Boiled Hell by LDJam user 49756

[raw]
made by LDJam user 49756 for Ludum Dare 55 (JAM)

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🎮 Click here to play

Game made during the Ludum Dare 55 jam by a 3 men team.

All assets, sounds/musics and code were produced during the jam.

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In this game, you summon ingredients to complete recipes and score.

  • Follow the recipe scroll to know what to summon.
  • If you don't know the correct spell, your faithful grimoire is here to help you, it holds every known spell!

Prove your worth and summon with your grimoire closed, you'll get bonus score for each recipe completed that way!

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Controls:

  • Use your mouse to draw summon spells.
  • You can interact with the grimoire using your mouse or arrow keys.

OST:

All musics are home made ! You can listen to this game OST here:

www.youtube.com/watch?v=KnScD-Jtqo8&list=PLIgM9vo1vDq1DpbpuDnUTmTjv8e1WoX8j

We hope you will enjoy playing this game as much as we enjoyed making it!

Ratings

Given 22🗳️ 46🗨️

Feedback

muhyrla
15. Apr 2024 · 15:54 UTC
this game has big potential.

i played it for 15 minutes straight, and really enjoyed this time..

i found some bug: if you scrolling trough pages too fast, the recipe and the product that should turn out are different.

hope to see this game on steam someday, good luck!
LDJam user 202408
15. Apr 2024 · 16:40 UTC
The game is quite addictive, it has simple but really rewarding mechanics. I thought about making a cheat sheet of references to get a high score but I'm too lazy for that lol, I hope the super high scores are not you guys, it feels a bit discouraging when you open the leaderboard and see such huge numbers :smile:. one thing I'd change is how the spell book works, I found myself spending most time just changing pages looking for that one ingredient I need, and while it is the challenge of the game it felt a bit frustrating when the timer ran out because it didn't entire feel like it was my fault. if I draw a wrong shape it's totally my fault and feels fair but if I run out of time because I don't remember where the page I'm looking for is it can feel punishing. I'd add previews with icons of next and previous pages just so searching is faster and make it so that the pages loop, so when going right after the last page it takes you back to the first (it's a magic game anyway lol).

This is just my experience, don't take it as me not liking the game, I totally had a fun time going through it and trying to figure things out, and the practice mode did help a lot with that, nice work!
LDJam user 237261
15. Apr 2024 · 21:51 UTC
Quite stressful at times until you get the hang of it. I agree that an infinitely looping book would be better, but I guess the point of the game is that along the way you start to learn these patterns and you don't need the book anymore. An interesting mechanic I haven't seen before and very cute graphics!
ferelily
16. Apr 2024 · 05:37 UTC
Fast, fun, frenetic, fantastic. 5/5. couldn't offer any ideas for improvement other than "more, please!"
Pigeonic
16. Apr 2024 · 11:30 UTC
It was a really fun play! As someone said before, it might be less frustrating if the pages were in a loop rather than having to go all the way back. Keep up the good work!
6Knowledge
16. Apr 2024 · 12:18 UTC
The style was an absolute killer here. Man the high scores are really high, I only got to like 200 and the others are at 2000.
ffffchai
16. Apr 2024 · 12:25 UTC
I thought I had it all memorized! The game is fun and the mechanics are addictive. Occasionally I have problems with stuck page turns, but it's not a big deal. Nice work!
Darallchii
16. Apr 2024 · 15:06 UTC
A very cool game to relax, an interesting idea and an insanely beautiful visual. very smooth animations and VERRRRRY CUTE LITTLE FROGS!!
Tomtomgome
16. Apr 2024 · 18:42 UTC
Very well made game.
The graphics are very nice, the music in engaging, and I really liked the gameplay. It has _some very slight_ similarities with our gameplay idea in the intention, however yours is far more gratifying (by design).
I'm a bit sad though, ended up 3point below the 5th in the leaderboard :(
Andreas Roschal
16. Apr 2024 · 21:05 UTC
Really good polish on this game. All the little animations, effects, particles, etc. add up to a very nice presentation.

Gameplay is pretty straightforward but super addicting.

