Un-Stabled by Denhette
Explode your way out of the slowly destabilizing stables! You're a floppy horse and your only way to move is by dropping bombs around yourself.
Watch gameplay here: https://imgur.com/a/v0jormT
Everything in the game is made by members of the team: * Stefan Spruyt * Mathias Boeckx * Conan Dufour
This has been our first game(jam), but we're pretty pleased with what we've been able to make. It'd be awesome if you guys check it out and leave a rating!
Includes 7 exciting levels and a bonus for completion. Share your best times for a bit of friendly competition!!
Screenshots:



| Link | https://mboeckx.itch.io/un-stabled |
| Link | https://mboeckx.itch.io/un-stabled/download/KTMwDmtDECAbS_X6P2SLIvbBAoqaAW0yTWXOC_3E |
| Original URL | https://ldjam.com/events/ludum-dare/49/un-stabled-3 |
Ratings
| Overall | 519th | 3.686⭐ | 88🧑⚖️ |
| Fun | 217th | 3.919⭐ | 88🧑⚖️ |
| Innovation | 562th | 3.494⭐ | 87🧑⚖️ |
| Theme | 474th | 3.835⭐ | 87🧑⚖️ |
| Graphics | 664th | 3.709⭐ | 88🧑⚖️ |
| Audio | 255th | 3.797⭐ | 88🧑⚖️ |
| Humor | 37th | 4.324⭐ | 87🧑⚖️ |
| Mood | 416th | 3.708⭐ | 86🧑⚖️ |
| Given | 113🗳️ | 118🗨️ |
Amazing game, great fun was had!
Everything about it was just great!
The 3d modeling is nice, and I wish my horse got their hat back at some point. The music is also suitably energetic for this kind of explosive gameplay.
I did notice that the optimal strategy is to spam the explosions for most levels. Somehow launch yourself vertically and then boost towards the exit.
It also didn't seem like charging up the explosion had much of an effect. Spamming explosions was more effective than charging.
Really fun concept - very nice work.
Fun, a lot of fun! Artstyle is fun, explosions are fun, core mechanic is fun, apples are fun!
I think i spent 2 minutes or more chasing the last sheep until i restarted then it was about 85 seconds.
Good job!
5/5

Now please excuse me I have to chill in my ballpit!
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I'm stuck =(
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Had a lot of fun playing this game, haha! Great graphics and music. Nice
Awesome game!
Apples are the best! I love apples.
Apples.
Apples...
For the controls, have you tried to implement some sort of slow-motion ? I'm sure this will enhanced the game a lot and let you create more complicated levels.
Good job on your first submission.
actually no! this were clearly BARNS not stables, there is an important distinction, and the whole game felt, like you didn't take farm-terminology serious!
just kidding, loved it!
APPLES!