Pact Factory by LDJam user 2431

[raw]
made by LDJam user 2431 for Ludum Dare 55 (JAM)

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PLAY: https://tukisboolukis.itch.io/pact-factory

PACT FACTORY:

Mortal summoners make pacts with your master for demonic servants. Answer their summons with custom demons to fulfill their pacts and earn mortal souls. Your master demands a monthly quota of souls. Pay up, or you'll be fired!

Place flesh on the slab to combine it. Be careful when creating servants. All demonflesh is not equal, and pacts require specific talents to fulfill. Eat demonflesh to learn its secrets. Fresh meat will be delivered every month. Pacts expire after three months, so act fast to secure those sinners' souls. Hang your creations from the hook to save them for later. During the monthly report, you must pay your master enough souls to meet your quota. Souls come in four sinful varieties (but there aren't currently any differences in them). Your quota is raised by 1 every time you fail a pact or let one expire, so be careful!

Welcome to the underworld.

heart_pentagram.png

CREDITS:

Tukisboolukis: Code and design

TheSmellofOxygen: Art, music, design

Sounds by Pixabay and user Floraphonic under Creative Commons Zero license.

TOOLS:

Godot 3.5

Aseprite

Audacity

BitDragon

BUGS

We are aware there are many bugs with the original release. If you are having trouble submitting a demon for a pact, check if the pentacle beneath it is fully lit up. If not, light the candles or wait for them to ignite themselves, then you may send the servant.

While not a "bug," there is currently no reason to save/spend specific types of souls in the monthly report. We had planned on a "spawning "pit" below the main workshop area that you could feed specific soul types into to influence the other-wise random distribution of demon parts you get at the start of the next month. This was planned to help players strategize when they couldn't fulfill a pact the month they received it. Similarly a part re-roller might have helped.

Currently you can overpay your boss during the monthly report by exceeding your monthly quota and continuing to press the soul buttons. Be careful not to give your boss extra souls for free! You'll need them.

Ratings

Overall 621th 3.526⭐ 41🧑‍⚖️
Fun 771th 3.257⭐ 39🧑‍⚖️
Innovation 377th 3.579⭐ 40🧑‍⚖️
Theme 166th 4.205⭐ 41🧑‍⚖️
Graphics 188th 4.295⭐ 41🧑‍⚖️
Audio 292th 3.694⭐ 38🧑‍⚖️
Humor 630th 2.957⭐ 37🧑‍⚖️
Mood 266th 3.923⭐ 41🧑‍⚖️
Given 38🗳️ 65🗨️

Feedback

Escyll
16. Apr 2024 · 15:09 UTC
Very nice graphics and I like the sound. However, it was hard to figure out how the game works. Still a good job! Love the theming.
LDJam user 259831
16. Apr 2024 · 15:10 UTC
Interesting game, the art and animations are really well done! Loved how interactable many things were such as hovering over the demon to play a different animation. Nice work!
Rokevicius
16. Apr 2024 · 15:16 UTC
Great game, kind of hard to understand what is needed by the order description, but it might just be me being stupid after 72 hours of dev :D
JBartelsson
16. Apr 2024 · 15:19 UTC
I didnt really know how to get the right servants, but the graphics and audio are really amazing!
Landerack
16. Apr 2024 · 15:24 UTC
I love it, its really fun to make random things I played for a long time xD it is hard to figure out the icons tho, might be nice to have a translation. quick mention of the snacking for info is also gud, but boi its lovely, well done xD

I also found something! ![Untitled.png](///raw/e92/d2/z/63b39.png)
Sashunyar
16. Apr 2024 · 16:10 UTC
Fun game overall! I like graphics very much. Took me 30 minutes to figure out how to donate souls, and few tasks missed descriptions, I mean no text at all was written there, some bug probably
Alexandru Barbanoua
17. Apr 2024 · 23:00 UTC
The graphics are what I liked the most in the game, the game play was still nice, but it was difficult for me to reach some things, the rest of the game is very good, I liked it a lot
MatthewDrake
19. Apr 2024 · 22:06 UTC
Like others here it took me a bit to figure out what I needed to do, but I really loved the visuals and atmosphere. Really cool aesthetic that matches the theme well, well done!
Risminator
20. Apr 2024 · 09:22 UTC
The game is sooo fun to figure out and experiment with. It deserves much more attention than it has now. It's so fun to get the strategy right and later just have fun with combining everything.

