{"author_link":"\/users\/winniehell","author_name":"winniehell","author_uid":1009421,"comments":[{"id":729449,"author_name":"gasgiant","author_uid":"gasgiant","epoch":1633450997,"text":"The idea seems fine, but I had a problem with pieces being to small. Hence, there is a lot of them to move and it feels like a chore. Also a hotkey for switching between the building and moving modes could improve the flow a lot.","format":"md","likes":2,"spam":"N"},{"id":732241,"author_name":"winniehell","author_uid":"winniehell","epoch":1633463799,"text":"@gasgiant Thank you for playing our game and for your feedback! :heart:\n\nWe realized some items were too small to grab but ran out of time implementing a zoom function but we totally get you frustration there. :grimacing: \n\nThere actually is a hotkey for switching between construction and movement phase (enter) but I will make sure to add it to the game description.","format":"md","likes":0,"spam":"N"},{"id":752212,"author_name":"Quoc","author_uid":"quoc","epoch":1633716942,"text":"Wow great game idea. I like games like that but like @gasgiant said some pices were too small but it was still fun to play","format":"md","likes":1,"spam":"N"},{"id":752219,"author_name":"monninen","author_uid":"monninen","epoch":1633717114,"text":"Fun idea. It fits the theme perfectly. Music is also very well done\n","format":"md","likes":1,"spam":"N"},{"id":752222,"author_name":"yodoG","author_uid":"yodog","epoch":1633717126,"text":"I like the concept here. I agree with the above comment. Some of the pieces are just too small and feel tedious to move around. I think a couple of small ones here and there is good, but I'm definitely more interested in the big pieces. I liked the music. It provided a nice contrast between construction and movement. Also I noticed that the camera controls are A and D, but the game says A and W.","format":"md","likes":1,"spam":"N"},{"id":752235,"author_name":"Haematite","author_uid":"haematite","epoch":1633717268,"text":"I think this game has tons of potential, I love the idea of just being able to grab all the little bits and move them around. I did find the bits a bit too small though and had trouble moving and rotating them and getting them where I wanted. Something that might work quite well is a way to snap them to a grid - just to make it slightly less effort. Overall I think with a bit more polish this could be a really good game. Very impressed with what was done in the timeframe!","format":"md","likes":1,"spam":"N"},{"id":752286,"author_name":"balduin","author_uid":"balduin","epoch":1633718091,"text":"I also like the idea. Rotating the objects feels a bit weird, same with having to move the camera in the last level, but I still enjoyed playing the game.","format":"md","likes":1,"spam":"N"}],"format":"md","images":["ldjam-media\/sha256\/10\/106bfe0443ddfda897643d36202f5c81972bfc113ac04b5ca853bd35b86c9081.png"],"links":[{"url":"https:\/\/gitlab.com\/ldjam\/49\/hop-or-stop","text":"Link"},{"url":"https:\/\/ldjam.gitlab.io\/49\/hop-or-stop\/","text":"Link"}],"metadata":{"g_key":"67514","g_author":"1009421","g_event":"LD49","g_eventkey":"119","g_subevent":"JAM","g_urlkey":"291261","g_title":"Hop or Stop","g_status":"WAYBACK","g_place":"99999","g_commentcount":"7","g_site2_node_id":"267046","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"267046","n_urlkey":"291261","n_parent":"258323","n_path":"\/events\/ludum-dare\/49\/hop-or-stop","n_slug":"hop-or-stop","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"9421","n_created":"0","n_modified":"0","n_version":"829993","n_status":"WAYBACK"},"node":{"id":267046,"parent":258323,"_superparent":9,"author":9421,"type":"item","subtype":"game","subsubtype":"jam","published":"2021-10-04T21:46:16Z","created":"2021-10-01T22:37:31Z","modified":"2023-05-02T17:57:50Z","_trust":8,"version":829993,"slug":"hop-or-stop","name":"Hop or Stop","body":"After a long day, you just want to get home. As usual, though, your path is riddled with deep chasms, tall cliffs, and bottomless pits.\n![Temple.png](\/\/\/raw\/d0f\/93\/z\/45568.png)\n\nLuckily, there's also plenty of stuff lying around that for whatever reason, nobody seems to need.\nDon't ask why, just use it!\n![ShadoTemple.png](\/\/\/raw\/d0f\/93\/z\/4556a.png)\n\nThis game is divided into two phases: First, rearrange the objects in the level so that you might overcome the obstacles.\n![Cave.png](\/\/\/raw\/d0f\/93\/z\/4556c.png)\n\nIn the movement phase, run! And jump. But mainly run. And hope that the architectural masterpieces you just created don't collapse.\n![Office.png](\/\/\/raw\/d0f\/93\/z\/454f9.png)","scope":"public","node-timestamp":"2021-10-04T21:46:16Z","meta":{"author":[9421,237325,224905,224900,49920],"link-01-tag":[50],"cover":"\/\/\/content\/d0f\/93\/z\/45590.png","link-01":"https:\/\/gitlab.com\/ldjam\/49\/hop-or-stop","link-02":"https:\/\/ldjam.gitlab.io\/49\/hop-or-stop\/","link-02-tag":[42336],"link-03-tag":[42337]},"meta-timestamp":"2023-05-02T17:57:50Z","path":"\/events\/ludum-dare\/49\/hop-or-stop","parents":[1,5,9,258323],"files":[],"files-timestamp":0,"love":0,"comments":7,"comments-timestamp":"2021-10-08T18:34:51Z","grade":{"grade-01":11,"grade-02":11,"grade-03":11,"grade-04":11,"grade-05":11,"grade-06":11,"grade-07":11,"grade-08":11},"magic":{"cool":102.4695076596,"feedback":0,"given":10.5,"grade":11,"grade-01-average":3.333,"grade-02-average":3.444,"grade-03-average":3.333,"grade-04-average":3.833,"grade-05-average":3.167,"grade-06-average":3.333,"grade-07-average":2.889,"grade-08-average":3.111,"smart":-2.2991579081606},"_wayback":{"timestamp":"20230915165337","url":"https:\/\/api.ldjam.com\/vx\/node2\/get\/367322+320669+297790+276430+267046+245267+215178+179335+160155+153862+130032+90424+57723+50725+46253+26807","source":"global-node-catalog"}},"text":"After a long day, you just want to get home. As usual, though, your path is riddled with deep chasms, tall cliffs, and bottomless pits.\n![Temple.png](\/\/\/raw\/d0f\/93\/z\/45568.png)\n\nLuckily, there's also plenty of stuff lying around that for whatever reason, nobody seems to need.\nDon't ask why, just use it!\n![ShadoTemple.png](\/\/\/raw\/d0f\/93\/z\/4556a.png)\n\nThis game is divided into two phases: First, rearrange the objects in the level so that you might overcome the obstacles.\n![Cave.png](\/\/\/raw\/d0f\/93\/z\/4556c.png)\n\nIn the movement phase, run! And jump. But mainly run. And hope that the architectural masterpieces you just created don't collapse.\n![Office.png](\/\/\/raw\/d0f\/93\/z\/454f9.png)","title":"Hop or Stop","wayback_recovered":true,"wayback_source":{"timestamp":"20230915165337","url":"https:\/\/api.ldjam.com\/vx\/node2\/get\/367322+320669+297790+276430+267046+245267+215178+179335+160155+153862+130032+90424+57723+50725+46253+26807","source":"global-node-catalog"}}