Green King of Vegetables by MelekTaus

Prologue
At first, I didn't want to participate in this jam at all, but then I fortunately changed my mind. I came up with a concept and started to implement it. I realized after the first day that it would be too large for this short period of time. I didn't finish the gameplay until the second day. After that, I made models, textures, animations, effects, etc. ... and I did the balancing in the last hour. Unfortunately, there was no time left for audio, so I had to do Opt-out in that category.
All in all, I really had a lot of fun during this time. :heart:
The Game
Essentially, this game is a simple top-down shooter. You play as a cucumber that is hunting other vegetable characters. By doing this, it sacrifices them to the "harvest god" in order to avoid being harvested itself. If the offerings are too low, the game ends. However, if you offer a lot, you will be rewarded... :fire:
Playing time: ~10 minutes
Ratings
| Overall | 37th | 4⭐ | 20🧑⚖️ |
| Fun | 4th | 4.306⭐ | 20🧑⚖️ |
| Innovation | 137th | 3.444⭐ | 20🧑⚖️ |
| Theme | 48th | 4.194⭐ | 20🧑⚖️ |
| Graphics | 30th | 4.222⭐ | 20🧑⚖️ |
| Humor | 37th | 3.75⭐ | 20🧑⚖️ |
| Mood | 43th | 3.889⭐ | 20🧑⚖️ |
| Given | 32🗳️ | 14🗨️ |
The upgrades ramp up very nicely, and I felt very powerful by the end (which is always good)! My only suggestion for how to improve things further would be to introduce more jeopardy, and possibly remove the tomatoes after a few early waves. I enjoyed hunting the carrots down, but nothing _forced_ me to move beyond the tomatoes -- I could meet most of the goals using tomatoes alone, and since they're so easy to kill things didn't feel very challenging.
Shooting was a little tight, especially with a lagging game (I would have loved it if I could upgrade the size of my shots, or anything else that would make it easier to hit enemies).
It took me a few tries (all in which I lost in the first round) before I really understood how to play. It was pretty much smooth sailing from there.
The music really vibed together with the gameplay, and the darkness all around really added to everything. Awesome job there!
Graphics also rocks
The 3d models and animations are all incredibly appealing.