Girl in a red car by Listonos
"Girl in a red car" is a short text adventure game. You were hired to do small maintenance work on a house. But something is not quite right.
Controls: Keyboard (lots of typing)
Note, that I am hosting the game on free tier heroku node so it might take a little bit to boot up, if you are first one playing in a while. Don't worry, it will load soon.
Shameless plug, this is a first LD game that is using my own React & Typescript terminal framework web-gash. Feel free to check it out.

| Link | https://github.com/VHonzik/Jadernak-ludum-dares |
| Link | https://lit-falls-32151.herokuapp.com/ |
| Original URL | https://ldjam.com/events/ludum-dare/49/girl-in-a-red-car |
Ratings
| Overall | 301th | 3.417⭐ | 32🧑⚖️ |
| Fun | 323th | 3.258⭐ | 33🧑⚖️ |
| Innovation | 291th | 3.283⭐ | 32🧑⚖️ |
| Theme | 403th | 3.167⭐ | 32🧑⚖️ |
| Humor | 229th | 2.897⭐ | 31🧑⚖️ |
| Mood | 59th | 3.862⭐ | 31🧑⚖️ |
| Given | 23🗳️ | 40🗨️ |
This was a lot of fun. I really like the colorful text interface. It helped me a lot to organize my reading and thinking. Extra points for the black background and text, reminds me of playing 80's text adventures :) Very well done.
I enjoyed the first exploration around the house, but I missed a bit what I was intended to do. As I understood, I'm a handyman and somehow I ended in this empty(?) house. The only thing I fixed was the noisy door, because I assumed I should do, but after going through all the rooms, there was no "Oh, here you are, we need this xyz fixed". I'm curious what a resonance collider is :P
It's a bug that study is listed in landing at the start and not ... after?
I also can't seem to go to the living room.
Very intriguing though!
@appoxgames I am glad you liked it. It's not for everyone for sure.
@debone There is some story craziness going on that I don't want to spoil so maybe something go messed up with the study, noted. Auto-complete should be working, you just have to press Tab, just like on unix systems. On the off-chance you wanted to give it another go, here is a small hint. There is "inventory" command and you can "inspect" items in it. Edit: I have fixed the study, apologies for that.
Pros:
- I loved the storytelling
- The variety of objectives and items is a nice touch
- Liked the color palette and contrast design
- React used, a man of culture I see
- Imagination works wonders here
- I actually wondered if repairing specific item might have... **unforseen consequences** :smirk:
Cons:
- Storing people progress could be super easily achieveable by using LocalStorage (until cache is dumped)
- Missed opportunity on Easter Egg (Can't say due to spoilers)
Great entry overall! I enjoyed it very much!
Pros:
- I loved the storytelling
- The variety of objectives and items is a nice touch
- Liked the color palette and contrast design
- React used, a man of culture I see
- Imagination works wonders here
- I actually wondered if repairing specific item might have... **unforseen consequences** :smirk:
Cons:
- Storing people progress could be super easily achieveable by using LocalStorage (until cache is dumped)
- Missed opportunity on Easter Egg (Can't say due to spoilers)
Great entry overall! I enjoyed it very much!
Definitely a great twist on the normal text adventure formula, I like it!
It's impressive to make such a short story self-contained and with proper twist in the end. There are also plenty of the hints in the middle. I like how the structure of the house is similar to the structure of storytelling so that you get scared by the painting every time you explored a room (or come back from completing a task).
The interface resembles terminal so much I couldn't help typing things like "cd (a place)" or "ls"(instead of "explore").
Something minor but nice to add is silly responses when an invalid command is submitted. They can also hint at the truth while making the experience more enjoyable.
@junjunlowpoly Different negative responses is a great idea, it is such a staple of adventure games. I will keep it in mind for next time. Thanks for playing and great review.
Well done!
That said, the mood is great, the overall (text) game looks good and React seems like a good fit for that!
Other people said it, but being able to save progress would be very useful for that kind of game, and probably easily achievable using localStorage.
Nice game!
About the game: Oh wow, I think this is the first text-based game on Ludum Dare I was able to finish. Wery well-thought, with nice tasks and interesting story. Well done!
Good game! The whole terminal realization was very well done and felt buttery smooth.
If you're going to give us busy work whilst you set up the real plot, could you make them more interesting? I'm not asking for minigames, just something less mundane and fetch-quest-y.
Pretty good overall, I like your web-gash system. Seems like you've got just the right number of commands to make everything work and memorable.
```
I have following items in my inventory: list of tasks, trash bag roll, banana, banana, banana, banana, banana,
banana, banana, banana, banana, banana, banana, banana, banana, banana, banana, banana, banana, banana, banana,
banana, banana, banana, banana, banana, banana, banana, banana, banana, banana, banana, banana, banana, banana,
banana, banana, banana, banana, banana, banana, banana, banana, banana, banana, banana, banana, banana, banana,
banana, banana, banana, banana, banana, banana, banana, banana, banana, banana, banana, banana, banana, banana,
banana, banana, banana, banana, banana, banana, banana, banana, banana, tool box, simple instructions, flashlight
```
But when I went to calibrate the "Resonance Collider" I had to eat all them.
```
I have following items in my inventory: list of tasks, trash bag roll, tool box, simple instructions, flashlight
```
Nooo! :sob: lol Great game!
Great use of theme, great use of technology. I think some sound effects would have been a nice touch, maybe with an accompanying volume command
Ah, and as others noticed the fruit basket has infinite bananas. Don't know if this was done on purpose or if this is a bug haha.
Ah, and as others noticed the fruit basket has infinite bananas. Don't know if this was done on purpose or if this is a bug haha.