Dark World by LDJam user 375382

[raw]
made by LDJam user 375382 for Ludum Dare 55 (JAM)

cover.png

Bring light into a dark world and un-summon the evil plates with your torches.

I did not get into colorizing the visuals, so this is a "grayscale" game. Make sure your monitor is bright enough.

On Windows there might be a virus warning, but the executable is safe.

Ratings

Given 19🗳️ 27🗨️

Feedback

Youth Group Video Games
16. Apr 2024 · 05:40 UTC
I really enjoyed discovering the objective within the game as part of the game itself. It works well as a grayscale game, especially for the tone that I was picking up on. Great work!
realwangziyang
16. Apr 2024 · 05:52 UTC
Innovative gameplay and nice ambient.It's just a little bit short. Maybe you could make an infinite mode.
LDJam user 382819
16. Apr 2024 · 05:57 UTC
Simple yet extraordinary, it's a fantastic game I really enjoy. Hopefully, one day, I can make one myself.
TomKnocker44
16. Apr 2024 · 05:59 UTC
A nice concept that could be easily expanded into a full game! The greyscale graphics also enhance the light vs dark feel, so I think it worked out well.
🎤 LDJam user 375382
16. Apr 2024 · 06:32 UTC
@realwangziyang There is an infinte mode. Just play again after landing on the main menu screen.
🎤 LDJam user 375382
16. Apr 2024 · 06:33 UTC
@youth-group-video-games @drgcandle @tomknocker44 Thanks for you nice feedback!
WestEastStudio
16. Apr 2024 · 07:08 UTC
Quite unique mechanic, but I wanted more content. Good job!
🎤 LDJam user 375382
16. Apr 2024 · 12:18 UTC
@westeaststudio Thanks!
Hieu
16. Apr 2024 · 13:09 UTC
Edge won't let me download it because it kept scanning virus
ObaniGarage
16. Apr 2024 · 13:41 UTC
Cool idea but a bit too repetitive and easy. The game lacks juice but it works flawlessly so that's a really good point :)

Making it impossible to pickup torchlights you placed would maybe make the game more interesting since it would really add a depth of strategy to it.
LDJam user 301905
16. Apr 2024 · 16:10 UTC
Short and sweet, the artistic direction works really well
🎤 LDJam user 375382
17. Apr 2024 · 10:58 UTC
@hieu Yeah, I had the problem with some of my testers too. Not sure how to fix it, apart from using a different browser and add/or add a malware exception. Sorry.
🎤 LDJam user 375382
17. Apr 2024 · 11:01 UTC
@obanigarage Thanks :)
I was actually thinking about that, initially at least. I feared trapping the player too easily (but I think with spending some time thinking about this would actually be the more engaging approach).
🎤 LDJam user 375382
17. Apr 2024 · 11:02 UTC
@whumpuswu Wow, thanks. I am not an artist at all, so I am always getting excited when people mention art direction!
JamieOK
17. Apr 2024 · 12:06 UTC
Short and sweet! I love the loop of dodging attacks while repositioning the lights, and it felt super intuitive. Only thing that took me a second to realise was how the light damaged/shrunk the enemies, maybe a bit more feedback on that would make it clearer. Also the simple monochrome visuals totally work, especially with the theme of light versus dark. Great job!
🎤 LDJam user 375382
17. Apr 2024 · 13:22 UTC
@jamieok Thanks for the detailed feedback. It is especially helpful because I consider this to b e a prototype for a future game.
zablas
17. Apr 2024 · 15:07 UTC
Very short and relaxing. It's impressive that you've managed to fit everything into a single small binary :)
Gorr
17. Apr 2024 · 15:11 UTC
Great chilling game. Absolutely love it :3
HsG_Gringo
17. Apr 2024 · 15:31 UTC
wow! very nice concept. and great thanks for the endless mode - i realy enjoyed playing it
🎤 LDJam user 375382
17. Apr 2024 · 15:46 UTC
@zablas It is not that difficult, as I am using my own engine, that tends to produce much smaller binaries than the big engines (which is also the reason people get malware warning all over the place I guess).
🎤 LDJam user 375382
17. Apr 2024 · 15:47 UTC
@hsg-gringo @zablas Glad that you enjoyed it, and thanks for the feedback!
unchain
18. Apr 2024 · 15:21 UTC
Really a clean small game, like it!
Flying Butter Studio
20. Apr 2024 · 14:40 UTC
Great entry, interresting concept: i want more! :wink:
I liked the atmosphere and the graphic style.
Nicely done, congrats :smile:
Paul Maaswinkel
20. Apr 2024 · 20:04 UTC
Cool concept! The black & white feel actually really suits the mood I think. Really enjoyable!
BoroBoro
21. Apr 2024 · 11:59 UTC
Really liked the lighting, it looked cool and provided a unique mechanic. Had a lot of fun!
S1l3Jamal
21. Apr 2024 · 13:17 UTC
Nice game, wish it lasted longer, with more content. I'd play the full game.
chispaLBC
21. Apr 2024 · 23:56 UTC
it's a small game but i did have more fun with it than most others. The way it works is satisfying. Felt kinda sad for the little "plates" (i thought they where holes haha)
Blues
22. Apr 2024 · 17:05 UTC
got a trojan error.. then game crashed on launch so i was unable to play.

