Corovans by LDJam user 209292

Recently I found out that a man named Kirill had wanted a game about caravans for two years, and I decided to make it in 2 days. He wrote "I want to rob Corovans", which is why I called her that.
This is an economic game. You need to constantly trade in order to negotiate with the bandits or die. It's better not to joke with them! But trade is also unstable here.
Thanks to everyone who plays my game!
| Link | https://github.com/korollles/Corovans |
| Link | https://korolles.itch.io/corovans |
| Link | https://korolles.itch.io/corovans |
| Original URL | https://ldjam.com/events/ludum-dare/49/corovans |
Ratings
| Overall | 544th | 2.25⭐ | 24🧑⚖️ |
| Fun | 546th | 2.068⭐ | 24🧑⚖️ |
| Innovation | 533th | 2.318⭐ | 24🧑⚖️ |
| Theme | 542th | 2.159⭐ | 24🧑⚖️ |
| Graphics | 430th | 2.977⭐ | 24🧑⚖️ |
| Audio | 401th | 2.476⭐ | 23🧑⚖️ |
| Humor | 238th | 2.841⭐ | 24🧑⚖️ |
| Mood | 314th | 3.132⭐ | 21🧑⚖️ |
| Given | 32🗳️ | 20🗨️ |
@nikadra I was thinking about adding an explicit end goal. There just wasn't enough time. Thanks for your feedback =)
As others mentioned before - if you continue working on it, it could probably use some sort of time warp or "wait until the next encounter" button. Other than that, there's a lot of room to expand on this idea and make it into something like Oregon Trail, only with more desert Bitcoin. 😁
@foxtrot-roger Don't worry, next time I will make an MMO game and will definitely share milk and bitcoins! :smile:
Unfortunately the game feels the wrathful hand of rngesus. The prices of extortion are rather extortionate. A bit of scaling and a bit less of the insta death would be nice.
Basically more agency for the player. Rolling dice and looking at funny products can only get you so far.
Yes, a lot depends on RNGesus. Bandit encounters, bandit decisions and prices depend on him. I really like random selection, but I hate it too! =)