{"author_link":"\/users\/honest-dan","author_name":"Honest Dan","author_uid":1052174,"comments":[{"id":724243,"author_name":"ValidDark","author_uid":"validdark","epoch":1633423533,"text":"404 error on the link you provided.  Seems like you're having compile issues with UE4?  That's disappointing.  My game was an hour late because I was having packaging issues.  Let me know if you fix and I'll leave a real review.","format":"md","likes":0,"spam":"N"},{"id":724852,"author_name":"Juanlu","author_uid":"juanlu","epoch":1633427596,"text":"I really hope you can fix your issues and publish your game. I'll try to come back later to review the game.","format":"md","likes":0,"spam":"N"},{"id":726353,"author_name":"Honest Dan","author_uid":"honest-dan","epoch":1633435837,"text":"No playable game, yet still 3 ratings.. :D I don't understand why people rate a game that can't be opened.\n\n@validdark @Juanlu there is now a build uploaded.","format":"md","likes":0,"spam":"N"},{"id":726838,"author_name":"Juanlu","author_uid":"juanlu","epoch":1633438389,"text":"Unfortunately it doesn't work for me. The FellowshipManager.zip just crashes on pressing start game, while the FM_v1_0.zip starts, allows me to change some \"jobs\" for the fellowship but then nothing else happens. I'm guessing I should be able to move it somehow, but I've been unable to.","format":"md","likes":0,"spam":"N"},{"id":727905,"author_name":"Michael Faragher","author_uid":"michael-faragher","epoch":1633443474,"text":"@honest-dan Some people rate to be trolls or to be nice. Others rate without playing to help their own game be more visible. Anyway, I'll see if I can get the game to run and rate it.","format":"md","likes":1,"spam":"N"},{"id":728104,"author_name":"Honest Dan","author_uid":"honest-dan","epoch":1633444506,"text":"@juanlu click on your tile where your unit is, and then right click to move it. The rest is mouse driven. I appreciate the time checking it out - feel free to report bugs and we'll get on them this evening.","format":"md","likes":0,"spam":"N"},{"id":728337,"author_name":"Michael Faragher","author_uid":"michael-faragher","epoch":1633445740,"text":"Okay, long one. Got it to run, random talking king's open mouth is faintly stuck behind his animated mouth . . . which is fading each frame? Okay, game loop. I commiserate. Most of the problems you have, including being overwhelming, I had or have. Once I understood movement, it was pretty solid, but you can click on the top bar buttons during a battle. And the battles are slow. If I press escape, it opens the option menu sometimes. Then it closes it. Then it never works again. \n\nI want to clearly state this is a huge amount of work for a game like this, and I love it so far, but I know from experience how these UI things can stack up.","format":"md","likes":1,"spam":"N"},{"id":728362,"author_name":"Lex","author_uid":"lex","epoch":1633445850,"text":"I was able to play it fine today.","format":"md","likes":1,"spam":"N"},{"id":729514,"author_name":"gamesplusjames","author_uid":"gamesplusjames","epoch":1633451354,"text":"This is such a great idea. I'm amazed how much you got into the game in the jam. I loved how the game looks. It was fun playing around with the battle tactics and seeing how the played out. Fantastic work as usual!","format":"md","likes":1,"spam":"N"},{"id":735038,"author_name":"potkirland","author_uid":"potkirland","epoch":1633480525,"text":"great work good visuals im happy you could upload it. a bit too big of a map for jam and it was quite overwhelming  first but overall pretty good job :clap: :clap: ","format":"md","likes":2,"spam":"N"},{"id":737555,"author_name":"Brainoid","author_uid":"brainoid","epoch":1633507778,"text":"@potkirland I totally understand. I get overwhelmed only by looking at our LD game page.","format":"md","likes":1,"spam":"N"},{"id":738681,"author_name":"OllieOA","author_uid":"ollieoa","epoch":1633520720,"text":"Loved the ambition! Unfortunately, it just missed the mark for \"fun\" for me! Still, you should be stoked with the massive amount of effort put into this, with so much