Overrun by JPatrick
A tower defence with a magical theme. See the "Help" button on the card selection screen for more information. Was hoping to integrate the theme more graphically, animations to show the towers are being summoned,..) but ran out of time, so doesn't reflect the theme hugely. Made solo under compo rules except for the time taken.
| Link | https://github.com/JPatrickDev/LD55/ |
| All Platforms(Java) | https://github.com/JPatrickDev/LD55/raw/master/build.jar |
| Original URL | https://ldjam.com/events/ludum-dare/55/overrun |
Ratings
| Given | 12🗳️ | 0🗨️ |
Hope you keep making more to come!
The game might be a bit too easy, it's difficult to lose once we built 10+ towers! And the levels 2 and 3 are too similar to the first one since the enemies can't reach the middle of the map anyway. I would have loved the opposite: multiple entries but one exit.
The graphics are great! Love the cards design and the animations, like rocks breaking.
All the art looked nice and while the level could use a bit of spice that doesn't take away from the gameplay.
Overall, I really enjoyed the game and would love to see you develop it more, nice work!
The card presentation was nice, and I like that the thorns were used up.
I stopped after wave 30 as it was getting boring. Would have been nice if each levels had a goal rather than eternal streams of critters that only survive for a few tiles.