The wizard penguin by LDJam user 391120

[raw]
made by LDJam user 391120 for Ludum Dare 55 (JAM)

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A small but adventurous wizard penguin fights the evil forces with his bravery and his shields which can be summmoned with some magic gesture.

Inspired by the mechanics of helldivers 2, this game is oriented arcade. We made it in 24h.

Tools

  • Aseprite
  • Phaser
  • Abundant-music (8bit music generator)
  • Chiptone (8bit sound effect generator)

Ratings

Given 37🗳️ 59🗨️

Feedback

Kyle Bowman
15. Apr 2024 · 01:10 UTC
Cool concept with the colors and different sequences of characters to click. I brought the game to its KNEES by spamming down right lol.
ROBOWARRIOR1982
15. Apr 2024 · 08:07 UTC
Good idea, good rhyming game with fighting game combinaison, i was so confused because the first time i'll try to move the character ^^.
manabreak
15. Apr 2024 · 08:11 UTC
Phew! Got all sweaty playing this :smile: Nice take on the theme, and the spellcasting mechanic is pretty cool. Good job!
jb106
15. Apr 2024 · 08:16 UTC
The game reminds be of Zelda Wind Waker, the base concept is nice ! I made a score of 143 haha
I think some extra gameplay feature to be very fun, congratulation for finishing the jam
Swerky
15. Apr 2024 · 10:01 UTC
Nice concept. Well done!
sirJupitron
15. Apr 2024 · 14:03 UTC
Hi! amazing game, really engaging, felt like fighting for my life for sometime, my score: 151
Afi_Olya
15. Apr 2024 · 16:07 UTC
It's a pity the game was very slow... I played through the browser. But I really liked the idea!
LDJam user 390834
15. Apr 2024 · 16:29 UTC
Nice concept, I like the magica style casting. Only thing that looking at the edge of large monitor is painful. But overall pretty fun.
Leo Nadeau
15. Apr 2024 · 18:18 UTC
Got 132! Don't know if it's good but I had fun and a good amount of stress! Was wondering if it's possible to learn the pattern to do the red, green, blue in chain and repeat to get the best score
🎤 LDJam user 391120
15. Apr 2024 · 18:34 UTC
@afi-olya sorry to heard that, it seems we have some performances issues with phaser (probably the glow effect :cry:) but it's very random, so ... hard to fix :upside_down:
AlphaShadows
15. Apr 2024 · 19:08 UTC
Good game, I spammed the combinaisons and got 161 ! Like others comments, I have a bit of lag too :c
LocksmithArmy
15. Apr 2024 · 19:43 UTC
this is fun. needs some polishing but overall its great for a game jam.
LDJam user 384578
15. Apr 2024 · 19:43 UTC
Cool concept but you can easily spam and survive, I think with a little bit mor mechanics to avoid that it can be really cool
Kimday
15. Apr 2024 · 19:43 UTC
Got 70 (not very good) but it's funny you think it's easy until you cannot handle it anymore. The spellcasting mechanic is really fun, congrats :clap:
Xahon
15. Apr 2024 · 19:45 UTC
It's a bit laggy, nice mechanics btw. I'd rather prefer creatures to go faster and ability to cast right away without waiting for active spell to finish
TheMaxi7
15. Apr 2024 · 20:37 UTC
Nice idea, a bit hard at the start when you are not familiar with the combos but good work!
Civ92
15. Apr 2024 · 20:39 UTC
Nice concept ! Had some fun playing it !
Tollona
15. Apr 2024 · 20:40 UTC
Fun idea! I do enjoy good arrow pressing. The shileds having max range adds a nice challenge. The enemies could use a bit more consistent design but overall I like the wacky feel the difference in style brings into the game.
tstapely07
15. Apr 2024 · 21:04 UTC
Once I actually worked out how to summon the shield I had great fun! The difficulty increases fast!
recursiveanomaly
15. Apr 2024 · 21:08 UTC
Interesting concept. I like the color coding to decide which shield to use for which enemy is closest. I wish the combos were closer to the center of the screen so I didn't have to look back and forth so far. Thanks for the game.
Macibacsi56
15. Apr 2024 · 21:44 UTC
Good idea, it was really fun :D
Leiv Erik
15. Apr 2024 · 22:26 UTC
Pretty good game! love typing games which this felt sort of like!
Felt like i just had to spam the combos, didnt really look at any of the enemies, just the combos.

Good job! great game!
Joriska
15. Apr 2024 · 23:06 UTC
nice concept, very pretty game!
LDJam user 385671
16. Apr 2024 · 00:01 UTC
Wow this is a really awesome jam!

The gameplay was super simple to understand yet so addicting!
I very quickly got into a flow state casting spell after spell.

Both the art style and music were so charming!

