Graveyard Shift: Skeleton Dad Simulator by mrVentures
:exclamation: Browser-hosted itch.io link included below :exclamation:
About Us:
Our first game in Godot! We (Matthew & Scott) are two buddies who have been making games together since middle school. This is our first jam together. Learning GD script was tough but we are proud of what we were able to put together. Hopefully it will make you smile... and perhaps laugh! We are honored to be a part of LD55. Enjoy! :smile:
Controls:
:exclamation: All controls require you to HOLD the key down :exclamation: - E - Dodge - Spacebar - Attack - F - Cleanup after dog (when nearby)
Description:
You're a skele-dad :skull: who is constantly summoned :sparkler: to defend a crypt :coffin: from a rude :angry: adventurer. Attempt to achieve a work-life balance :scales: by completing tasks at home :house: AND at work :office:. :sweat_smile:

| Link | https://black-vein-productions.itch.io/graveyard-shift-skeleton-dad-simulator |
| Original URL | https://ldjam.com/events/ludum-dare/55/graveyard-shift-skeleton-dad-simulator |
Ratings
| Given | 32🗳️ | 43🗨️ |
great little game. Why does we have to clean poop
Very funny game with decent pacing and nice artwork!
had a good laugh playing.
The scales gave the game a cool dynamic. I thought it was a bit hard to figure out how moving between the different platforms worked, and the house navigation could have been a bit clearer.
Overall nice work!
Love the presentation, the visual novel section was amazing!
Gameplay section was a bit rougher so I wouldn't mind if it was only visual novel, but it was still fun especially with the sfx's
The gameplay is a bit funcky but in a fun way.
Was a little bit frustrated when going up the stairs, was directly going down because still having the right arrow down.
Suggestion: To go up, we can use the up arrow ?
Great work!
It was a little bit hard to move up and down in the house, and I did not manage to dodge efficiently (maybe it miss something to alert the player the enemy will attack soon). Congratulation for your first Godot game !
I had some trouble navigating in the house (vertical movement, as mentioned above), and there were some minor bugs – an adventurer not showing up, some texts over each other after failing the game – but nothing too big.
Nice effort!