thing (but maybe it was on purpose) is that the last rune, the one to select between left/right is reversed. For the arms, it's left/right, for the legs, it's right/left.
I was alwasy wondering if I should use this rune while I was creating my monsters.
I was also a bit confused by the "book UI". I started clicking on the bookmarks but it has no effect. Only after, I noticed the arrows to browse the pages.
The creature designs are great, but the arms and legs are a little too small and many of them look alike. It was often quite hard to get their creature type. The transparency of the currently summoned creature doesn't help.
It was a nice and funny moment. I felt like creating my character for a game, then trashing it to create another one, etc.
@recher It was the objective to create a cryptic experience. Thanks for the feedbacks, it confirms the points we had doubts about, and we'll know what to work on if we want to work on the game again
Good job!
When next game ? :D
@roman-dubrovin the concept of the game is to be challenging, it’s first a puzzle game, but it need a little bit more balancing to not be frustrating
Nicely done :smile:
Very similar to poiton craft.
By the way, we also wanted to make a similar game.
@player04 it's why in practice mode you can use an infinite number of runes, to let you test and understand. Thanks for the feedback
The game is great and unique, I like this spin on the theme, I had fun with it! Nice job!
The game is super confusing at the start and takes a bit to figure out what will be the effect of runes applied after the first step. But I guess that was the point - to play around and figure things out :grin: I wish the practice mode didn't throw you out to the main menu after you finish a summon. There should be just a button to go back when you want to.
Otherwise, nice entry!
@risminator if your monster is 100% correct you get 90 points. You can get 10 points depending of the number of runes used. But the formula is sick (I was too tired when I dit it) and it's really difficult to get more than 3-4 points (and you very often get 3, which doesn't give an advantage to someone who saves runes, which was the goal). In an improved version, we should give more weight to it. Thanks for your comment
@fabula-rasa Thanks ! It was the idea to have a mix between a puzzle and a scoring game. The practice mode was added late because we realized that the game was too hard but it needs some improvements, good idea !
Interesting game. Pretty hard to get the hang of at the beginning. I feel like practice mode was a good idea, but maybe not the tutorial that it ought to be.
Overall it's a cool submission! Great job!