looks fun tho hehe
iOlis_Lui
22. Apr 2024 · 17:37 UTC
It works! Cool)
🎤 LDJam user 375382
23. Apr 2024 · 13:57 UTC
@blues Sorry, we are working on getting our binaries out of the malware heuristics (likely compiler/language related), but not fully there yet.
Frank Gevaerts
24. Apr 2024 · 18:15 UTC
I tried playing on linux, but "libsteam_api.so: cannot open shared object file: No such file or directory". I tried copying that from a random steam game but no luck (different errors, so it probably needs more than that) :(
🎤 LDJam user 375382
27. Apr 2024 · 07:18 UTC
@frank-gevaerts This message should not affect your game. The engine merely checks if steam is available, and, if not, will continue to run. Did the game not start in your case?
Frank Gevaerts
27. Apr 2024 · 11:49 UTC
@diadem-games sorry about being incomplete, I should have quoted the full output and not been the typical user who just reports the first message... It segfaults, according to gdb somewhere in the radeon vulkan driver.

libsteam_api.so: cannot open shared object file: No such file or directory
WARN Loading font : Codepoint ' ' (9) has no glyph
WARN Loading font : Codepoint '
' (10) has no glyph
WARN Loading font : Codepoint '
' (11) has no glyph
WARN Loading font : Codepoint '
' (12) has no glyph
' (13) has no glyph Codepoint '
WARN Loading font : Codepoint ' ' (9) has no glyph
WARN Loading font : Codepoint '
' (10) has no glyph
WARN Loading font : Codepoint '
' (11) has no glyph
WARN Loading font : Codepoint '
' (12) has no glyph
Set log level to lvlWarn
Starting without Steam
Segmentation fault
Frank Gevaerts
27. Apr 2024 · 11:52 UTC
(sending the message again. Formatting being messed up doesn't help, and editing my message doesn't seem to work...)

```
libsteam_api.so: cannot open shared object file: No such file or directory
WARN Loading font : Codepoint ' ' (9) has no glyph
WARN Loading font : Codepoint '
' (10) has no glyph
WARN Loading font : Codepoint '
' (11) has no glyph
WARN Loading font : Codepoint '
' (12) has no glyph
' (13) has no glyph Codepoint '
WARN Loading font : Codepoint ' ' (9) has no glyph
WARN Loading font : Codepoint '
' (10) has no glyph
WARN Loading font : Codepoint '
' (11) has no glyph
WARN Loading font : Codepoint '
' (12) has no glyph
Set log level to lvlWarn
Starting without Steam
Segmentation fault
```
Frank Gevaerts
27. Apr 2024 · 11:55 UTC
(also based on that I suspect it's not going to be something you can fix easily)
Magnat
27. Apr 2024 · 23:44 UTC
I really like the concept, however it's a bit short, you should definitely add an infinite game mode where the map expend during the the game or something like this !