DigAmillion by magus77
This is our LudumDare 48 submission for the JAM. We (Falien and Magus) made this game within 72 hours. The theme for LD48 was "Deeper and Deeper".

In this game you are an adventurer returning home just to discover is has been ransacked. You will go explore the old myth of vast riches underground and in the end meet with a gobblin offering new furniture and items to put in your home.
We ran out of time to provide more levels/maps to gradually really fill the player home. But we hope you will enjoy our alternate ending anyways. Please leave a comment and vote on our Ludum Dare page, link below.
We provided a web-version for easy of testing and a windows stand-alone version for the better quality experience. There is also a world map, but as this includes spoilers we suggest to use it only when necessary.
Enjoy! Greetings from Falien and Magus
| Link | https://datadelft.itch.io/digamillion |
| Link | https://datadelft.itch.io/digamillion |
| Original URL | https://ldjam.com/events/ludum-dare/48/digamillion |
Ratings
| Overall | 1795th | 2.75⭐ | 22🧑⚖️ |
| Fun | 1894th | 2.158⭐ | 21🧑⚖️ |
| Innovation | 1833th | 2.316⭐ | 21🧑⚖️ |
| Theme | 1162th | 3.45⭐ | 22🧑⚖️ |
| Graphics | 1209th | 3.4⭐ | 22🧑⚖️ |
| Audio | 965th | 3.105⭐ | 21🧑⚖️ |
| Humor | 1187th | 2.324⭐ | 19🧑⚖️ |
| Mood | 1629th | 2.775⭐ | 22🧑⚖️ |
| Given | 9🗳️ | 10🗨️ |
@theneonshark the colletibles and the shop are in there, somewhere underground ;)
Also it seems that I couldn't loose life :thinking: But maybe it's because I haven't encounters enemies that could deal some damage
Dig faster could be cool and maybe some different texture on the block may not loose the player when he's digging.
Otherwise thank you for your game
I'm not going to go find more coins. Too much ground to search really slowly. As it is the game felt a bit tedious.
The background being stars underground seemed out of place.
Abusing the grappling hook was fun. Especially when rising straight up from the ground while that thing unleashes its demonic sounds.