Deep Space Defenders by megalukes
YOUR GOAL
ENEMIES MADE OF UNSTABLE MATTER ARE INVADING OUR GALAXY. THEY ARE EXTREMELY DANGEROUS AND EXPLODE WHEN KILLED, BUT WE CAN USE THIS IN OUR FAVOR BY CHAINING THEIR EXPLOSIONS TO THIN THEIR NUMBERS. DON'T LET MORE THAN 250 ENEMIES REACH THIS AREA, OR CRITICAL MASS WILL BE REACHED.
GOOD LUCK, COMMANDER!
Developed by Lucas Felix and Jean Vilagrand. Special thanks to Black Mage who helped us with the spaceship designs and the Bonc Team for beta testing. Music by Karl Casey @ White Bat Audio. Check itch.io for updates and more info!
Updates:
- Changes in the Game Over screen so when the player is defeated it doesn't crash.
- First shot bug is now fixed. Minor performance issues also fixed.



| Link | https://megalukes.itch.io/deep-space-defenders |
| Original URL | https://ldjam.com/events/ludum-dare/49/deep-space-defenders |
Ratings
| Given | 21🗳️ | 16🗨️ |
Got to wave 14, this is a difficult game haha. Maybe a couple of balance issues (not sure that the $200 is worth it at all), but overall a really polished jam game. Great work!
P.S I loved the music so much, would love to see the sound effects turned down slightly to enjoy the tune even more. :)
One suggestion I have is to have the max number of enemies shown in game too, like `XXX / 250` to be clearer.
The music was nice but got loud with all the extra shooting happening. Still, I liked how each one added like it was their own beat.
Enjoyable game all around!

Very nice graphical effects.
Music, graphics and soundfx are great, also love tower defense games (I played them all the time in childhood)
Great game!
By the way, any chance you'll release the music track separately?