Deep Voice by mdotedot
Control your animal with your voice.
The DEEPER (=lower) your voice is the higher the animal flies.



Engine: Stencyl
Tools Used: Gimp,Asesprite
Please use Chrome as Firefox appears to give errors.
| Link | https://htmlstarter.com/ludumdare/48 |
| Link | http://htmlstarter.com/ludumdare/48/LD48_DeepVoice_Stencyl.zip |
| Original URL | https://ldjam.com/events/ludum-dare/48/deep-voice |
Ratings
| Overall | 512th | 3.375⭐ | 74🧑⚖️ |
| Fun | 523th | 3.225⭐ | 73🧑⚖️ |
| Innovation | 34th | 4.271⭐ | 74🧑⚖️ |
| Theme | 452th | 3.57⭐ | 73🧑⚖️ |
| Graphics | 515th | 3.347⭐ | 74🧑⚖️ |
| Audio | 651th | 2.519⭐ | 56🧑⚖️ |
| Humor | 169th | 3.315⭐ | 67🧑⚖️ |
| Mood | 487th | 3.185⭐ | 67🧑⚖️ |
| Given | 129🗳️ | 158🗨️ |
But i gues my roommates didn´t liked the game because i woke them xD
My fav avatar:)

Love the idea of what going deeper means here. And the bird looks fantastic :)
Very original!

I've tried clicking, pushing buttons, and yelling into my microphone. Any suggestions? I'd love to give this game a shot.
The flying pig was hilarious. I struggled a bit to control the character, but overall it was pretty fun. Really good interpretation of the theme!

Console has this error:

Using firefox
Didn't work for me, though. My flying pig dropped like a brick.
My girl : What the f*** are you doing ?
Keep up the good work!
The graphics were nice in their own way, I like the monochrome theme. How did you decide going that route?
The graphics are interesting and I like the animation of the birds (not sure about that winged lion though...). I wish it was not limited to keeping the lowest voice possible all the time though. I thought I'd have to control my pitch to move up and down and avoid obstacles, which would have been less repetitive.
Anyway, nice game!
```
Uncaught TypeError: navigator.getUserMedia is not a function
<anonymous> https://htmlstarter.com/ludumdare/48/LD48_DeepVoice.js line 4453 > eval:9
_customEvent_CheckAudio https://htmlstarter.com/ludumdare/48/LD48_DeepVoice.js:4453
init https://htmlstarter.com/ludumdare/48/LD48_DeepVoice.js:4456
initScript https://htmlstarter.com/ludumdare/48/LD48_DeepVoice.js:844
initScripts https://htmlstarter.com/ludumdare/48/LD48_DeepVoice.js:849
initBehaviors https://htmlstarter.com/ludumdare/48/LD48_DeepVoice.js:629
loadScene https://htmlstarter.com/ludumdare/48/LD48_DeepVoice.js:653
begin https://htmlstarter.com/ludumdare/48/LD48_DeepVoice.js:647
q https://htmlstarter.com/ludumdare/48/LD48_DeepVoice.js:624
preloaderComplete https://htmlstarter.com/ludumdare/48/LD48_DeepVoice.js:154
dispatch https://htmlstarter.com/ludumdare/48/LD48_DeepVoice.js:2131
unload https://htmlstarter.com/ludumdare/48/LD48_DeepVoice.js:4476
onLoaded https://htmlstarter.com/ludumdare/48/LD48_DeepVoice.js:4475
dispatch https://htmlstarter.com/ludumdare/48/LD48_DeepVoice.js:2131
start https://htmlstarter.com/ludumdare/48/LD48_DeepVoice.js:2494
updateProgress https://htmlstarter.com/ludumdare/48/LD48_DeepVoice.js:2498
loadedAssetLibrary https://htmlstarter.com/ludumdare/48/LD48_DeepVoice.js:2494
load https://htmlstarter.com/ludumdare/48/LD48_DeepVoice.js:2492
complete https://htmlstarter.com/ludumdare/48/LD48_DeepVoice.js:2099
__assetLoaded https://htmlstarter.com/ludumdare/48/LD48_DeepVoice.js:2445
loadImage_onComplete https://htmlstarter.com/ludumdare/48/LD48_DeepVoice.js:2453
load https://htmlstarter.com/ludumdare/48/LD48_DeepVoice.js:2437
complete https://htmlstarter.com/ludumdare/48/LD48_DeepVoice.js:2099
__loadImage https://htmlstarter.com/ludumdare/48/LD48_DeepVoice.js:1900
Source map error: Error: request failed with status 404
Resource URL: https://htmlstarter.com/ludumdare/48/LD48_DeepVoice.js
Source Map URL: LD48_DeepVoice.js.map
```
I tried Firefox first, but I have a bunch of add-ons that prevent things from taking permission. On Chrome it asked and then it worked fine.
Jokes aside, the game is very novel but I think it needs a taller playfield because as of now it doesn't feel like "use your voice pitch to change height" game and more like a "can you mantain a low pitched note for 60 seconds?" game. Anyways, cheers for trying a not so approachable mechanic!
@Hestratjea : Yeah Taller playfield (need to move up and down) was mentioned before. Maybe for the multiplayer version :smile:
@Scrawach : thanks for playing and commenting.
@Nounka : Ha ha .. make my excuses to the cat. Thanks for playing and commenting.
@valeth2124 : Disclaimer = this game is not to eligible for medical costs on your vocal chords . :smile:
However, it would not run on Linux here, neither on OpenJDK 11 nor Coretto 15. I haven't tried other OSes, so YMMV. That's the problem with digging up experimental four-year-old jam games... :)
The game samples your initial sound, and then uses that as a baseline, so you can somewhat control the difficulty depending on how comfortable you make your first sound. Thanks for checking it out--it really warms my heart to see someone enjoy it after this long :)
Good idea :smile: great job
@Marshal : Thanks for playing and commenting.
@pedrohph : Yeah it is not a good thing to MAKE and play the games after 'usual' hours :smile: :smile:
Спасибо за игру! ^_^