Some more variety in combinations overtime could be nice touch but overall amazing work!
Storeyware
16. Apr 2024 · 02:06 UTC
Heya! That was really fun. Darndest thing though. I was trying to summon a shield and accidentally called in a 500kg Eagle Strike.
mollusk
16. Apr 2024 · 02:28 UTC
Cool concept, reminds me of a fighting game. Might be enhanced with attack animations.
scottjmulligan
16. Apr 2024 · 02:31 UTC
I liked the concept! I would loved if each color spell had a different animation or something along those lines.
NaPlz98
16. Apr 2024 · 04:16 UTC
I can't played it well in browser so I had to download it, but the game was so fun, I love the penguin, so cute.
Really fun game!
Tykki19
16. Apr 2024 · 04:49 UTC
Really enjoyable game where you do key stroke patterns to protect yourself. Fast click were not registered but could be on purpose.
LDJam user 339673
16. Apr 2024 · 06:38 UTC
For the level of relevance, it has reached a qualified level. But its performance seems imperfect on some low-end machines, and for an input sensitive game, performance is a big issue. From a creative perspective, it is a great game.
Kamuniaft
16. Apr 2024 · 07:02 UTC
Solid concept with some pleasant retro vibes, cool :)
Rogue Tomato
16. Apr 2024 · 07:20 UTC
"Stratagem Hero", but with magic and monsters, love the concept!
LDJam user 382819
16. Apr 2024 · 09:08 UTC
It's a quirky, retro game that I really like. Is this an alternative take on a dance machine? You've nailed the gameplay!
iaselar
16. Apr 2024 · 10:33 UTC
Fun concept! Usually not a fan of combos in games but they feel just right for casting spells!
helviett
16. Apr 2024 · 11:23 UTC
Never thought QTE can be fun :smile:
Sodoj
16. Apr 2024 · 12:11 UTC
The concept is super cool, I love the combinations you went with to cast spells, four buttons make for a very frantic experience when you have to cast bunch of spells when enemies get close. The downside of that is that I spent most of my time looking at the combination list instead of the neat little assets you made for the rest of the game, but once i got hang of it, the spellcasting became both second nature, yet confusing enough for me to mix up the spells and get into the frantic and intense situations. Very well done!
RaimondoSenpai
16. Apr 2024 · 12:47 UTC
Good concept, nice gameplay, the efforts needed to make spells is also good at engaging the player
Avi
16. Apr 2024 · 14:38 UTC
Interesting concept! However, I initially struggled with getting the game to work on chrome.. has anyone else had this issue? Myabe i havent understood how to play it...
🎤 LDJam user 391120
16. Apr 2024 · 14:42 UTC
@avi The only issue I know is some performance issue because of the glow effect in Phaser :cry: if you have a very large screen it seems to increase this issue but else it seems to works normally everywhere :thinking: To play you just need to use your keyboard to enter the right combination of arrow (with the arrow keys) and it will summon the right "shield" "power" to destroy ennemy with the same color than the shiel :wink: Hope it will help !
Tesseus
16. Apr 2024 · 15:07 UTC
I was so focused on the spell combinations that I didn't register the score in top center. I just assumed I was playing against time, so I ended up with 255 when I looked over and realized the number was actually going up. Fun game! I wish the combinations were closer to center so I wouldn't need to focus on the corner of the screen.
Dining Philosopher
16. Apr 2024 · 16:30 UTC
Polished game, I like the zoom-out effect at the start. Gameplay-wise I'd switch up the combinations for spells after a while, spamming is too easy without even looking at the enemies. Or incentivize not casting a certain spell because a power-up is incoming that you would destroy with that color. There are lots of other options of course, like giving bonus points for a wave destroying many enemies at once, hit points for some enemies so you need to cast the same wave multiple time to destroy it, having mixed colors (waves that destroy multiple enemy types/enemies that die from multiple wave types), etc.

Cool submission!
Dywanix
16. Apr 2024 · 17:16 UTC
Cool game,trying to cast right spell reminds me some invokers from moba games
Dywanix
16. Apr 2024 · 17:16 UTC
Cool game,trying to cast right spell reminds me some invokers from moba games
Finde
16. Apr 2024 · 17:27 UTC
Fun idea. Well done!
Gravityflip
16. Apr 2024 · 18:28 UTC
That must have been some intense 24 hours 😱good job 🧙
Pseudonclide
16. Apr 2024 · 18:45 UTC
Yay! That was fun to play! You created a lot of challenge with simple actions. Those combinations of keys and distances to estimate offered a nice combo! Very well done!
Kirass
16. Apr 2024 · 22:29 UTC
Cool game, I liked it!
Baluj
16. Apr 2024 · 22:44 UTC
Nice rhythm game, fun and frustrating at the same time. It took me a while to realize that the character doesn't move.
Uzz2z
17. Apr 2024 · 09:49 UTC
nice game!
MadelineF
17. Apr 2024 · 16:30 UTC
Nice game, I liked it
GameNoGG
17. Apr 2024 · 17:59 UTC
Interesting game, but not long my strategy changed to ↑↓←→ - ←←↓↑ - ↓→↓→, then repeat, which I found allowed me to have all three shields almost all the time, without even looking at the enemies, and ended up scoring 271 points (my hands got a bit tired)
![QQ图片20240418015313.png](///raw/2aa/f5/z/64263.png)

Maybe the mechanics need to be adjusted, like only one shield can be in effect at a time, and the one behind will take over the former one, or an elite enemy that requires a specific sequence of shield combinations to be defeated, or some friendly penguins come to join you but your shield will push them away

Overall it was pretty fun! Like it very much!
retrome
19. Apr 2024 · 14:01 UTC
Nice simple game :thumbsup: I like the glow effect, it gives the game atmosphere! Good job!
Telkan
28. Apr 2024 · 10:56 UTC
This was a great little game, crazy that you made it in only 24h! Congrats