production in such a short time! Well done!","format":"md","likes":1,"spam":"N"},{"id":739377,"author_name":"Paulsams","author_uid":"paulsams","epoch":1633526876,"text":"I'm certainly not a fan of numbers for the sake of numbers). If some numbers are not needed, then it is better to delete them to hell). But overall it was fun to play).","format":"md","likes":1,"spam":"N"},{"id":739402,"author_name":"Brainoid","author_uid":"brainoid","epoch":1633527041,"text":"@paulsams Strength in numbers :) I totally agree","format":"md","likes":0,"spam":"N"},{"id":739594,"author_name":"Honest Dan","author_uid":"honest-dan","epoch":1633528697,"text":"@paulsams Thanks for playing! aye - a lot of numbers, but yeah - a tribute to the \"spreadsheet simulator\" that is football manager is what we were going for! Each of the stats do something, but that isn't well communicated :) charisma increases chance of recruiting, hunting increases chance to catch fish or hunt animals for example.\n\nAnd fair @ollieoa - fun and accessibility wasn't high enough a priority for us this time round!","format":"md","likes":0,"spam":"N"},{"id":742628,"author_name":"zimny11","author_uid":"zimny11","epoch":1633552791,"text":"As other point out, there are some issues, but... the idea of combining a management game with battles in this way is nice and refreshing. As expected from your team, quality of music and graphic is truly amazing, especially taking into account time limitation. It is a shame that you couldn't polished it even more.","format":"md","likes":2,"spam":"N"},{"id":745357,"author_name":"Dinwy","author_uid":"dinwy","epoch":1633590723,"text":"It reminds me of Mount & Blade & FM manager at the same time. Making simulation game is quite challenging in gamejam, but great work! There is a big panel on the left, but it would be nice to indicate each unit's HP or so. Good job!","format":"md","likes":2,"spam":"N"},{"id":745448,"author_name":"CodeRaurus","author_uid":"coderaurus","epoch":1633592685,"text":"Overall a good, big jam game. I think it's pretty polished even if there were issues still remaining. Not sure how football manager does it, but I would've loved to see the unit faces in the battle.\n\nGreat job!","format":"md","likes":2,"spam":"N"},{"id":745455,"author_name":"Honest Dan","author_uid":"honest-dan","epoch":1633592832,"text":"@coderaurus @dinwy @zimny11 thanks for playing all!\nBrainoid did great on music, I love how quick he can make something sounds so epic. The 2D sprites in 3d really gave a lot of character too thanks to Elysia.\n\nWe agree it would have been nice to see each unit health in battle (like when you monitor the energy of players and do substitions in FM). Appreciate you giving the game time <3","format":"md","likes":2,"spam":"N"},{"id":745514,"author_name":"Joshua Jebadurai","author_uid":"joshua-jebadurai","epoch":1633593795,"text":"Nothing but respect for pulling something like this. Great Job!","format":"md","likes":3,"spam":"N"}],"format":"md","images":["ldjam-media\/sha256\/de\/de65c3231c179c44f6565bad31cbda07732784d68aeb23a32817d1a51b22f6d6.jpg"],"links":[{"url":"https:\/\/honestdan.itch.io\/fellowship-manager","text":"Link"}],"metadata":{"g_key":"67467","g_author":"1052174","g_event":"LD49","g_eventkey":"119","g_subevent":"JAM","g_urlkey":"291214","g_title":"Fellowship Manager","g_status":"WAYBACK","g_place":"696","g_commentcount":"20","g_site2_node_id":"261326","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"261326","n_urlkey":"291214","n_parent":"258323","n_path":"\/events\/ludum-dare\/49\/fellowship-manager","n_slug":"fellowship-manager","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"52174","n_created":"0","n_modified":"0","n_version":"848225","n_status":"WAYBACK"},"node":{"id":261326,"parent":258323,"superparent":9,"author":52174,"type":"item","subtype":"game","subsubtype":"jam","published":"2021-10-04T22:57:36Z","created":"2021-09-24T22:54:34Z","modified":"2021-10-12T12:34:57Z","version":848225,"slug":"fellowship-manager","name":"Fellowship Manager","body":"![logo_end2.png](\/\/\/raw\/ecb\/c\/z\/470c3.png)\n\n**Controls**: \u200bMouse only. Left click to move. Right click to pan the map.