Trembling Tomb by EternalXP

[raw]
made by EternalXP for Ludum Dare 49 (JAM)

!!IMPORTANT!!: Remember to turn on the music in the main menu with the slider bottom right corner in the menu.

You always seek bigger and better places to rob. This time you will do a bit of grave robbing. But watch out! The mare you steal, the more the pyramid will collapse.

Trembling Tomb of Impending Doom is an action packed puzzle platformer were the goal is to get as many points as fast as possible.

Controls:

Movement: A and D
Jump: Space
Music Volume slider can be found in the menu

If you ask, I can maybe provide downloads for other platforms.

If you guys are completly out of you mind, and donate a total of 10 dollars, I will make a full game out of this with more temples, more treasures, more polish and more less bugs.

Ratings

Overall 771th 3.5⭐ 22🧑‍⚖️
Fun 549th 3.6⭐ 22🧑‍⚖️
Innovation 1139th 2.925⭐ 22🧑‍⚖️
Theme 664th 3.625⭐ 22🧑‍⚖️
Graphics 1017th 3.3⭐ 22🧑‍⚖️
Audio 689th 3.225⭐ 22🧑‍⚖️
Humor 892th 2.706⭐ 19🧑‍⚖️
Mood 1223th 2.9⭐ 22🧑‍⚖️
Given 18🗳️ 12🗨️

Feedback

Roboolet
05. Oct 2021 · 18:22 UTC
Pretty nice game, it's challenging to try and beat it with most of your health remaining. I actually kind of wish it was more chaotic than it already is, it's fun to try and escape the structure when it's crumbling
UkuleleFury
05. Oct 2021 · 18:23 UTC
:) Fun game! I love the title. And the music is all really excellent! It's too bad you hide it behind that slider! The actual movement mechanics could use some polish. But really, a pretty fun game. I really like the character animation. And nice particles everywhere. You had good indicators for falling rocks. Very well built!
xpoho
05. Oct 2021 · 18:32 UTC
О, Индиана! Давно не виделись! Пожалуй, со времен NES. Смотрю, у тебя всё хорошо. Ты по-прежнему держишь себя в форме. Так держать!
Megastrons
06. Oct 2021 · 00:22 UTC
Amazing concept, great fun, great setting, original idea, this was a great game.
Lilith
07. Oct 2021 · 21:13 UTC
Overall pretty good!
The trembling screen though, while thematic, gave me a headache so I couldn't play it for too long :(
orangutanrider
07. Oct 2021 · 21:18 UTC
Nice idea and fun.

It feels like an open ended, collectathon, take on the escape sequences from ori or metriod.

The game plays well but it could do with of tuning to give it some extra juice.
nightlight00
07. Oct 2021 · 21:18 UTC
really nice, was fun to play!
Kwiper
07. Oct 2021 · 21:22 UTC
Cute little game. The movement, especially the jump, could use a bit more polish, climbing over the edges feels a bit too jarring compared to the relatively fluid walk. I do like the idea of getting in and out, grabbing as much treasure as you can before chickening out, makes for an interesting risk and reward dynamic. The music track is pretty moving, it's just such a shame it's turned off by default! Though, that said, I think the footstep noises could be turned down just a bit. The screen shaking could also be tuned down just a little bit. Overall though, these are just small tweaks and nitpicks in an otherwise interesting interpretation of the theme.
Fliflifly
07. Oct 2021 · 21:25 UTC
Hello, this is cool ! It's very stressfull and challenging. A little tutorial for the jump would be a plus (one or two platforms to cross at the beginning to understand the double jump) GG for this game :-)
Wilko
07. Oct 2021 · 21:50 UTC
Fun game. Managed to get a high score of 1269. I liked how you had to get out in order to get a score, good risk vs reward. I wish the wall jumps were a little more consistent.
crotonyl_alcohol
08. Oct 2021 · 01:26 UTC
Nice game but the movement is a bit rigid. A guide would be helpful.(I didn't realize I can jump on walls first)
thedude3600
08. Oct 2021 · 18:24 UTC
Fun game! I think the art style is perfect for it, and sound design worked. I think more indication when the player character gets hit would help (Maybe just a simple color change flash just to add a bit of a visual element to getting hurt) Also, maybe a small disclaimer that wall jumping is a thing and can be used, I went a while not knowing how to get out of the first room before figuring that out. Otherwise, good game!
LDJam user 269293
10. Oct 2021 · 18:38 UTC
Like it. But controls could be more stable
svntax
14. Oct 2021 · 06:20 UTC
Pretty fun idea! I like how you have to think about which treasures to collect first to maximize your score since collecting them in a bad order locks you out of the rest. The wall jumping controls are a bit weird, so it was hard to get up ledges sometimes.
lima victor
14. Oct 2021 · 16:18 UTC
Liked the idea and the implementation. Good balance between "just beating" and "maximum hp beating". Death from falling stone made me laugh for some reason xd Just like punishment for my greed!
LDJam user 259103
17. Oct 2021 · 16:32 UTC
Nice game! I enjoyed planning my route through the pyramid. I thought the controls were a bit awkward, but overall, nice work! :)