Fishyphus of the Deep: Legend of the Eight Gems by LDJam user 315923

[raw]
made by LDJam user 315923 for Ludum Dare 52 (JAM)

——We are the Spawn of the Fish You Could Not Trawl——

The TRAWLERS have arrived... Take on the role of FISHYPHUS, and use your POWERFUL DASH and HANDY BUBBLES to gather GEMS. The TWISTED CAVE ... the KELP FOREST ... the SLUDGE FACTORY ... scour the murky depths and follow the LEGEND OF THE EIGHT CRYSTALS in order to FIGHT BACK........a DESTRUCTIVE HARVEST of your own.

Ratings

Overall 688th 3.024⭐ 23🧑‍⚖️
Fun 716th 2.69⭐ 23🧑‍⚖️
Innovation 504th 3.143⭐ 23🧑‍⚖️
Theme 780th 2.625⭐ 22🧑‍⚖️
Graphics 493th 3.429⭐ 23🧑‍⚖️
Audio 404th 3⭐ 22🧑‍⚖️
Humor 582th 2.417⭐ 20🧑‍⚖️
Mood 637th 3.025⭐ 22🧑‍⚖️
Given 61🗳️ 31🗨️

Feedback

LDJam user 0
09. Jan 2023 · 21:52 UTC
controls are a little buggy :(
Dacs
09. Jan 2023 · 21:52 UTC
Really cool! I love games that involve the sea and loved this one as well! My only complains are that it lacks audio and visual details, but well, it is a game jam so i get it, overall, great game!
LDJam user 0
10. Jan 2023 · 03:12 UTC
loved the game! loved the objects like the pipes and the nets :) had a bit of trouble manipulating the gems and wasn't fully sure what to do with them, but it was fun to play anyway
BangKerpow
15. Jan 2023 · 02:56 UTC
I really struggled with the gems
MachWerx
16. Jan 2023 · 20:22 UTC
I managed to get a gem into the goal area but wasn't sure what to do after that. It was nice swimming around for a bit, though.
machino
17. Jan 2023 · 21:02 UTC
I found all the gems but I only brought back the "Shelf" gem since the distance between the collection and gems is so large. I found a pretty good strategy to move them by knocking them up with a bubble and then dashing into it and continuing to juggle it but it still takes a long time to bring it back. If there were more collection points closer by or more of the wind tunnels that send them flying would be really nice. I liked the graphics and sound effects and the movement felt surprisingly fluid. Nice job overall!
JuicyBrucey
17. Jan 2023 · 21:40 UTC
I had a good explore around the water after the tutorial gem, the pipes and other metalwork gave it a nice eery atmosphere. I found a second gem and soon saw a net, realised it was moving towards me, and had to quickly try to dash out of the way- I got trawled; that whole last part was actually pretty scary and cool. Nice work :)
Flauschzelle
27. Jan 2023 · 18:40 UTC
The underwater setting with the glowy things looks nice, and cool idea to play a fish :)
Unfortunately, I found it mostly frustrating to play, because moving the gems was really slow, and after a while, I got motion sickness from the mouse-controlled camera view jumping around too much, so I stopped playing before I had brought back the second gem. Nice landscape with all the details though!
digivorix
27. Jan 2023 · 18:50 UTC
I found the crystal a little hard to move around with the controls available. I also couldn't seem to find any gems after the tutorial one. I would recommend adding some kind of minimap or waypoint to help you locate gems. Other than that the character movement itself was good and I like the surrounding terrain.
pixelstuff
27. Jan 2023 · 19:25 UTC
Very cool game, cristal is a bit ligth, so dash make him go waaayy to far.
Great entry overall, good job
zimny11
27. Jan 2023 · 22:15 UTC
Nice game! I would suggest to add some indicator to where next game is, it was really easy to get lost :) Besides that, well done!