Anticlimactic by coatline

[raw]
made by coatline for Ludum Dare 48 (COMPO)

Ant simulation - Made in 48 hours for LD48!

Controls:

Move camera: WASD or Arrow Keys

Speed of simulation: 1,2,3

Reset Simulation: R

Structures:

Egg Pens - where ants store eggs and go to attempt (40% chance) to successfully hatch them

Food Pens - where ants store food and go to eat

The Queen - lays eggs but needs to be fed by worker ants

Ant Mound - where ants go to find food

Bed - where ants go to rest

Ant Behavior:

Food - Ants starve and will go eat when they get hungry (slow when too hungry)

Eggs - Deliver eggs from The Queen to the Egg Pen so that they can be hatched

Sleep - Ants grow tired and will slow when they are exhausted

Death - too tired or hungry

The success of your colony highly depends on the layout.

AnticlimacticStartGameScreen.PNG Anitclimactic gameplay.PNG

Ratings

Given 6🗳️ 5🗨️

Feedback

vegmuffin
26. Apr 2021 · 11:33 UTC
Is this more like a simulation? I didn't find what I could do in the game other than click on UI buttons
alexjdg
26. Apr 2021 · 11:35 UTC
Cool sim! I love the art style and the procedural generation, great job :)
mdotedot
26. Apr 2021 · 11:39 UTC
Thought that my setup was to blame :smile: but it is a SIM. Nice respawn. There were times that I didn't understand why they didn't spawn. Nice graphics.
firellon
26. Apr 2021 · 11:40 UTC
Nice idea!
Would be great to be able to see what is what by hovering the mouse over an object on the map.
Otherwise very original interpretation of the theme.
Justin_C
26. Apr 2021 · 12:12 UTC
Interesting idea.

I tried waiting until the colony filled up to see if the ants would expand the colony or something, but the game ground to a halt at around 700 ants until a bunch of them died off. At that point there are so many ants you can't really tell what is going on.
recursor
26. Apr 2021 · 15:18 UTC
It is a neat thing to watch the ants go about their business. I would like to be able to pause the simulation, click on an ant and see what it is thinking/doing, etc. It is a really impressive accomplishment to do a sim like this in just 48 hours. Great work!
minibobbo
26. Apr 2021 · 20:30 UTC
It was fun to watch for a little while. It would have been nice for some way to interact with the simulation, either by placing food or digging tunnels. I really enjoy seeing simulations like this.

Bonus points for the name. :smile:
🎤 coatline
29. Apr 2021 · 21:29 UTC
Thanks for the feedback!