\n\nThe idea behind Fellowship Manager was to combine medieval combat with the classic football manager franchise formula. We wanted to focus on developing a game where the battles were simulated, but you would be responsible for managing your fellows (soldiers) between battles and deciding on strategic formations for battles.\n\n**UPDATE**: Thanks for the feedback! As always we overscoped, but we are glad that people are trying to appreciate the ambition and ideas, even if the lack of balance \/ ease of use features can impact the \"fun\" factor. We would have loved to have included a \"assign all role X\" button, or \"order fellows by stat\" feature - but alas, time was our foe!\n\n![Screenshot 2021-10-05 152224.png](\/\/\/raw\/ecb\/c\/z\/4703f.png)\n\nThe project was really ambitious for a 3 day game jam, and so sadly the game is still not very well balanced or fully complete. However, you are still able to enjoy the current content, including:\n- Name and manage a fellowship of soldiers, who are set on bringing an end to an unbalanced king's rule\n- Generation of fellows with randomised faces and features, along with names submitted by the community\n- Manage the vital statistics of fellows, avoiding statistics drop too low and leading them to an early grave\n- Decide where your fellowship should rest and perform out of combat activities\n- Micromanage which fellows perform activities; such as hunting, healing allies and resting between battles\n- Decide which weapon each fellow uses in combat (sword, mace, polearm or bow) based on their individual characteristics\n- Allocate fellows to strategic blocks, which are given specific tactics for battle.\n- Decide on a battle formation for your fellowship's strategic blocks\n- Watch simulated battles with context specific commentary (tribute to Football Manager)\n- Visit villages to recruit new fellows to your fellowship\n- Do battle against the mad King's armies to grow in reputation\n- Take on the mad King at his castle to bring back stability to the lands \n- Explore a hexagonal game board with vibrantly illustrated game art\n- Listen to 3 original, fantastic, sounds tracks made for the game\n\n![Screenshot 2021-10-05 151437.png](\/\/\/raw\/ecb\/c\/z\/47041.png)\n\n**There are still many bugs and balancing issues**, but are really pleased with how far we got with a rather ambitiously scoped jam game.\n\nSome notes to **keep in mind the following bugs** while playing the game in its current state:\n- Please don't spam-click buttons too fast\n- Try and close popups in the order of how recently they popped up, if possible\n- The gold mechanic wasn't fully implemented\n- You can still eat even if your food supply isn't high enough\n- ALT + F4 to quit\n\nWe patched in a fix that would break the game if you clicked on either Fellowship Overview or Battle Management buttons during a battle, and stopped you from being able to attack enemies regardless of range as it made the game mechanics confusing. \n\nCreated for LD49 - Unstable by BrainoidGames, HonestDanGames and ElysiaGriffin\n\nAdditional Screen shots:\n![Screenshot 2021-10-05 152253.png](\/\/\/raw\/ecb\/c\/z\/47042.png)\n\n![Screenshot 2021-10-05 151401.png](\/\/\/raw\/ecb\/c\/z\/47043.png)\n\n![Screenshot 2021-10-05 151232.png](\/\/\/raw\/ecb\/c\/z\/47044.png)","meta":{"author":[52174,55462,47013],"link-01-tag":[42337],"link-01":"https:\/\/honestdan.itch.io\/fellowship-manager","cover":"\/\/\/content\/ecb\/c\/z\/4703d.png"},"path":"\/events\/ludum-dare\/49\/fellowship-manager","parents":[1,5,9,258323],"love":0,"comments":52,"comments-timestamp":"2021-10-19T10:43:38Z","grade":{"grade-01":66,"grade-02":64,"grade-03":65,"grade-04":65,"grade-05":66,"grade-06":64,"grade-07":59,"grade-08":65},"magic":{"cool":106.04272388305,"feedback":138,"given":71.125,"grade":64.25,"grade-01-average":3.563,"grade-01-result":696,"grade-02-average":3.234,"grade-02-result":956,"grade-03-average":3.381,"grade-03-result":673,"grade-04-average":2.754,"grade-04-result":1338,"grade-05-average":3.813,"grade-05-result":557,"grade-06-average":3.5,"grade-06-result":486,"grade-07-average":2.974,"grade-07-result":707,"grade-08-average":3.294,"grade-08-result":877,"smart":-1.3195677180334},"_wayback":{"timestamp":"20220719093937","url":"https:\/\/api.ldjam.com\/vx\/node2\/get\/280088+261326+235584+217143+180566+150704+122289+100993+81435+52175","source":"global-node-catalog"}},"text":"![logo_end2.png](\/\/\/raw\/ecb\/c\/z\/470c3.png)\n\n**Controls**: \u200bMouse only. Left click to move. Right click to pan the map.