Voir Dire by danman9914
Peter O'Brien served as a lawyer in Ireland between 1891 and 1900. Due to his unique ability to win cases by packing the jury, he was known as 'Peter the Packer.' This is his story.

This game takes about 10-15 minutes to complete and has a definitive ending. Hang in there 'til the end!
CONTROLS / TIPS * Point 'n' click * Hold spacebar to fast-forward * Press F to toggle fullscreen
TOOLS USED
- Unity 2021.2 + Visual Studio
- Surge Tween Library
- Photoshop
- Garageband
- Audacity
- bfxr
- jsfxr
CREDITS * Fonts by Christopher Sperandio
PATCH LOG (In accordance with the rules, I'm documenting any post-deadline patches here) * April 15th - Fixed dialogue being skipped in story scenes. Corrected name of "Salesman" juror. * April 18th - Fixed a typo and a spelling error. Nerfed [SPOILER] so that he starts summoning [SPOILER] one turn later.
| Link | https://github.com/DanielMullinsGames/LD55 |
| Link | https://dmullinsgames.itch.io/voir-dire |
| Original URL | https://ldjam.com/events/ludum-dare/55/voir-dire |
Ratings
| Overall | 1th | 4.681⭐ | 93🧑⚖️ |
| Fun | 2th | 4.555⭐ | 93🧑⚖️ |
| Innovation | 6th | 4.522⭐ | 93🧑⚖️ |
| Theme | 13th | 4.423⭐ | 93🧑⚖️ |
| Graphics | 2th | 4.636⭐ | 94🧑⚖️ |
| Audio | 8th | 4.292⭐ | 91🧑⚖️ |
| Humor | 3th | 4.604⭐ | 93🧑⚖️ |
| Mood | 3th | 4.434⭐ | 93🧑⚖️ |
| Given | 6🗳️ | 3🗨️ |
The art in this game in really good too. Sop many unique characters and each trial has a whole different vibe too it. Really great game, so much in it. Impressive stuff!
There seems to be a bug where various members are called Sherif. ~~Also, I had a skele from the necromancer, then he was supposed to spawn another (there was room), but my first skele was just teleported to the last available location.~~ Got some bad RNG on the first few runs, but overall a great submission.
Great use of the copyright lift btw
edit: upon replaying I realized the exact interaction as written is what happened and the first skele died and then a new one was spawned :)

I had a lot of fun playing it, ah you got a few laughs off me =D
Kinda overshoot the target for the last trial, but hey... am I not a legend of jury-packing?

Only nit is that it would be nice to have a pause menu for volume control, but that is not a big deal.
Really great job, and a funny interpretation of the theme.
That thumbnail banner really makes you want to try the game
The last cutscene is missing a word by the way. Also I was really hoping that I could drag my jurors around to avoid John Wilkes Booth's reticle, but alas not this time.
Do I possibly detect a hint of social commentary?
I got stuck because of money and I couldn't achieve much but I'm gonna play some more haha
Generally well polished, as is to be expected from you.
The gameplay itself was quite fun, but think the final trial could have been a bit more difficult.
I think a couple of visual changes to text would have been good (give outline etc.) as there were points where I was getting black text on black background.
Always enjoy playing your entries though.
Very funny and overall a very great jam game. Congrats. By 13 votes out of 7, I'm innocent your honor.
I present to you, the ultimate jury:

Great work, good story, and I found the mickey level exceptionally funny. (Darn Disney lawyers packing the jury!)
The basic game flow reminds me of Avalon/The Resistance, but the twist of the jury-building mechanics is genius.
My only comment for improvement is that the randomness of the jury selection made my first run after the tutorial impossible to win - I rerolled until I could get a single guilty voter, but then had no money to buy them. I ended up restarting my game and just throwing the first 2 mock trial cases to build up money, and then steamroll the rest of the cases. That strategy worked so well that I just did it for the rest of the game.
Good job!
(P.S. - really capitalizing on that Steamboat Willie public domain!)
Played through it on a stream and attached the vod if you wanted to look at it (game is the first chapter after the waiting period)
https://youtu.be/eQrmE5W6CWU
(_I wasn't prepared for the consequences of the final verdict... Poor pigeon..._)
The third trial was *hilarious.*
Numerous elements come together seamlessly to create a well-rounded game: original mechanic, balanced gameplay, all wrapped up in a narrative with its setup, rising action, and climax.
I have a suggestion to offer, perhaps a bit of music could have made the game even more complete, but in 48 hours, one can hardly ask for more.
My sincerest congratulations to the author. I’m looking forward to attending his conference, and I am truly excited.
Spectacular game!