Great job!
Fopie
16. Apr 2024 · 21:11 UTC
I really like this game ! Pretty fun and relax to play. I can play it for a long time !
Conrad Etherton
16. Apr 2024 · 21:17 UTC
I love the vibes, the art is amazing! It was frustrating a couple times when I completed the recipe slightly too late, and the ingredient went into the next recipe, but otherwise the gameplay was really well done. Everything tied together nicely, great work!
The_Sphess
16. Apr 2024 · 21:18 UTC
Pretty cute game!
But a few things make it a little frustrating: the arrows used to flip pages drift around and sometimes away from the cursor, making it hard to click, and flipping pages too fast messes up the recipes in the book.
Overall, the graphics and the music are pretty cool, with an addicting gameplay loop!
Hammerer
16. Apr 2024 · 21:36 UTC
Really liked the realization of graphics and animations! Everything is so lively! You were an example for us during development, as we came up with similar mechanics, only we don't summon bats, but battle stumps and bushes from skeletal arms XD.
I found it a bit hard to memorize the spell patterns, maybe if you did like we did - added lines to the diagrams and linked by associations with the summoning item - it would be easier and more fun to play. But in any case - good job! :)
TROGDOR 20X6
16. Apr 2024 · 21:45 UTC
Decently fun.
I liked the graphics and audio, and the end credits music apparently.
It was intuitive enough that you almost don't need instructions.
hamster cheeks
16. Apr 2024 · 22:08 UTC
Awesome game and fits the theme super well!
James Greenleaf
16. Apr 2024 · 22:50 UTC
Phenomenal game. I found myself memorizing the shapes by making up mnemonics for them, like the tooth is flat, the frog hops, the bat swoops, etc. Really got into the flow state and couldn't stop until I broke 10k score. Love this game.
LDJam user 387002
18. Apr 2024 · 16:20 UTC
If only my recipe book wasn't so treacherous, I feel like I could've made a delicious, devious stew ;) Really LOVED the music, and the art was super cute and characterful for the sprite size, great job team!
Koolruz
18. Apr 2024 · 18:08 UTC
This was really fun - It felt really cool to have half the spells memorized, and to flip my glance back and forth from the summoning circle to the spellbook and back for quick references of ingredients that I didn't see very often/hadn't fully memorized yet

The art and sound is also great! The sprite art is executed extremely well, and I love that you're presenting everything with a consistent pixel size, and nearest neighbor scaling so it all looks crisp and consistent! My only suggestion here is absolutely a nitpick, but I think it makes a big difference in pixel art presentation - If you make sure that you're using integer scaling of your sprite art (eg: scale up to 2x size, 3x size, 4x size, etc, but not 1.5x size), you can get rid of the shimmering effect where sprites gain or lose an extra row of pixels as they move around. It looks like you might currently be scaling things up by a non-whole number of pixels, which means the nearest-neighbor interpolation occasionally has to double up the height/thickness of certain rows of pixels. You can see what I mean in this screenshot, where the two "l"s in "willingly" are different widths:

![pixel-scale.PNG](///raw/dec/c2/z/645b5.png)

Hopefully that makes sense, but I am happy to try to give a better explanation of what I mean if not 😅 Like I said, this is a total nitpick, but it's one of those things that can add an extra layer of polish to already amazing sprite work

Like I said, the gameplay was a lot of fun! My only nitpick there was that the recipe would occasionally change while an ingredient was falling into the pot, which felt pretty rough. I also didn't notice the timer to the bottom right of the cauldron at all for my first several playthroughs - It might be clearer to the player that they're on a timer if you move the timer towards the recipe, so that all of the information that they need is available in one glance :)

But really, those are nitpicks, and I'm only writing them up because the game was fun and engaging enough that I was able to develop opinions about the most minor things :) Great job!
Firebelley
18. Apr 2024 · 21:12 UTC
Great game all around. It's based on a solid idea and executed very well. Not much to say other than excellent work!
alpdogan
19. Apr 2024 · 00:34 UTC
Very simple and quite fun. Great job!
Aendawyn
19. Apr 2024 · 11:55 UTC
Thanks all for you reviews !

@muhyrla @digitaliliad @the-sphess @ffffchai thanks for your bug report :). We just did a simple fix to prevent book page bad synchronisation !

Have fun !
CKS
laszlotimar
19. Apr 2024 · 12:35 UTC
I haven't played all the games (at least for now), but this is the coolest so far.
BalimaarTheBassFish
19. Apr 2024 · 12:44 UTC
It's a nice idea and well executed. Found the book mechanic a little tricky at first but soon got used to it!
Memnarch
19. Apr 2024 · 16:22 UTC
Great execution. Nice and beautiful pixelart mixed wth a fitting soundscheme and a small, yet competitive mechanic. Well done.
LLlarsO
20. Apr 2024 · 12:05 UTC
One of the best games of this Ludum Dare, really awesome! From the graphics, to the music and the addictive gameplay. I enjoyed playing this polished little game. I think you should even expand this marble of a game and put some levels into it, like a little story mode, where you get new recipes for example.

The feedback you get by different sounds and visual effects is really good.
I will recommend this to my Ludum Dare team, so they can play it too. :)

I like the Scottish vibes in the music. It's a great OST.
icxon
21. Apr 2024 · 04:31 UTC
Awesome cauldron effects! :rainbow: Impressed how quickly I can memorize all the spells. I did not notice x2 on my first playthrough, but nice to know it is there, I guess that is the only way to get score 4000+.

Here is my playtest:

https://youtu.be/fstw0EMV-vw
DenisMarasan
21. Apr 2024 · 05:37 UTC
This game is epic! Arguably the best I've played on LD55! You're legends! Rock on!
Nanaschi1984
22. Apr 2024 · 17:25 UTC
We liked those pixelllls! And the froooogggy
Vladimir ins
22. Apr 2024 · 19:13 UTC
Amazing mechanics and art !
Custodi
25. Apr 2024 · 16:12 UTC
loved this game, good job!
LDJam user 5143
01. May 2024 · 14:39 UTC
The game is amazing! Very polished and interesting.

I like that the game has 2 phases of learning. First you don't remember anything and try to flip pages as fast as possible, and then you memorize and start building complex combinations very quickly, feeling like a real alchemist!

Good job!