The bone's line by Jungle

[raw]
made by Jungle for Ludum Dare 49 (COMPO)

This game is an outburst... It's real. People from my country are forming huge lines to collect (and eat) bone carcasses rejected by butchers and markets.

A survey came out recently that stated that more than 110 million people in my country are "food unstable". This means that more than half of people across the country do not know if they are going to eat the next day.

THE GAME: "The bone's line" is a narrative waiting simulador inspired in real facts. Get your place in the queue to get food donatives. Talk to others and try to advance and get closer spots.

CONTROLS: MOUSE TO SELECT OPTIONS

CREDITS: All assets are original and made by me (Swami Abdalla-Santos) within 48 hours at LD49. Music are AI generated and customized by me.

SOCIAL: Facebook Page Twitter Page

SCREENSHOTS: ss01.JPG

ss02.JPG

ss03.JPG

ss04.JPG

Ratings

Overall 137th 3.771⭐ 26🧑‍⚖️
Fun 375th 3.08⭐ 27🧑‍⚖️
Innovation 146th 3.7⭐ 27🧑‍⚖️
Theme 165th 3.88⭐ 27🧑‍⚖️
Graphics 35th 4.22⭐ 27🧑‍⚖️
Audio 31th 4.02⭐ 27🧑‍⚖️
Mood 3th 4.46⭐ 27🧑‍⚖️
Given 32🗳️ 26🗨️

Feedback

LDJam user 127637
04. Oct 2021 · 03:58 UTC
Nice original entry: the social message is well introduced by the gameplay and the graphics & musical atmosphere. Well done! :smile:
Wuppos
04. Oct 2021 · 15:19 UTC
This was really something. I think you did a great job here! This game fits the theme perfectly and shines light on a very important issue. Extremely well done!

I also think the gameplay fits the message very well as well. It directly has to do with the message, which truely brings the point home. The art and music were great as well. Good job!
Derek Volker
04. Oct 2021 · 16:39 UTC
I guess after all these years you kinda expect a social background in a game from @jungle . Not that it is a bad thing. In fact it is interesting that you keep on bringing to light situations like the one in "The Bone's Line" through games.

Focusing exclusively in the game, i like the graphics and sounds. I'm not sure if i "like" the game's core mechanic of choicing in order to get through the line, but i can't really think of something different that you done. I fact, it's surprising that you can make a game based in such sad reality.

Congrats for one more jam!
Mathiouza
05. Oct 2021 · 02:27 UTC
I loved the aesthetic of the game. The sounds, the mood and the simple yet really great graphics.

The message you transmitted through the game is really impactant. I wasn't aware of this before so I was kinda shocked by the reveal of what the character fought for.

Great game!
Skahd
05. Oct 2021 · 10:40 UTC
nice game, the theme kinda work but its a good game
yagovictor
05. Oct 2021 · 18:42 UTC
I really liked the game, congratulations on the work.
Plepletier
05. Oct 2021 · 22:48 UTC
Great game!!!! This message is necessary. Hard times need intense messanges to touch the people heart! Good job!
Phantom49
06. Oct 2021 · 04:22 UTC
Loved the Aesthetic and the overall message of the game.
The mood, the dialogue and the graphics we're all a 10/10 for me, you deserve it
Dent
07. Oct 2021 · 00:01 UTC
Good and effective game about a situation I was not aware of, thank you!
RustBaron
08. Oct 2021 · 08:10 UTC
Incredibly small game, but what's there is nicely polished and the message at the end hits. Graphics are nicely done, music is good, and the overall mood is palpable too. Impressed you included an options menu and two languages. Well done!
kumber
08. Oct 2021 · 11:55 UTC
Woah. Eye-opening.
oillen
08. Oct 2021 · 21:30 UTC
(+) art, soundtrack and storytelling lead well to the mood of the game

(+) selfmade grafics, personally I like the other women's idle animation where their neck grows & shrinks

(+) all the characters texts felt like actual and genuine small talk

(-) I don't think the player choices matter, although the other characters are nice to you, so the player character can proceed
parkuhrmd
12. Oct 2021 · 14:59 UTC
Damn, you start out thinking this is some sort of post-apocalyptic visual novel, and then the end hits you like a brick. This is what games as a medium are able to do! Good job!
ModdingMachine
14. Oct 2021 · 16:59 UTC
Wow, im not gonna lie, I really liked how you had the player start out anticipating some sort of sci-fi adventure game, and then you get this masterpiece of non-fiction. I am a huge fan of these games that have legitimate moral explainations and dillemas. Well done!
glimaleite
16. Oct 2021 · 00:58 UTC
Great game, one that comes with a huge punch in our stomaches, remembering us of how shitty things can be outside of our bubbles :(

I just have one suggestion: I think that you could have saved the impact and reveal for the end, and not give the spoiler from the start. I think it would be just some changes to the text, and obviously, to the title of the game.

Massa demais, Suamito! E parabéns demais por conseguir concluir compo, é foda pra caralho, e ficou tudo muito coeso e atmosférico.