\n\nThe idea behind Fellowship Manager was to combine medieval combat with the classic football manager franchise formula. We wanted to focus on developing a game where the battles were simulated, but you would be responsible for managing your fellows (soldiers) between battles and deciding on strategic formations for battles.\n\n**UPDATE**: Thanks for the feedback! As always we overscoped, but we are glad that people are trying to appreciate the ambition and ideas, even if the lack of balance \/ ease of use features can impact the \"fun\" factor. We would have loved to have included a \"assign all role X\" button, or \"order fellows by stat\" feature - but alas, time was our foe!\n\n![Screenshot 2021-10-05 152224.png](\/\/\/raw\/ecb\/c\/z\/4703f.png)\n\nThe project was really ambitious for a 3 day game jam, and so sadly the game is still not very well balanced or fully complete. However, you are still able to enjoy the current content, including:\n- Name and manage a fellowship of soldiers, who are set on bringing an end to an unbalanced king's rule\n- Generation of fellows with randomised faces and features, along with names submitted by the community\n- Manage the vital statistics of fellows, avoiding statistics drop too low and leading them to an early grave\n- Decide where your fellowship should rest and perform out of combat activities\n- Micromanage which fellows perform activities; such as hunting, healing allies and resting between battles\n- Decide which weapon each fellow uses in combat (sword, mace, polearm or bow) based on their individual characteristics\n- Allocate fellows to strategic blocks, which are given specific tactics for battle.\n- Decide on a battle formation for your fellowship's strategic blocks\n- Watch simulated battles with context specific commentary (tribute to Football Manager)\n- Visit villages to recruit new fellows to your fellowship\n- Do battle against the mad King's armies to grow in reputation\n- Take on the mad King at his castle to bring back stability to the lands \n- Explore a hexagonal game board with vibrantly illustrated game art\n- Listen to 3 original, fantastic, sounds tracks made for the game\n\n![Screenshot 2021-10-05 151437.png](\/\/\/raw\/ecb\/c\/z\/47041.png)\n\n**There are still many bugs and balancing issues**, but are really pleased with how far we got with a rather ambitiously scoped jam game.\n\nSome notes to **keep in mind the following bugs** while playing the game in its current state:\n- Please don't spam-click buttons too fast\n- Try and close popups in the order of how recently they popped up, if possible\n- The gold mechanic wasn't fully implemented\n- You can still eat even if your food supply isn't high enough\n- ALT + F4 to quit\n\nWe patched in a fix that would break the game if you clicked on either Fellowship Overview or Battle Management buttons during a battle, and stopped you from being able to attack enemies regardless of range as it made the game mechanics confusing. \n\nCreated for LD49 - Unstable by BrainoidGames, HonestDanGames and ElysiaGriffin\n\nAdditional Screen shots:\n![Screenshot 2021-10-05 152253.png](\/\/\/raw\/ecb\/c\/z\/47042.png)\n\n![Screenshot 2021-10-05 151401.png](\/\/\/raw\/ecb\/c\/z\/47043.png)\n\n![Screenshot 2021-10-05 151232.png](\/\/\/raw\/ecb\/c\/z\/47044.png)","title":"Fellowship Manager","wayback_recovered":true,"wayback_source":{"timestamp":"20220719093937","url":"https:\/\/api.ldjam.com\/vx\/node2\/get\/280088+261326+235584+217143+180566+150704+122289+100993+81435+52175","source":"global-node-catalog"}}