There is a bug that somewhat confused me at the start:

![Без имени.png](///raw/007/e5/z/64869.png)

Speed and Charm on the slab are mixed up so I didn't know what to trust at first. Decided to trust the flesh's characteristics and was right. If you're afraid of submitting bug fixes - don't be, small bug fixes (without new features) are allowed after the deadline!

Other than that, wow this game is great. The mechanics, the theme, the music and graphics are beautiful and complement each other. I think I'm going to return to it later. I'm looking forward to further development of this game if you want to do so!
TheSmellofOxygen
20. Apr 2024 · 22:24 UTC
Bug fixes deployed! Thank you to all who pointed those out, especially @risminator and @landerack! A tutorial was enabled that was mostly coded, but didn't show up. A few other helpful indicators were added. Your kind words are much appreciated! We had a lot of fun making our submission but felt uncertain about its reception due to the difficulty of learning what to do.
Phlip45
21. Apr 2024 · 05:09 UTC
Graphically stunning, especially with the sheer number of parts! The munchin' sounds were really nice, as was the laugh for the game over screen.

I didn't realize I could go to the next month and still have the pacts available to complete. I double checked and it wasn't in the tutorial, so you may want to add a line about that, or put in some text on the pacts themselves that show "DEADline in 3 months" or something like that. I know there is the visual indicator if you do skip, but my issue was not knowing I could skip without failing.

The only other lil QoL thing I would say to add is the quota. You can't actually see it while playing, instead the player must remember what the previous month's quota was plus any modifiers they might have gotten. Simply putting it in the bottom left souls counter would solve this issue so instead of "👻 7" you could have "👻 7/5" if the quota was 5.

These are super minor things that would just be quality of life adjustments. Overall I really think the game is fantastic!
Liniux
21. Apr 2024 · 12:11 UTC
Game have very good graphic and I like an idea of making demons with body parts
KrummSakura
21. Apr 2024 · 13:11 UTC
The polished art style and an intricate summoning system is admirable. The tutorial level, which is not very common among the jam games, is highly beneficial to explain the mechanics of the game. Luckily, I didn’t encounter the bug you mentioned. Definitely deserves to be developed beyond the jam. Excellent job!
Flatgub
22. Apr 2024 · 05:07 UTC
I absolutely love the presentation here! I did find the summoning system a bit hard to understand but I still enjoyed my time with it! Well done!
Falk Hoeppner
22. Apr 2024 · 16:27 UTC
Really well put together game! I had a blast with it, and I am super appreciative of the tutorial. Well done!
digital bacon
25. Apr 2024 · 03:24 UTC
Awesome game. Love the graphics, the limited palette works really well. Interesting gameplay, a bit trial-and-error, but I'd love to see you keep working on this. Excellent work!
LDJam user 372231
25. Apr 2024 · 18:37 UTC
This is a cool concept! Arts and sounds are also great. I finished 4 months and was fired, didn't understand why though
Creeper Nade
26. Apr 2024 · 12:51 UTC
The tutorial did a brilliant demonstration! Glad that I know how to play. The graphics and music are engaging, I like how the EAT system works.
mitur
26. Apr 2024 · 22:51 UTC
Very moody experience, good job!
Kyle Spence
26. Apr 2024 · 23:07 UTC
The tutorial is a must! Thank you for adding a tutorial or I would have struggled. Great vibe. I am amazed by the pixel art.
Rowlof
27. Apr 2024 · 19:50 UTC
Pretty whack, but alright
josang1567
03. May 2024 · 11:21 UTC
Great game, love the concept and the sprites, also the music is amazing